示例#1
0
        private EncounterSlot3[] ReadSwarmSlots(byte[] data)
        {
            const int size  = 14;
            int       count = (data.Length - 4) / size;
            var       slots = new EncounterSlot3[count];

            for (int i = 0; i < slots.Length; i++)
            {
                int offset = 4 + (size * i);

                int species = BitConverter.ToUInt16(data, offset + 0);
                // form always 0
                int slotNum = data[offset + 3];
                int min     = data[offset + 4];
                int max     = data[offset + 5];

                int[] moves =
                {
                    BitConverter.ToUInt16(data, offset + 6),
                    BitConverter.ToUInt16(data, offset + 8),
                    BitConverter.ToUInt16(data, offset + 10),
                    BitConverter.ToUInt16(data, offset + 12),
                };

                slots[i] = new EncounterSlot3Swarm(this, species, min, max, slotNum, moves);
            }

            return(slots);
        }
示例#2
0
        private EncounterSlot3[] ReadRegularSlots(byte[] data)
        {
            const int size  = 10;
            int       count = (data.Length - 4) / size;
            var       slots = new EncounterSlot3[count];

            for (int i = 0; i < slots.Length; i++)
            {
                int offset = 4 + (size * i);

                int species = BitConverter.ToUInt16(data, offset + 0);
                int form    = data[offset + 2];
                int slotNum = data[offset + 3];
                int min     = data[offset + 4];
                int max     = data[offset + 5];

                int mpi = data[offset + 6];
                int mpc = data[offset + 7];
                int sti = data[offset + 8];
                int stc = data[offset + 9];
                slots[i] = new EncounterSlot3(this, species, form, min, max, slotNum, mpi, mpc, sti, stc);
            }

            return(slots);
        }