public static double Calculate(Point3D p1, Point3D p2) { return Math.Sqrt( (p2.X - p1.X) * (p2.X - p1.X) + (p2.Y - p1.Y) * (p2.Y - p1.Y) + (p2.Z - p1.Z) * (p2.Z - p1.Z)); }
static void Main(string[] args) { Point3D point1 = new Point3D(3.2f, 7.4f, 33); Point3D point2 = new Point3D(66.4f, 32.1f, 15f); WriteLine(DistanceCalculator.Calculate(point1, point2)); }
static void Main(string[] args) { Point3D p1 = new Point3D(3.2f, 8.4f, 15); WriteLine(p1); WriteLine(Point3D.StartingPoint); }