private static void _mouseController_OnMouseRelease(object sender, MouseControllerEventArgs e) { _currentOption = e.GameObject.ObjectType; if (_currentOption != ElementType.Unset) _exit = true; }
private static void _mouseController_OnMouseClick(object sender, MouseControllerEventArgs e) { _currentOption = e.GameObject.ObjectType; RhinoDoc.ActiveDoc.Views.Redraw(); }