public void close() { this._prepareToClose = true; try { AccountManager.getInstance().get(this.getPlayer().name).setOnlineStatus(false); if (this.getPlayer() != null) { if (this.getPlayer().getRoom() != null) { UdpHandler.getInstance().RemovePlayerInRoom(this.getPlayer()); ChannelInfoHolder.getChannel(this.getChannelId()).getRooms()[this.getPlayer().getRoom().getRoomId()].removePlayer(this.getPlayer()); this.getPlayer().setRoom((Room)null); } if (this.getChannelId() >= 0) { ChannelInfoHolder.getChannel(this.getChannelId()).removePlayer(this.getPlayer()); } } AccountManager.getInstance().get(this.getPlayer().name).setClient((GameClient)null); GameClientManager.getInstance().removeClient(this); if (this._client.Connected) { this._client.Close(); this._stream = (NetworkStream)null; } CLogger.getInstance().info("Jogador desconectado."); } catch (Exception ex) { CLogger.getInstance().warning(ex.ToString()); } }
public void close() { this._prepareToClose = true; try { AccountManager.getInstance().get(this.getPlayer().name)._status = 0; this.getPlayer()._status = 0; AccountManager.getInstance().get(this.getPlayer().name).setOnlineStatus(false); bool flag = this.getPlayer() != null; if (flag) { bool flag2 = this.getPlayer().getRoom() != null; if (flag2) { UdpHandler.getInstance().RemovePlayerInRoom(this.getPlayer()); ChannelInfoHolder.getChannel(this.getChannelId()).getRooms()[this.getPlayer().getRoom().getRoomId()].removePlayer(this.getPlayer()); this.getPlayer().setRoom(null); } bool flag3 = this.getChannelId() >= 0; if (flag3) { ChannelInfoHolder.getChannel(this.getChannelId()).removePlayer(this.getPlayer()); } } AccountManager.getInstance().get(this.getPlayer().name).setClient(null); GameClientManager.getInstance().removeClient(this); bool connected = this._client.Connected; if (connected) { this._client.Close(); this._stream = null; } CLogger.getInstance().info("[GameClient] Player disconnect."); } catch (Exception ex) { CLogger.getInstance().warning(ex.ToString()); } }
private static void Main(string[] args) { Console.Title = "Project Blackout Server"; CLogger.getInstance().form(); Console.ForegroundColor = ConsoleColor.Green; CLogger.getInstance().info("-----------------------------"); CLogger.getInstance().info("| Servidor Project Wars |"); CLogger.getInstance().info("| PVP 4X4 |"); CLogger.getInstance().info("| FIX 88% |"); CLogger.getInstance().info("| developer by Skelleton |"); CLogger.getInstance().info("| SystemPBlackout |"); CLogger.getInstance().info("| Version: " + ((object)ServerVersion.version).ToString() + " |"); CLogger.getInstance().info("| New Battle |"); CLogger.getInstance().info("| Creation By Skelleton |"); CLogger.getInstance().info("-----------------------------"); Console.ForegroundColor = ConsoleColor.White; Config.load(); StartedInventoryItemsParser.getInstance(); UdpHandler.getInstance().SendPacket((short)byte.MaxValue, new byte[4]); GameServerInfoParser.getInstance(); ChannelInfoParser.getInstance(); ClanManager.getInstance(); AccountManager.getInstance(); ConfigManager.getInstance(); FriendManager.getInstance(); RankExpInfoParser.getInstance(); ShopInfoManager.getInstance(); MissionManager.getInstance(); PlayerTemplateParser.getInstance(); LoginClientManager.getInstance(); GameClientManager.getInstance(); NetworkLoginFactory.getInstance(); NetworkGameFactory.getInstance(); CLogger.getInstance().warning("Servidor aberto"); CLogger.getInstance().warning("Servidor aberto"); CLogger.getInstance().warning("Servidor aberto"); CLogger.getInstance().warning("Servidor aberto"); Process.GetCurrentProcess().WaitForExit(); }
private static void accept(TcpClient client) { GameClientManager.getInstance().addClient(client); }