public Level(PacmanScreenManager screenManager) { ScreenManager = screenManager; ResetLevel(); _ghostModeDuration = 0; _ghostModeBeginFlashing = 0; _ghostModeFlashes = 0; _random = new Random(); }
public PacmanGame() { Logger.NewMessageLogged += new Logger.LogAction(Logger_NewMessageLogged); Logger.Info("Logger initiated."); _graphics = new GraphicsDeviceManager(this); _graphics.PreferredBackBufferWidth = ScreenWidth; _graphics.PreferredBackBufferHeight = ScreenHeight; _screenManager = new PacmanScreenManager(this); GameSystems.Add(_screenManager); Content.RootDirectory = "Content"; }