void OnServerInitialized() { ins = this; if (!ConVar.Server.radiation) { radsOn = false; ConVar.Server.radiation = true; } else { radsOn = true; } DestroyAllComponents(); FindMonuments(); }
private void OnServerInitialized() { lang.RegisterMessages(Messages, this); ins = this; if (!ConVar.Server.radiation) { radsOn = false; ConVar.Server.radiation = true; } else { radsOn = true; } FindMonuments(); }