private void timer_walk_Tick(object sender, EventArgs e) { if (!checkBox_cavebot.Checked) { return; } try { /* Por nivel */ if (Player.getPokemonLvl(AppConstants.SLOT_1) >= Convert.ToInt32(textBox1.Text)) { return; } /* Por exp */ //if (Player.getPokemonCurrentExp(AppConstants.SLOT_1) >= Convert.ToInt32(textBox1.Text)) return; } catch (Exception ex) { } //label1.Text = "Ahora: " + waypointList[nextWaypoint].getWaypoint(); /* Marcamos el actual en la lista */ //listView_waypoints.Items[nextWaypoint].Text = ">>>" + listView_waypoints.Items[nextWaypoint].Text; listView_waypoints.Items[nextWaypoint].ForeColor = Color.FromKnownColor(KnownColor.Red); /* Borramos el texto de todos los otros */ for (int i = 0; i < listView_waypoints.Items.Count; i++) { if (i != nextWaypoint) { //listView_waypoints.Items[i].Text = listView_waypoints.Items[i].Text.Replace(">>>", ""); listView_waypoints.Items[i].ForeColor = Color.FromKnownColor(KnownColor.Black); } } if (!isWalking && !MemoryHandler.estaPeleando()) { Thread t = new Thread(goToNextWaypoint); t.Start(); } }
public static bool estaPeleando() { return(MemoryHandler.estaPeleando()); }