private void expectAck(PEQMessage msg)
 {
     // Add the ACK info to the ACK Table and create a timer event to kill
     // the neighbor entry upon ACK failure.
     PEQTableEntryMessageAck ackEntry = new
         PEQTableEntryMessageAck(msg._SequenceNumber, msg._DestinationID, msg);
     _tableAck.Add(ackEntry);
     PEQTimerAck ackTimer = new PEQTimerAck(_eventManager.CurrentClock +
         _physicalProcessor.MaximumRange * _TIMER_ACK / _physicalProcessor.PropagationSpeed,
         this, ackEntry);
     _eventManager.AddEvent(ackTimer);
 }
 public PEQTimerAck(double time, INode node, PEQTableEntryMessageAck AckInfo)
 {
     this.Time = time;
     this.node = node;
     _AckInfo = AckInfo;
 }