private void SeeFish_Click(object sender, EventArgs e) { // Make sure a Fish is selected if (listBoxFish.SelectedIndex >= 0) { string selectedFish = listBoxFish.SelectedItem.ToString().Trim(); // Open the form as a dialog FormSeeFish formFish = new FormSeeFish(selectedFish); DialogResult result = formFish.ShowDialog(); // Check the dialog result if (result == DialogResult.OK) { //if (formFish._SelectedFish == ); } else { MessageBox.Show("No fish selected - dialog cancelled"); } } else { MessageBox.Show("Please selecte a fish", "Attention"); } }
private void buttonSeeFish_Click(object sender, EventArgs e) { if (radioButtonCrappie.Checked) { FishToSee = "Crappie"; } else if (radioButtonPerch.Checked) { FishToSee = "Perch"; } else if (radioButtonWalleye.Checked) { FishToSee = "Walleye"; } FormSeeFish Create = new FormSeeFish(FishToSee); DialogResult result = Create.ShowDialog(); if (result == DialogResult.Yes) { MessageBox.Show("Decision is to keep it", "Decision Result"); } else if (result == DialogResult.OK) { MessageBox.Show("Decision is to Throw it back", "Decision Result"); } else { MessageBox.Show("Decision canceled"); } }