public override X3DNode Parse(XElement elem) { X3DAppearance appearance = (X3DAppearance)appearanceHandler.Parse(elem.Element("Appearance")); X3DGeometry geometry = ParseGeometryNode(elem); return(new X3DShape(appearance, geometry)); }
public X3DShape(X3DAppearance appearance, X3DGeometry geometry) { this.Appearance = appearance; this.Geometry = geometry; }
public X3DShape (X3DAppearance appearance, X3DGeometry geometry) { this.Appearance = appearance; this.Geometry = geometry; }