示例#1
0
 private void newPoint_MapZonePointDropped(MapZonePointControl sender)
 {
     if (this.MapZoneModified != null)
     {
         this.MapZoneModified(this);
     }
 }
示例#2
0
        public void SetZonePoints(Point3D[] points)
        {
            this.lstPoints.Clear();

            foreach (Point3D point in points)
            {
                MapZonePointControl newPoint = new MapZonePointControl(new PointF(point.X, point.Y));
                newPoint.MapZonePointDropped += new MapZonePointControl.MapZonePointControlDragHandler(newPoint_MapZonePointDropped);
                this.lstPoints.Add(newPoint);
            }
        }
示例#3
0
 private void newPoint_MapZonePointDropped(MapZonePointControl sender)
 {
     if (this.MapZoneModified != null) {
         this.MapZoneModified(this);
     }
 }
示例#4
0
        public void SetZonePoints(Point3D[] points)
        {
            this.lstPoints.Clear();

            foreach (Point3D point in points) {
                MapZonePointControl newPoint = new MapZonePointControl(new PointF(point.X, point.Y));
                newPoint.MapZonePointDropped += new MapZonePointControl.MapZonePointControlDragHandler(newPoint_MapZonePointDropped);
                this.lstPoints.Add(newPoint);
            }
        }