public static Offset <RES_SPAWN> CreateRES_SPAWN(FlatBufferBuilder builder, int MONSTER_ID = 0) { builder.StartObject(1); RES_SPAWN.AddMONSTERID(builder, MONSTER_ID); return(RES_SPAWN.EndRES_SPAWN(builder)); }
public static RES_SPAWN GetRootAsRES_SPAWN(ByteBuffer _bb, RES_SPAWN obj) { return(obj.__init(_bb.GetInt(_bb.Position) + _bb.Position, _bb)); }