public static void ApplyGameConfigParams(IGame game) { if (!GameHelper.IsValidForGame(game)) { return; } if (GameHelper.IsGameConfigured(game)) { SetGameConfigParams(game); } if (!GameHelper.IsGameConfigured(game)) { ClearGameConfigParams(game); } }
public bool GetIsValidForGame(IGame selectedGame) { Configurator.ApplyGameConfigParams(selectedGame); return(GameHelper.IsValidForGame(selectedGame)); }