public static bool CtrlPressed(string pressedFlag = "LR", bool triggerButtons = true) { // TODO //if (System.Windows.Forms.Control.ModifierKeys == (System.Windows.Forms.Keys.Control || System.Windows.Forms.Keys.Alt)) //{ // return false; //} if (pressedFlag.Contains("L") && KeyBoardHandler.KeyDown(Keys.LeftControl)) { return(true); } if (pressedFlag.Contains("L") && ControllerHandler.ButtonDown(Buttons.LeftTrigger) && triggerButtons) { return(true); } if (pressedFlag.Contains("R") && KeyBoardHandler.KeyDown(Keys.RightControl)) { return(true); } if (pressedFlag.Contains("R") && ControllerHandler.ButtonDown(Buttons.RightTrigger) && triggerButtons) { return(true); } return(false); }
public static bool Down(bool pressed, bool arrowKeys = true, bool scroll = true, bool wasd = true, bool thumbStick = true, bool dPad = true) { if (Core.GameInstance.IsActive) { if (MouseHandler.WindowContainsMouse && scroll) { if (MouseHandler.GetScrollWheelChange() < 0) { return(true); } } if (pressed) { return(CheckDirectionalPress(PressDirections.Down, Core.KeyBindings.BackwardMove, Core.KeyBindings.Down, Buttons.LeftThumbstickDown, Buttons.DPadDown, arrowKeys, wasd, thumbStick, dPad)); } if (wasd) { if (KeyBoardHandler.KeyDown(Core.KeyBindings.BackwardMove)) { return(true); } } if (arrowKeys) { if (KeyBoardHandler.KeyDown(Core.KeyBindings.Down)) { return(true); } } if (thumbStick) { if (ControllerHandler.ButtonDown(Buttons.LeftThumbstickDown)) { return(true); } } if (dPad) { if (ControllerHandler.ButtonDown(Buttons.DPadDown)) { return(true); } } } return(false); }
public static bool ShiftDown(string pressedFlag = "LR", bool triggerButtons = true) { if (pressedFlag.Contains("L") && KeyBoardHandler.KeyDown(Keys.LeftShift)) { return(true); } if (pressedFlag.Contains("L") && ControllerHandler.ButtonDown(Buttons.LeftTrigger) && triggerButtons) { return(true); } if (pressedFlag.Contains("R") && KeyBoardHandler.KeyDown(Keys.RightShift)) { return(true); } if (pressedFlag.Contains("R") && ControllerHandler.ButtonDown(Buttons.RightTrigger) && triggerButtons) { return(true); } return(false); }
private static bool CheckDirectionalPress(PressDirections direction, Keys wasdKey, Keys directionalKey, Buttons thumbStickDirection, Buttons dPadDirecion, bool arrowKeys, bool wasd, bool thumbStick, bool dPad) { bool command = false; if (wasd) { if (KeyBoardHandler.KeyDown(wasdKey)) { command = true; if (HoldDownPress(direction)) { return(true); } if (KeyBoardHandler.KeyPressed(wasdKey)) { ChangeDirectionPressed(direction); return(true); } } } if (arrowKeys) { if (KeyBoardHandler.KeyDown(directionalKey)) { command = true; if (HoldDownPress(direction)) { return(true); } if (KeyBoardHandler.KeyPressed(directionalKey)) { ChangeDirectionPressed(direction); return(true); } } } if (thumbStick) { if (ControllerHandler.ButtonDown(thumbStickDirection)) { command = true; if (HoldDownPress(direction)) { return(true); } if (ControllerHandler.ButtonPressed(thumbStickDirection)) { ChangeDirectionPressed(direction); return(true); } } } if (dPad) { if (ControllerHandler.ButtonDown(dPadDirecion)) { command = true; if (HoldDownPress(direction)) { return(true); } if (ControllerHandler.ButtonPressed(dPadDirecion)) { ChangeDirectionPressed(direction); return(true); } } } if (command == false) { ResetDirectionPressed(direction); } return(false); }