private void newPoint_MapZonePointDropped(MapZonePointControl sender) { if (this.MapZoneModified != null) { this.MapZoneModified(this); } }
public void SetZonePoints(Point3D[] points) { this.lstPoints.Clear(); foreach (Point3D point in points) { MapZonePointControl newPoint = new MapZonePointControl(new PointF(point.X, point.Y)); newPoint.MapZonePointDropped += new MapZonePointControl.MapZonePointControlDragHandler(newPoint_MapZonePointDropped); this.lstPoints.Add(newPoint); } }