示例#1
0
        /// <summary>
        /// Visits and handles the effect.
        /// </summary>
        /// <param name="effect">Effect.</param>
        public void Visit(ObjectAssignEffect effect)
        {
            IAtom        groundedFunctionAtom = GroundingManager.GroundAtomDeep(effect.FunctionAtom, Substitution, State);
            ITerm        value             = GroundingManager.GroundTermDeep(effect.Value, Substitution, State);
            ConstantTerm constantTermValue = (ConstantTerm)value;

            State.AssignObjectFunction(groundedFunctionAtom, constantTermValue.NameId);
        }
        /// <summary>
        /// Processes primitive effects.
        /// </summary>
        /// <param name="relativeState">Relative state.</param>
        /// <returns>Effect relevance (relevant, irrelevant, or anti-relevant).</returns>
        private EffectRelevance ProcessPrimitiveEffects(IRelativeState relativeState)
        {
            bool anyRelevant = false;

            foreach (var predicateAtom in relativeState.GetPredicates())
            {
                anyRelevant |= Effects.GroundedPositivePredicateEffects.Contains(predicateAtom);
                if (Effects.GroundedNegativePredicateEffects.Contains(predicateAtom))
                {
                    return(EffectRelevance.ANTI_RELEVANT);
                }
            }

            foreach (var predicateAtom in relativeState.GetNegatedPredicates())
            {
                anyRelevant |= Effects.GroundedNegativePredicateEffects.Contains(predicateAtom);
                if (Effects.GroundedPositivePredicateEffects.Contains(predicateAtom))
                {
                    return(EffectRelevance.ANTI_RELEVANT);
                }
            }

            foreach (var function in relativeState.GetObjectFunctions())
            {
                ITerm assignValue;
                if (Effects.GroundedObjectFunctionAssignmentEffects.TryGetValue(function.Key, out assignValue))
                {
                    ConstantTerm constantValue = assignValue as ConstantTerm;
                    if (constantValue == null || constantValue.NameId != function.Value)
                    {
                        // surely assigning different value -> anti-relevant
                        return(EffectRelevance.ANTI_RELEVANT);
                    }
                    anyRelevant = true;
                }
            }

            foreach (var function in relativeState.GetNumericFunctions())
            {
                INumericExpression assignExpression;
                if (Effects.GroundedNumericFunctionAssignmentEffects.TryGetValue(function.Key, out assignExpression))
                {
                    Number numberValue = assignExpression as Number;
                    if (numberValue == null || !numberValue.Value.Equals(function.Value))
                    {
                        // surely assigning different value -> anti-relevant
                        return(EffectRelevance.ANTI_RELEVANT);
                    }
                    anyRelevant = true;
                }
            }

            return((anyRelevant) ? EffectRelevance.RELEVANT : EffectRelevance.IRRELEVANT);
        }
示例#3
0
        /// <summary>
        /// Checks whether the literal is in the form of a simple object function assignment, e.g. (= (objFunc) constA),
        /// and in such case returns the pair of object function and its assigned value. Otherwise returns null.
        /// </summary>
        /// <returns>Object function assignment with its value, if the literal is in such form. Null otherwise.</returns>
        public Tuple <ObjectFunctionTerm, ConstantTerm> TryGetObjectFunctionAssignment()
        {
            ObjectFunctionTerm objFunc   = LeftArgument as ObjectFunctionTerm;
            ConstantTerm       constTerm = RightArgument as ConstantTerm;

            if (objFunc == null || constTerm == null)
            {
                objFunc   = RightArgument as ObjectFunctionTerm;
                constTerm = LeftArgument as ConstantTerm;
            }

            return((objFunc == null || constTerm == null) ? null : Tuple.Create(objFunc, constTerm));
        }
        /// <summary>
        /// Processes primitive effects.
        /// </summary>
        /// <param name="relativeState">Relative state to be modified.</param>
        private void ProcessPrimitiveEffects(IRelativeState relativeState)
        {
            foreach (var positivePredicate in Effects.GroundedPositivePredicateEffects)
            {
                if (relativeState.HasPredicate(positivePredicate))
                {
                    relativeState.RemovePredicate(positivePredicate);
                }
            }

            foreach (var negatedPredicate in Effects.GroundedNegativePredicateEffects)
            {
                if (relativeState.HasNegatedPredicate(negatedPredicate))
                {
                    relativeState.RemoveNegatedPredicate(negatedPredicate);
                }
            }

            foreach (var objectFunction in Effects.GroundedObjectFunctionAssignmentEffects)
            {
                var groundedValue = GroundingManager.GroundTermDeep(objectFunction.Value, OperatorSubstitution, relativeState);

                ConstantTerm constantValue = groundedValue as ConstantTerm;
                if (constantValue != null)
                {
                    if (relativeState.GetObjectFunctionValue(objectFunction.Key) == constantValue.NameId)
                    {
                        relativeState.AssignObjectFunction(objectFunction.Key, ObjectFunctionTerm.UndefinedValue);
                    }
                }
            }

            foreach (var numericFunction in Effects.GroundedNumericFunctionAssignmentEffects)
            {
                NumericAssignmentsBackwardsReplacer replacer = new NumericAssignmentsBackwardsReplacer(Effects.GroundedNumericFunctionAssignmentEffects, GroundingManager, OperatorSubstitution, new Substitution());
                INumericExpression reducedAssignExpression   = replacer.Replace(numericFunction.Value);

                Number assignNumber = reducedAssignExpression as Number;
                if (assignNumber != null)
                {
                    if (relativeState.GetNumericFunctionValue(numericFunction.Key).Equals(assignNumber.Value))
                    {
                        relativeState.AssignNumericFunction(numericFunction.Key, NumericFunction.UndefinedValue);
                    }
                }
            }
        }
示例#5
0
        /// <summary>
        /// Gets the unification with the specified atom, i.e. calculates the variable substitution required to ground variable terms of the
        /// current atom with the grounded terms (i.e. constants) of the other atom.
        /// </summary>
        /// <param name="referenceAtom">Reference atom.</param>
        /// <returns>Unification in the form of variable substitution.</returns>
        public ISubstitution GetUnificationWith(IAtom referenceAtom)
        {
            Debug.Assert(GetNameId() == referenceAtom.GetNameId() && GetTerms().Count == referenceAtom.GetTerms().Count, "Unification of incompatible atoms!");

            ISubstitution unification = new Substitution();

            int termIndex = 0;

            foreach (var term in GetTerms())
            {
                VariableTerm variableTerm = term as VariableTerm;
                if (variableTerm != null)
                {
                    ConstantTerm valueTerm = referenceAtom.GetTerms()[termIndex] as ConstantTerm;
                    if (valueTerm != null)
                    {
                        unification.Add(variableTerm.NameId, valueTerm.NameId);
                    }
                }
                ++termIndex;
            }

            return(unification);
        }
示例#6
0
 /// <summary>
 /// Visits expression term.
 /// </summary>
 /// <param name="term">Expression term.</param>
 public void Visit(ConstantTerm term)
 {
     TermStack.Push(term.NameID);
 }
示例#7
0
        /// <summary>
        /// Gets the grounded term of the atom (i.e. constant/object ID), if grounded.
        /// </summary>
        /// <param name="index">Term index.</param>
        /// <returns>Grounded term (i.e. constant/object ID), or -1 if not grounded.</returns>
        public int GetGroundedTerm(int index)
        {
            ConstantTerm constantTerm = Terms[index] as ConstantTerm;

            return(constantTerm?.NameId ?? NotGroundedTerm);
        }
示例#8
0
 /// <summary>
 /// Transforms the term.
 /// </summary>
 /// <param name="term">Term.</param>
 /// <returns>Transformed term.</returns>
 public ITerm Visit(ConstantTerm term)
 {
     return(term.Clone());
 }
        /// <summary>
        /// Processes a single CNF literal of operator preconditions.
        /// </summary>
        /// <param name="literal">CNF literal.</param>
        /// <param name="state">Relative state to be applied to.</param>
        private static void ProcessPreconditionLiteral(LiteralCNF literal, IRelativeState state)
        {
            PredicateLiteralCNF predicateLiteral = literal as PredicateLiteralCNF;

            if (predicateLiteral != null)
            {
                if (predicateLiteral.IsNegated)
                {
                    state.AddNegatedPredicate(predicateLiteral.PredicateAtom);
                }
                else
                {
                    state.AddPredicate(predicateLiteral.PredicateAtom);
                }
                return;
            }

            EqualsLiteralCNF equalsLiteral = literal as EqualsLiteralCNF;

            if (equalsLiteral != null)
            {
                ObjectFunctionTerm objFunc   = equalsLiteral.LeftArgument as ObjectFunctionTerm;
                ConstantTerm       constTerm = equalsLiteral.RightArgument as ConstantTerm;

                if (objFunc == null || constTerm == null)
                {
                    objFunc   = equalsLiteral.RightArgument as ObjectFunctionTerm;
                    constTerm = equalsLiteral.LeftArgument as ConstantTerm;
                }

                if (objFunc != null && constTerm != null)
                {
                    if (equalsLiteral.IsNegated)
                    {
                        if (state.GetObjectFunctionValue(objFunc.FunctionAtom) == constTerm.NameId)
                        {
                            state.AssignObjectFunction(objFunc.FunctionAtom, IdManager.InvalidId);
                        }
                    }
                    else
                    {
                        state.AssignObjectFunction(objFunc.FunctionAtom, constTerm.NameId);
                    }
                }
                return;
            }

            NumericCompareLiteralCNF compareLiteral = literal as NumericCompareLiteralCNF;

            if (compareLiteral != null)
            {
                if (compareLiteral.Operator != NumericCompareExpression.RelationalOperator.EQ)
                {
                    return;
                }

                NumericFunction numFunc = compareLiteral.LeftArgument as NumericFunction;
                Number          number  = compareLiteral.RightArgument as Number;

                if (numFunc == null || number == null)
                {
                    numFunc = compareLiteral.RightArgument as NumericFunction;
                    number  = compareLiteral.LeftArgument as Number;
                }

                if (numFunc != null && number != null)
                {
                    if (compareLiteral.IsNegated)
                    {
                        if (state.GetNumericFunctionValue(numFunc.FunctionAtom).Equals(number.Value))
                        {
                            state.AssignNumericFunction(numFunc.FunctionAtom, NumericFunction.DefaultValue);
                        }
                    }
                    else
                    {
                        state.AssignNumericFunction(numFunc.FunctionAtom, number.Value);
                    }
                }
            }
        }