public void Build(LineStructure structure, Material meshMatt = null) { Build(structure.lineVerts, structure.lineWidth, structure.useDoubleCollider, meshMatt); }
public static LineMesh AddLine(Vector3 position, LineStructure structure, Material meshMatt = null, bool attachRigidbody = true) { return(AddLine(position, structure.lineVerts, structure.lineWidth, structure.useDoubleCollider, Space.Self, meshMatt, attachRigidbody)); }