private void setUpperAndLower(upperLimit ult, SectionSeries ps) { ult.Color = ps.Color; ult.Width = ps.BorderWidth; ult.Style = ps.BorderDashStyle; ult.Limit = ps.Limit; ult.Enable = ps.Enabled; }
private void loadUpperAndLower(upperLimit ult, SectionSeries ps) { ps.Color = ult.Color; ps.BorderWidth = ult.Width; ps.BorderDashStyle = ult.Style; ps.Limit = ult.Limit; ps.Enabled = ult.Enable; }