private void connection_test_button_Click(object sender, EventArgs e) { AlertGUI temp5 = new AlertGUI(); temp5.setMessage("Attempting to connect to server....", ""); temp5.Show(); try { PDA_GUI.ServerConnection conn = new PDA_GUI.ServerConnection(); conn.connect(); temp5.Close(); temp5.Dispose(); conn.disconnect(); AlertGUI temp3 = new AlertGUI(); temp3.setMessage("Server Connected Successfully!", ""); temp3.Show(); } catch { AlertGUI temp2 = new AlertGUI(); temp2.setMessage("Could not find server"); //temp2.ShowDialog(); temp2.Show(); temp5.Close(); temp5.Dispose(); } }
private void save_setup_button_Click(object sender, EventArgs e) { try { if (writeConfigFile(null, this.patient_name_textbox.Text, this.hostname_textbox.Text, this.username_textbox.Text, this.password_textbox.Text)) { AlertGUI temp = new AlertGUI(); temp.setMessage("File Written", "whatever"); //temp.ShowDialog(); temp.Show(); temp.Dispose(); } } catch { try { if (writeConfigFile(null, this.patient_name_textbox.Text, this.hostname_textbox.Text, this.username_textbox.Text, this.password_textbox.Text)) { AlertGUI temp2 = new AlertGUI(); temp2.setMessage("File Written", "whatever"); //temp2.ShowDialog(); temp2.Show(); temp2.Dispose(); } } catch { AlertGUI temp2 = new AlertGUI(); temp2.setMessage("File Not Written"); //temp2.ShowDialog(); temp2.Show(); } } }