private void LoadSoundChangeData(string dir, Difficulty difficulty) { string filename = DifficultyUtility.ConvertDifficulty(difficulty) + ".scd"; var path = Path.Combine(dir, filename); if (File.Exists(path)) { data = SCDReader.Read(path); } else { initialized = false; } }
private void LoadData(string dir, Difficulty difficulty) { string filename = DifficultyUtility.ConvertDifficulty(difficulty) + ".evd"; string path = dir + "\\" + filename; if (File.Exists(path)) { data = EVDReader.Read(path); initialized = true; } else { initialized = false; } }
private void ReadPpdData(string dir, Difficulty difficulty) { string filename = DifficultyUtility.ConvertDifficulty(difficulty) + ".ppd"; var path = Path.Combine(dir, filename); if (File.Exists(path)) { ppdat = PPDReader.Read(path); initialized = true; } else { initialized = false; } }