示例#1
0
        public PlacedSurface(Surface source, Rectangle roi)
        {
            where = roi.Location;

            Surface window = source.CreateWindow(roi);
            what = new Surface(window.Size);
            what.CopySurface(window);
            window.Dispose();
        }
示例#2
0
        public PlacedSurface(Surface source, Rectangle roi)
        {
            where = roi.Location;

            Surface window = source.CreateWindow(roi);

            what = new Surface(window.Size);
            what.CopySurface(window);
            window.Dispose();
        }
示例#3
0
        static void Main(string[] args)
        {
            for (int i = 0; i < args.Length; i++)
            {
                switch (args[i])
                {
                    case "/proc":
                        if (i + 1 == args.Length)
                        {
                            Console.WriteLine("Use /proc <N> to specify number of processors");
                            return;
                        }

                        int numProcs;

                        if (Int32.TryParse(args[i + 1], out numProcs))
                        {
                            // only increment i if successful b/c we're going to continue the run
                            // with the default # of processors and don't want to automatically 
                            // eat the next parameter.
                            ++i;
                            Processor.LogicalCpuCount = numProcs;
                        }
                        else
                        {
                            Console.WriteLine("You must specify a integer for /proc <N>, continuing with default");
                        }
                        break;

                    case "/image":
                        if (i + 1 == args.Length)
                        {
                            Console.WriteLine("Use /image <filename> to specify a file to perform benchmark with");
                            return;
                        }

                        ++i;
                        benchmarkImageName = args[i];

                        if (!System.IO.File.Exists(benchmarkImageName))
                        {
                            Console.WriteLine("Specified image doesn't exist");
                            return;
                        }
                        break;

                    case "/tsv":
                        useTsvOutput = true;
                        break;

                    case "/?":
                        PrintHelp();
                        return;

                    default:
                        break;
                }
            }

            //Processor.LogicalCpuCount = 1;
            Console.WriteLine("PdnBench v" + PdnInfo.GetVersion());
            Console.WriteLine("Running in " + (8 * Marshal.SizeOf(typeof(IntPtr))) + "-bit mode on Windows " +
                Environment.OSVersion.Version.ToString() + " " +
                OS.Revision + (OS.Revision.Length > 0 ? " " : string.Empty) +
                OS.Type + " " +
                Processor.NativeArchitecture.ToString().ToLower());

            Console.WriteLine("Processor: " + Processor.LogicalCpuCount + "x \"" + Processor.CpuName + "\" @ ~" + GetCpuSpeed() + " MHz");
            Console.WriteLine("Memory: " + ((Memory.TotalPhysicalBytes / 1024) / 1024) + " MB");
            Console.WriteLine();

            Console.WriteLine("Using " + Processor.LogicalCpuCount + " threads.");

            ArrayList benchmarks = new ArrayList();

            Document document;

            Console.Write("Loading image ... ");

            Stream imageStream = null;
            try
            {
                imageStream = (defaultImageName == benchmarkImageName) ?
                    Assembly.GetExecutingAssembly().GetManifestResourceStream(benchmarkImageName) :
                    new FileStream(benchmarkImageName, FileMode.Open);

                JpegFileType jft = new JpegFileType();
                document = jft.Load(imageStream);
            }

            finally
            {
                if (imageStream != null)
                {
                    imageStream.Dispose();
                }
            }

            Console.WriteLine("(" + document.Width + " x " + document.Height + ") done");

            Surface surface = ((BitmapLayer)document.Layers[0]).Surface;

#if EFFECTS
            for (double i = 0; i < (2 * Math.PI); i += 70.0 * ((2 * Math.PI) / 360.0))
            {
                benchmarks.Add(
                    new EffectBenchmark("Rotate/Zoom at " + ((i * 180.0) / Math.PI).ToString("F2") + " degrees",
                    3,
                    new PaintDotNet.Effects.RotateZoomEffect(),
                    new PaintDotNet.Effects.RotateZoomEffectConfigToken(
                        true,
                        (float)(Math.PI * 0.3f),
                        (float)((Math.PI * -0.4) + i),
                        50,
                        0.5f,
                        new PointF(-0.2f, 0.3f),
                        false,
                        true),
                        surface));
            }

            for (int i = 1; i <= 4; i += 3)
            {
                for (int j = 10; j < 100; j += 75)
                {
                    benchmarks.Add(
                        new EffectBenchmark(
                            "Oil Painting, brush size = " + i + ", coarseness = " + j,
                            1,
                            new OilPaintingEffect(),
                            new TwoAmountsConfigToken(i, j),
                            surface));
                }
            }

            for (int i = 2; i <= 50; i += i)
            {
                benchmarks.Add(
                    new EffectBenchmark(
                        "Blur with radius of " + i,
                        1,
                        new BlurEffect(),
                        new AmountEffectConfigToken(i),
                        surface));
            }

            for (int i = 1; i <= 4; i += 3)
            {
                benchmarks.Add(
                    new EffectBenchmark(
                        "Sharpen with value of " + i,
                        1,
                        new SharpenEffect(),
                        new AmountEffectConfigToken(i),
                        surface));
            }

            benchmarks.Add(
                new EffectBenchmark(
                    "Auto-Levels",
                    50,
                    new AutoLevelEffect(),
                    null,
                    surface));

            for (int i = 81; i >= 5; i /= 3)
            {
                benchmarks.Add(
                    new EffectBenchmark(
                        "Clouds, roughness = " + i,
                        2,
                        new CloudsEffect(),
                        new CloudsEffectConfigToken(50, i, 12345, new UserBlendOps.NormalBlendOp()),
                        surface));
            }

            for (int i = 4; i <= 64; i *= 4)
            {
                benchmarks.Add(
                    new EffectBenchmark(
                        "Median, radius " + i,
                        1,
                        new MedianEffect(),
                        new TwoAmountsConfigToken(/*radius*/i, /*roughness*/50),
                        surface));
            }

            for (int i = 4; i <= 64; i *= 4)
            {
                benchmarks.Add(
                   new EffectBenchmark(
                       "Unfocus, radius " + i,
                       1,
                       new UnfocusEffect(),
                       new AmountEffectConfigToken(i),
                        surface));
            }

            benchmarks.Add(
                new EffectBenchmark(
                    "Motion Blur, Horizontal",
                    1,
                    new MotionBlurEffect(),
                    new MotionBlurEffectConfigToken(0, 100, true),
                        surface));

            benchmarks.Add(
                new EffectBenchmark(
                    "Motion Blur, Vertical",
                    1,
                    new MotionBlurEffect(),
                    new MotionBlurEffectConfigToken(90, 100, true),
                        surface));

#endif

            Surface dst = new Surface(surface.Width * 4, surface.Height * 4);

#if RESIZE
            // Resize benchmarks
            for (int i = 1; i < 8; i += 2)
            {
                int newWidth = i * (dst.Width / 8);
                int newHeight = i * (dst.Height / 8);

                Surface dstWindow = dst.CreateWindow(new Rectangle(0, 0, newWidth, newHeight));
                benchmarks.Add(new ResizeBenchmark("Resize from " + surface.Width + "x" + surface.Height + " to " + newWidth + "x" + newHeight, surface, dstWindow));
                benchmarks.Add(new ResizeBenchmark("Resize from " + newWidth + "x" + newHeight + " to " + surface.Width + "x" + surface.Height, dstWindow, surface));
            }
#endif

#if GRADIENT
            // Gradient benchmarks
            benchmarks.Add(new GradientBenchmark(
                "Linear reflected gradient @ " + dst.Width + "x" + dst.Height + " (5x)",
                dst,
                new GradientRenderers.LinearReflected(false, new UserBlendOps.NormalBlendOp()),
                2));

            benchmarks.Add(new GradientBenchmark(
                "Conical gradient @ " + dst.Width + "x" + dst.Height + " (5x)",
                dst,
                new GradientRenderers.Conical(false, new UserBlendOps.NormalBlendOp()),
                2));

            benchmarks.Add(new GradientBenchmark(
                "Radial gradient @ " + dst.Width + "x" + dst.Height + " (5x)",
                dst,
                new GradientRenderers.Radial(false, new UserBlendOps.NormalBlendOp()),
                2));
#endif

#if COMPOSITION
            // Composition benchmarks
            Document doc1 = new Document(surface.Size);
            BitmapLayer layer1 = Layer.CreateBackgroundLayer(doc1.Width, doc1.Height);
            layer1.Surface.CopySurface(surface);
            doc1.Layers.Add(layer1);
            doc1.Layers.Add(layer1.Clone());
            doc1.Layers.Add(layer1.Clone());
            doc1.Layers.Add(layer1.Clone());

            benchmarks.Add(new CompositionBenchmark("Compositing one layer, Normal blend mode, 255 opacity (" + CompositionBenchmark.Iterations + "x)",
                doc1,
                surface,
                delegate(int layerIndex, Layer layer)
                {
                    if (layerIndex == 0)
                    {
                        layer.Visible = true;
                        layer.Opacity = 255;
                        ((BitmapLayer)layer).SetBlendOp(new UserBlendOps.NormalBlendOp());
                    }
                    else
                    {
                        layer.Visible = false;
                    }
                }));

            benchmarks.Add(new CompositionBenchmark("Compositing one layer, Normal blend mode, 128 opacity (" + CompositionBenchmark.Iterations + "x)",
                doc1,
                surface,
                delegate(int layerIndex, Layer layer)
                {
                    if (layerIndex == 0)
                    {
                        layer.Visible = true;
                        layer.Opacity = 128;
                        ((BitmapLayer)layer).SetBlendOp(new UserBlendOps.NormalBlendOp());
                    }
                    else
                    {
                        layer.Visible = false;
                    }
                }));

            benchmarks.Add(new CompositionBenchmark("Compositing four layers, Normal blend mode, 255 opacity (" + CompositionBenchmark.Iterations + "x)",
                doc1,
                surface,
                delegate(int layerIndex, Layer layer)
                {
                    layer.Visible = true;
                    layer.Opacity = 255;
                    ((BitmapLayer)layer).SetBlendOp(new UserBlendOps.NormalBlendOp());
                }));

            benchmarks.Add(new CompositionBenchmark("Compositing four layers, Normal blend mode, 255 (layer 0) and 128 (layer 1-3) opacity (" + CompositionBenchmark.Iterations + "x)", doc1, surface,
                delegate(int layerIndex, Layer layer)
                {
                    layer.Visible = true;
                    layer.Opacity = 128;
                    ((BitmapLayer)layer).SetBlendOp(new UserBlendOps.NormalBlendOp());
                }));

            benchmarks.Add(new CompositionBenchmark("Compositing four layers, Normal blend mode, 128 opacity (" + CompositionBenchmark.Iterations + "x)", doc1, surface,
                delegate(int layerIndex, Layer layer)
                {
                    layer.Visible = true;
                    layer.Opacity = 128;
                    ((BitmapLayer)layer).SetBlendOp(new UserBlendOps.NormalBlendOp());
                }));

            benchmarks.Add(new CompositionBenchmark("Compositing three layers, Normal+Multiply+Overlay blending, 150+255+170 opacity (" + CompositionBenchmark.Iterations + "x)", doc1, surface,
                delegate(int layerIndex, Layer layer)
                {
                    if (layerIndex == 0)
                    {
                        layer.Visible = true;
                        layer.Opacity = 150;
                        ((BitmapLayer)layer).SetBlendOp(new UserBlendOps.NormalBlendOp());
                    }
                    else if (layerIndex == 1)
                    {
                        layer.Visible = true;
                        layer.Opacity = 255;
                        ((BitmapLayer)layer).SetBlendOp(new UserBlendOps.MultiplyBlendOp());
                    }
                    else if (layerIndex == 2)
                    {
                        layer.Visible = true;
                        layer.Opacity = 170;
                        ((BitmapLayer)layer).SetBlendOp(new UserBlendOps.OverlayBlendOp());
                    }
                    else
                    {
                        layer.Visible = false;
                    }
                }));
#endif

#if TRANSFORM
            // Transform benchmarks
            Matrix m = new Matrix();
            m.Reset();

            MaskedSurface msSimple = new MaskedSurface(surface, new PdnRegion(surface.Bounds)); // simple masked surface

            PdnRegion complexRegion = new PdnRegion(surface.Bounds);

            // cut 4 holes in region 1 to form a complex clipping surface
            for (int x = -1; x < 3; ++x)
            {
                for (int y = -1; y < 3; ++y)
                {
                    int left = (1 + (x * 3)) * (surface.Width / 6);
                    int top = (1 + (x * 3)) * (surface.Height / 6);
                    int right = (2 + (x * 3)) * (surface.Width / 6);
                    int bottom = (2 + (x * 3)) * (surface.Height / 6);

                    Rectangle rect = Rectangle.FromLTRB(left, top, right, bottom);
                    PdnGraphicsPath path = new PdnGraphicsPath();
                    path.AddEllipse(rect);
                    complexRegion.Exclude(path);
                }
            }

            MaskedSurface msComplex = new MaskedSurface(surface, complexRegion);

            benchmarks.Add(new TransformBenchmark("Transform simple surface, no transform, nearest neighbor resampling (" + TransformBenchmark.Iterations + "x)",
                surface,
                msSimple,
                m,
                false));

            benchmarks.Add(new TransformBenchmark("Transform complex surface, no transform, nearest neighbor resampling (" + TransformBenchmark.Iterations + "x)",
                surface,
                msSimple,
                m,
                false));

            benchmarks.Add(new TransformBenchmark("Transform simple surface, no transform, bilinear resampling (" + TransformBenchmark.Iterations + "x)",
                surface,
                msSimple,
                m,
                true));

            benchmarks.Add(new TransformBenchmark("Transform complex surface, no transform, bilinear resampling (" + TransformBenchmark.Iterations + "x)",
                surface,
                msSimple,
                m,
                true));

            Matrix m2 = m.Clone();
            m2.RotateAt(45.0f, new PointF(surface.Width / 2, surface.Height / 2));

            benchmarks.Add(new TransformBenchmark("Transform simple surface, 45 deg. rotation about center, bilinear resampling (" + TransformBenchmark.Iterations + "x)",
                surface,
                msSimple,
                m2,
                true));

            benchmarks.Add(new TransformBenchmark("Transform complex surface, 45 deg. rotation about center, bilinear resampling (" + TransformBenchmark.Iterations + "x)",
                surface,
                msSimple,
                m2,
                true));

            Matrix m3 = m.Clone();
            m3.Scale(0.5f, 0.75f);

            benchmarks.Add(new TransformBenchmark("Transform simple surface, 50% x-scaling 75% y-scaling, bilinear resampling (" + TransformBenchmark.Iterations + "x)",
                surface,
                msSimple,
                m3,
                true));

            benchmarks.Add(new TransformBenchmark("Transform complex surface, 50% x-scaling 75% y-scaling, bilinear resampling (" + TransformBenchmark.Iterations + "x)",
                surface,
                msSimple,
                m3,
                true));
#endif

#if BLIT
            // Blit benchmarks
            benchmarks.Add(new ZoomOutBlitBenchmark("Zoom out, rotated grid multisampling, 66% (" + ZoomOutBlitBenchmark.IterationCount + "x)",
                surface,
                dst,
                new Size((surface.Width * 2) / 3, (surface.Height * 2) / 3)));

            benchmarks.Add(new ZoomOutBlitBenchmark("Zoom out, rotated grid multisampling, 28% (" + ZoomOutBlitBenchmark.IterationCount + "x)",
                surface,
                dst,
                new Size((surface.Width * 28) / 100, (surface.Height * 28) / 100)));

            benchmarks.Add(new ZoomOneToOneBlitBenchmark("Zoom 1:1, straight blit (" + ZoomOneToOneBlitBenchmark.IterationCount + "x)",
                surface,
                dst.CreateWindow(new Rectangle(0, 0, surface.Width, surface.Height))));
#endif

            // Run benchmarks!
            Timing timing = new Timing();
            ulong start = timing.GetTickCount();

            foreach (Benchmark benchmark in benchmarks)
            {
                Console.Write(benchmark.Name + (useTsvOutput ? "\t" : " ... "));
                TimeSpan timeSpan = benchmark.Execute();
                Console.WriteLine(" " + timeSpan.TotalMilliseconds.ToString() + (useTsvOutput ? "\t" : "") + " milliseconds");

                GC.Collect();
                GC.WaitForPendingFinalizers();
                GC.Collect();
                GC.WaitForPendingFinalizers();
            }

            ulong end = timing.GetTickCount();

            Console.WriteLine();
            Console.WriteLine("Total time: " + (useTsvOutput ? "\t" : "") + (end - start).ToString() + (useTsvOutput ? "\t" : "") + " milliseconds");
            Console.WriteLine();
        }
示例#4
0
        /// <summary>
        /// Copies a rectangular region of the given surface to a specific location on this surface.
        /// </summary>
        /// <param name="source">The surface to copy pixels from.</param>
        /// <param name="dstOffset">The location on this surface to start copying pixels to.</param>
        /// <param name="sourceRoi">The region of the source surface to copy pixels from.</param>
        /// <remarks>
        /// sourceRoi.Location will be mapped to dstOffset.Location.
        /// The source surface does not need to have the same dimensions as this surface. Clipping
        /// will be handled automatically. No resizing will be done.
        /// </remarks>
        public void CopySurface(Surface source, Point dstOffset, Rectangle sourceRoi)
        {
            if (disposed)
            {
                throw new ObjectDisposedException("Surface");
            }

            Rectangle dstRoi = new Rectangle(dstOffset, sourceRoi.Size);
            dstRoi.Intersect(Bounds);

            if (dstRoi.Height == 0 || dstRoi.Width == 0)
            {
                return;
            }

            sourceRoi.X += dstRoi.X - dstOffset.X;
            sourceRoi.Y += dstRoi.Y - dstOffset.Y;
            sourceRoi.Width = dstRoi.Width;
            sourceRoi.Height = dstRoi.Height;

            using (Surface src = source.CreateWindow(sourceRoi))
            {
                CopySurface(src, dstOffset);
            }
        }
示例#5
0
        /// <summary>
        /// Copies the contents of the given surface to the upper left of this surface.
        /// </summary>
        /// <param name="source">The surface to copy pixels from.</param>
        /// <param name="sourceRoi">
        /// The region of the source to copy from. The upper left of this rectangle
        /// will be mapped to (0,0) on this surface.
        /// The source surface does not need to have the same dimensions as this surface. Clipping
        /// will be handled automatically. No resizing will be done.
        /// </param>
        public void CopySurface(Surface source, Rectangle sourceRoi)
        {
            if (disposed)
            {
                throw new ObjectDisposedException("Surface");
            }

            sourceRoi.Intersect(source.Bounds);
            int copiedWidth = Math.Min(this.width, sourceRoi.Width);
            int copiedHeight = Math.Min(this.Height, sourceRoi.Height);

            if (copiedWidth == 0 || copiedHeight == 0)
            {
                return;
            }

            using (Surface src = source.CreateWindow(sourceRoi))
            {
                CopySurface(src);
            }
        }
示例#6
0
        /// <summary>
        /// Copies the contents of the given surface to a location within this surface.
        /// </summary>
        /// <param name="source">The surface to copy pixels from.</param>
        /// <param name="dstOffset">
        /// The offset within this surface to start copying pixels to. This will map to (0,0) in the source.
        /// </param>
        /// <remarks>
        /// The source surface does not need to have the same dimensions as this surface. Clipping
        /// will be handled automatically. No resizing will be done.
        /// </remarks>
        public void CopySurface(Surface source, Point dstOffset)
        {
            if (disposed)
            {
                throw new ObjectDisposedException("Surface");
            }

            Rectangle dstRect = new Rectangle(dstOffset, source.Size);
            dstRect.Intersect(Bounds);

            if (dstRect.Width == 0 || dstRect.Height == 0)
            {
                return;
            }

            Point sourceOffset = new Point(dstRect.Location.X - dstOffset.X, dstRect.Location.Y - dstOffset.Y);
            Rectangle sourceRect = new Rectangle(sourceOffset, dstRect.Size);
            Surface sourceWindow = source.CreateWindow(sourceRect);
            Surface dstWindow = this.CreateWindow(dstRect);
            dstWindow.CopySurface(sourceWindow);

            dstWindow.Dispose();
            sourceWindow.Dispose();
        }