public override void OnInspectorGUI() { if (GUILayout.Button("Open edit window")) { HierarchicalStateMachineBuilderEditorWindow.OpenWindow((HierarchicalStateMachineBuilder)target); } }
public static bool OpenEditorWindow(int instanceID, int line) { HierarchicalStateMachineBuilder builderAsset = EditorUtility.InstanceIDToObject(instanceID) as HierarchicalStateMachineBuilder; if (builderAsset != null) { HierarchicalStateMachineBuilderEditorWindow.OpenWindow(builderAsset); return(true); } return(false); }
public WindowEventHandler(HierarchicalStateMachineBuilderEditorWindow window) { _window = window; }
public TransitionConnectionEventHandler(HierarchicalStateMachineBuilderEditorWindow window) { _window = window; }