示例#1
0
 public PlayerMovement(PlayerProperty property)
 {
     _Property = property;
 }
示例#2
0
        void Start()
        {
            // 固定設定
            _Player = new PlayerProperty();
            _Weapon = ConstantEnviroment.Instance.WeaponTable.Get(PermanentEnvironment.Instance.WeaponName);
            // 動き
            _PlayerMovement = new PlayerMovement(_Player);
            // インク
            _InkMovement = new InkMovement(_Weapon);

            DebugDialog.Instance.Initialize();
        }