public GameDTO CreatePracticeGame(PracticeGameConfig practiceGameConfig) { int Id = Invoke("gameService", "createPracticeGame", new object[] { practiceGameConfig.GetBaseTypedObject() }); while (!results.ContainsKey(Id)) System.Threading.Thread.Sleep(10); TypedObject messageBody = results[Id].GetTO("data").GetTO("body"); GameDTO result = new GameDTO(messageBody); results.Remove(Id); return result; }
public async Task<GameDTO> CreatePracticeGame(PracticeGameConfig practiceGameConfig) { int Id = Invoke("gameService", "createPracticeGame", new object[] { practiceGameConfig.GetBaseTypedObject() }); while (!results.ContainsKey(Id)) await Task.Delay(10); TypedObject messageBody = results[Id].GetTO("data").GetTO("body"); GameDTO result = new GameDTO(messageBody); results.Remove(Id); return result; }
/// 46.) public void CreatePracticeGame(PracticeGameConfig practiceGameConfig, GameDTO.Callback callback) { GameDTO cb = new GameDTO(callback); InvokeWithCallback("gameService", "createPracticeGame", new object[] { practiceGameConfig.GetBaseTypedObject() }, cb); }
private PracticeGameConfig GenerateGameConfig() { if (!PageLoaded) return new PracticeGameConfig(); NameInvalidLabel.Visibility = Visibility.Hidden; PracticeGameConfig gameConfig = new PracticeGameConfig(); gameConfig.GameName = NameTextBox.Text; gameConfig.GamePassword = PasswordTextBox.Text; gameConfig.MaxNumPlayers = Convert.ToInt32(TeamSizeComboBox.SelectedItem) * 2; switch ((string)GameTypeComboBox.SelectedItem) { case "Blind Pick": gameConfig.GameTypeConfig = 1; break; case "No Ban Draft": gameConfig.GameTypeConfig = 3; break; case "All Random": gameConfig.GameTypeConfig = 4; break; case "Open Pick": gameConfig.GameTypeConfig = 5; break; case "Blind Draft": gameConfig.GameTypeConfig = 7; break; case "Infinite Time Blind Pick": gameConfig.GameTypeConfig = 11; break; case "One for All": gameConfig.GameTypeConfig = 14; break; case "Captain Pick": gameConfig.GameTypeConfig = 12; break; default: //Tournament Draft gameConfig.GameTypeConfig = 6; break; } switch ((string)((Label)MapListBox.SelectedItem).Content) { case "The Crystal Scar": gameConfig.GameMap = GameMap.TheCrystalScar; gameConfig.GameMode = "ODIN"; break; case "Howling Abyss": gameConfig.GameMap = GameMap.HowlingAbyss; gameConfig.GameMode = "ARAM"; break; case "The Twisted Treeline": gameConfig.GameMap = GameMap.TheTwistedTreeline; gameConfig.GameMode = "CLASSIC"; if (gameConfig.MaxNumPlayers > 6) { NameInvalidLabel.Content = "Team size must be lower or equal to 3"; NameInvalidLabel.Visibility = Visibility.Visible; CreateGameButton.IsEnabled = false; return gameConfig; } break; default: gameConfig.GameMap = GameMap.SummonersRift; gameConfig.GameMode = "CLASSIC"; break; } switch ((string)AllowSpectatorsComboBox.SelectedItem) { case "None": gameConfig.AllowSpectators = "NONE"; break; case "Lobby Only": gameConfig.AllowSpectators = "LOBBYONLY"; break; case "Friends List Only": gameConfig.AllowSpectators = "DROPINONLY"; break; default: gameConfig.AllowSpectators = "ALL"; break; } CreateGameButton.IsEnabled = true; return gameConfig; }