static void Main(string[] args) { IProgramVisualizer rg = new ProgramVisualizer(); var t = rg.StartAsync(); /* * rg.AddMachine("server"); * rg.AddState("server", "Init"); * rg.AddState("server", "Playing"); * * rg.AddMachine("client"); * rg.AddState("client", "Init"); * rg.AddState("client", "Playing"); */ rg.AddTransition("server", "Init", "goto", "server", "Playing"); rg.AddTransition("server", "Playing", "Pong", "client", "Playing"); rg.AddTransition("client", "Init", "goto", "client", "Playing"); rg.AddTransition("client", "Playing", "Ping", "server", "Playing"); rg.Refresh(); t.Wait(); }
static void Main(string[] args) { IProgramVisualizer rg = new ProgramVisualizer(); var t = rg.StartAsync(); /* rg.AddMachine("server"); rg.AddState("server", "Init"); rg.AddState("server", "Playing"); rg.AddMachine("client"); rg.AddState("client", "Init"); rg.AddState("client", "Playing"); */ rg.AddTransition("server", "Init", "goto", "server", "Playing"); rg.AddTransition("server", "Playing", "Pong", "client", "Playing"); rg.AddTransition("client", "Init", "goto", "client", "Playing"); rg.AddTransition("client", "Playing", "Ping", "server", "Playing"); rg.Refresh(); t.Wait(); }