示例#1
0
        /// <summary>
        /// Constructs the constant manager.
        /// </summary>
        /// <param name="inputData">Input data.</param>
        /// <param name="idManager">ID manager.</param>
        public ConstantsManager(InputData.PDDLInputData inputData, IdManager idManager)
        {
            IdManager               = idManager;
            TypeHierarchy           = new TypeHierarchy(inputData, idManager);
            ConstantDefinitionTypes = new Dictionary <int, ICollection <int> >();

            foreach (var type in TypeHierarchy)
            {
                TypeId typeId = type.Key;
                Add(typeId, new ConstantIdCollection());
            }

            System.Action <string, List <string> > processConstantItem = (constantName, typeNames) =>
            {
                HashSet <TypeId> typeIDs = new HashSet <int>();

                ConstantId constantId = idManager.Constants.GetId(constantName);
                foreach (string type in typeNames)
                {
                    TypeId typeId = idManager.Types.GetId(type);
                    this[typeId].Add(constantId);
                    typeIDs.Add(typeId);
                }

                ConstantDefinitionTypes.Add(constantId, typeIDs);
            };

            foreach (var constant in inputData.Domain.Constants)
            {
                processConstantItem(constant.ConstantName, constant.TypeNames);
            }

            foreach (var obj in inputData.Problem.Objects)
            {
                processConstantItem(obj.ObjectName, obj.TypeNames);
            }

            System.Action <TypeId, TypeId> fillConstantsFromChildType = null;
            fillConstantsFromChildType = (typeId, outputTypeId) =>
            {
                this[outputTypeId].UnionWith(this[typeId]);

                TypeIdCollection childrenTypes = TypeHierarchy[typeId];
                foreach (TypeId childTypeId in childrenTypes)
                {
                    fillConstantsFromChildType(childTypeId, outputTypeId);
                }
            };

            foreach (TypeId typeId in Keys)
            {
                fillConstantsFromChildType(typeId, typeId);
            }
        }
示例#2
0
 /// <summary>
 /// Gets the collection of direct children types for the specified type.
 /// </summary>
 /// <param name="typeId">Type ID.</param>
 /// <returns>Direct children types of the given type.</returns>
 public IEnumerable <TypeId> GetChildrenTypes(TypeId typeId)
 {
     return(TypeHierarchy.GetChildrenTypes(typeId));
 }