示例#1
0
        public static void ChangeScreen(UserControl current, string next)
        {
            //f is set to the form that the current control is on
            Form f = current.FindForm();

            f.Controls.Remove(current);
            UserControl ns = null;

            //switches screen
            switch (next)
            {
            case "MenuScreen":
                ns = new MenuScreen();
                break;

            case "GameScreen":
                ns = new GameScreen();
                break;

            case "HighScreen":
                ns = new HighScreen();
                break;

            case "NameScreen":
                ns = new NameScreen();
                break;
            }
            //centres on the screen
            ns.Location = new Point((f.Width - ns.Width) / 2, (f.Height - ns.Height) / 2);

            f.Controls.Add(ns);
            ns.Focus();
        }
示例#2
0
        private void highButton_Click(object sender, EventArgs e)
        {
            // only load highscores if there aren't any in the list
            if (HighScreen.highscores == null)
            {
                HighScreen.loadHighscores();
            }

            Form1.ChangeScreen(this, "HighScreen");
        }
示例#3
0
        private void GameScreen_PreviewKeyDown(object sender, PreviewKeyDownEventArgs e)
        {
            switch (e.KeyCode)
            {
            case Keys.A:
            case Keys.Left:
                ADown = true;
                break;

            case Keys.D:
            case Keys.Right:
                DDown = true;
                break;

            case Keys.W:
            case Keys.Up:
                WDown = true;
                break;

            case Keys.S:
            case Keys.Down:
                SDown = true;
                break;

            case Keys.C:
                // only load highscores if there aren't any in the list
                if (HighScreen.highscores == null)
                {
                    HighScreen.loadHighscores();
                }

                Form1.ChangeScreen(this, "NameScreen");
                gameTimer.Enabled = false;
                break;

            default:
                break;
            }
        }
示例#4
0
        private void NameScreen_PreviewKeyDown(object sender, PreviewKeyDownEventArgs e)
        {
            switch (e.KeyCode)
            {
            case Keys.W:
                if (index == 0)
                {
                    if (FDOrder < 25)
                    {
                        FDOrder++;
                        firstLabel.Text = letters[FDOrder];
                    }
                }
                else if (index == 1)
                {
                    if (SDOrder < 25)
                    {
                        SDOrder++;
                        secondLabel.Text = letters[SDOrder];
                    }
                }
                else if (index == 2)
                {
                    if (TDOrder < 25)
                    {
                        TDOrder++;
                        thirdLabel.Text = letters[TDOrder];
                    }
                }
                break;

            case Keys.S:
                if (index == 0)
                {
                    if (FDOrder > 0)
                    {
                        FDOrder--;
                        firstLabel.Text = letters[FDOrder];
                    }
                }
                else if (index == 1)
                {
                    if (SDOrder > 0)
                    {
                        SDOrder--;
                        secondLabel.Text = letters[SDOrder];
                    }
                }
                else if (index == 2)
                {
                    if (TDOrder > 0)
                    {
                        TDOrder--;
                        thirdLabel.Text = letters[TDOrder];
                    }
                }
                break;

            case Keys.A:
                if (index == 0)
                {
                    index = 3;
                }
                else
                {
                    index--;
                }
                break;

            case Keys.D:
                if (index == 3)
                {
                    index = 0;
                }
                else
                {
                    index++;
                }
                break;

            case Keys.Enter:
                if (index == 3)
                {
                    FD = letters[FDOrder];
                    SD = letters[SDOrder];
                    TD = letters[TDOrder];

                    // save initial
                    string initial = FD + SD + TD;

                    // create high score object and add it to the list
                    Highscore hs = new Highscore(initial, GameScreen.score);
                    HighScreen.highscores.Add(hs);

                    // save the highscores that are in the list
                    HighScreen.saveHighscores();

                    // only load highscores if there aren't any in the list
                    if (HighScreen.highscores == null)
                    {
                        HighScreen.loadHighscores();
                    }

                    // change to the highscore screen
                    Form1.ChangeScreen(this, "HighScreen");

                    Refresh();
                }
                break;
            }
        }