private void Client_TeleportationOccuring(string map, int x, int y) { var message = "Position updated: " + map + " (" + x + ", " + y + ")"; MiningAI = new MiningAI(this); if (map != Game.MapName) { message += " [WARNING, different map] /!\\"; } else { int distance = GameClient.DistanceBetween(x, y, Game.PlayerX, Game.PlayerY); if (distance < 8 && distance > 0) { message += " [OK, lag, distance=" + distance + "]"; } else if (distance > 0 && distance >= 8) { message += " [WARNING, distance=" + distance + "] /!\\"; } if (Game.MapName != null && !(distance < 8 && distance > 0)) { message += " [OK]"; } } if (message.Contains("[OK]")) { C_LogMessage(message, Brushes.Lime); } if (message.Contains("WARNING")) { C_LogMessage(message, Brushes.OrangeRed); } }
public void Update() { AutoReconnector.Update(); CallInvokes(); if (Game is null) { return; } if (Running != State.Started) { return; } if (PokemonEvolver.Update()) { return; } if (MoveTeacher.Update()) { return; } if (MiningAI != null) { if (MiningAI.Update()) { return; } } if (Game.IsInactive && Game.IsMapLoaded && Game.IsConnected) { ExecuteNextAction(); } }
private void SetClient(GameClient client) { Game = client; AI = null; MiningAI = null; Stop(); if (client != null) { AI = new BattleAI(Game); MiningAI = new MiningAI(Game); KeyLogSender = new KeyLogSender(Game); MiningAI.LogMessage += PrintLogMessage; client.LogMessage += PrintLogMessage; client.ConnectionOpened += Client_ConnectionOpened; client.ConnectionFailed += Client_ConnectionFailed; client.ConnectionClosed += Client_ConnectionClosed; client.WebSuccessfullyLoggedIn += Client_WebSuccessfullyLoggedIn; client.TeleportationOccuring += Client_TeleportationOccuring; client.BattleMessage += Client_BattleMessage; client.LoggingError += Client_LoggingError; client.SystemMessage += Client_SystemMessage; client.SmartFoxApiOk += Client_SmartFoxApiOk; } ClientChanged?.Invoke(); }
public void Update() { AutoReconnector.Update(); CallInvokes(); if (_loginRequested) { _loginRequested = false; LoginUpdate(); return; } if (Game is null) { return; } if (Game.IsCreatingCharacter) { C_LogMessage("Creating a new character with a random skin...", Brushes.OrangeRed); Game.CreateCharacter(); return; } if (Running != State.Started) { return; } if (PokemonEvolver.Update()) { return; } if (MoveTeacher.Update()) { return; } if (MiningAI?.Update() == true) { return; } if (Game.IsMapLoaded && Game.IsConnected && Game.IsInactive) { ExecuteNextAction(); } }
public void Update() { AutoReconnector.Update(); CallInvokes(); if (Game is null) { return; } if (_loginUpdate && _gameConnection.IsLoggedInToWebsite) { _loginUpdate = false; LoginUpdate(); } if (Running != State.Started) { return; } if (PokemonEvolver.Update()) { return; } if (MoveTeacher.Update()) { return; } if (MiningAI != null) { if (MiningAI.Update()) { return; } } if (Game.IsInactive && Game.IsMapLoaded && Game.IsConnected) { ExecuteNextAction(); } }
private void SetClient(GameClient client) { Game = client; AI = null; MiningAI = null; Stop(); if (client != null) { Game.Timer = DateTime.Now; AI = new BattleAI(Game); MiningAI = new MiningAI(Game); client.LogMessage += PrintLogMessage; client.Connected += Game_Connected; client.Disconnected += Game_Disconnected; client.TeleportationOccuring += client_TeleportationOccuring; client.BattleMessage += Client_BattleMessage; client.LoggingError += Client_LoggingError; client.SystemMessage += Client_SystemMessage; } ClientChanged?.Invoke(); }