private static void Game_OnUpdate(EventArgs args) { if (!Checker.IsActive()) { return; } ShowMeMore.ShowIllustion(); ShowMeMore.ShowMeMoreSpells(); AutoItems.Action(); Runes.Action(); }
public void Dispose() { TopPanel.OnDeactivate(); HeroOverlay.OnDeactivate(); ItemPanel.OnDeactivate(); NetworthPanel.OnDeactivate(); ShrineHelper.OnDeactivate(); TpCatcher.OnDeactivate(); LastPositionTracker.OnDeactivate(); OpenDotaHelper.OnDeactivate(); ShowMeMore.Dispose(); RoshanTimer.Dispose(); ShowIllusions.Dispose(); Factory?.Dispose(); }
public Config(OverlayInformation overlayInformation) { Factory = MenuFactory.Create("Overlay Information"); Factory.Target.SetFontColor(Color.YellowGreen); Main = overlayInformation; TopPanel = new TopPanel(this); HeroOverlay = new HeroOverlay(this); CourEsp = new CourEsp(this); ItemPanel = new ItemPanel(this); NetworthPanel = new NetworthPanel(this); ShrineHelper = new ShrineHelper(this); TpCatcher = new TpCatcher(this); LastPositionTracker = new LastPositionTracker(this); OpenDotaHelper = new OpenDotaHelper(this); ShowMeMore = new ShowMeMore(this); RoshanTimer = new RoshanTimer(this); ShowIllusions = new ShowIllusions(this); }
private static void Main() { Members.Menu.AddItem(new MenuItem("Enable", "Enable").SetValue(true)); var topPanel = new Menu("Top Panel", "toppanel"); var spellPanel = new Menu("Spell Panel", "spellPanel"); var ultimate = new Menu("Ultimate", "ultimate"); var health = new Menu("Health Panel", "health"); var mana = new Menu("Mana Panel", "mana"); var status = new Menu("Status panel", "status"); var extraPos = new Menu("Extra Position", "extraPos"); var itemPanel = new Menu("Item panel", "itempanel"); var roshanTimer = new Menu("Roshan Timer", "roshanTimer"); var showMeMore = new Menu("Show Me More", "showmemore"); var showIllusion = new Menu("Show Illusion", "showillusion"); var runevision = new Menu("Rune Vision", "runevision"); var autoItems = new Menu("Auto Items", "autoitems"); var settings = new Menu("Settings", "Settings"); //=========================== itemPanel.AddItem(new MenuItem("itempanel.Enable", "Enable").SetValue(true)); itemPanel.AddItem(new MenuItem("itempanel.Stash.Enable", "Draw Stash Items").SetValue(true)); itemPanel.AddItem(new MenuItem("itempanel.Button.Enable", "Draw Button for toggle").SetValue(true)); itemPanel.AddItem(new MenuItem("itempanel.X", "Panel Position X").SetValue(new Slider(100, 0, 2000))); itemPanel.AddItem(new MenuItem("itempanel.Y", "Panel Position Y").SetValue(new Slider(200, 0, 2000))); itemPanel.AddItem(new MenuItem("itempanel.SizeX", "SizeX").SetValue(new Slider(255, 1, 255))); itemPanel.AddItem(new MenuItem("itempanel.SizeY", "SizeY").SetValue(new Slider(174, 1, 255))); itemPanel.AddItem(new MenuItem("itempanel.Red", "Red").SetValue(new Slider(141, 0, 255)).SetFontColor(Color.Red)); itemPanel.AddItem(new MenuItem("itempanel.Green", "Green").SetValue(new Slider(182, 0, 255)).SetFontColor(Color.Green)); itemPanel.AddItem(new MenuItem("itempanel.Blue", "Blue").SetValue(new Slider(98, 0, 255)).SetFontColor(Color.Blue)); //=========================== topPanel.AddItem(new MenuItem("toppanel.Enable", "Enable").SetValue(true)); topPanel.AddItem( new MenuItem("toppanel.Targets", "Draw For: ").SetValue( new StringList(new[] { "Both", "Ally Team", "Enemy Team" }))); //=========================== spellPanel.AddItem(new MenuItem("spellpanel.Enable", "Enable").SetValue(true)); spellPanel.AddItem( new MenuItem("spellpanel.Targets", "Draw For: ").SetValue( new StringList(new[] { "Both", "Ally Team", "Enemy Team" }))); var oldMethod = new Menu("OldMethod", "Without Textures"); oldMethod.AddItem(new MenuItem("spellpanel.OldMethod.Enable", "Enable").SetValue(true)); oldMethod.AddItem(new MenuItem("spellPanel.distBetweenSpells", "Distance spells").SetValue(new Slider(36, 0, 200))); oldMethod.AddItem(new MenuItem("spellPanel.DistBwtweenLvls", "Distance lvls").SetValue(new Slider(6, 0, 200))); oldMethod.AddItem(new MenuItem("spellPanel.SizeSpell", "Level size").SetValue(new Slider(3, 1, 25))); oldMethod.AddItem(new MenuItem("spellPanel.ExtraPosX", "Extra Position X").SetValue(new Slider(25))); oldMethod.AddItem(new MenuItem("spellPanel.ExtraPosY", "Extra Position Y").SetValue(new Slider(125, 0, 400))); //---0-0-0-0-0- var newMethod = new Menu("New Method", "With Textures"); newMethod.AddItem(new MenuItem("spellpanel.NewMethod.Enable", "Enable").SetValue(false)); newMethod.AddItem(new MenuItem("spellpanel.NewMethod.IconSize", "Icon Size").SetValue(new Slider(25, 1, 100))); newMethod.AddItem(new MenuItem("spellpanel.NewMethod.SizeLevel", "Text Size (for level)").SetValue(new Slider(50, 0, 150))); newMethod.AddItem(new MenuItem("spellpanel.NewMethod.Size", "Text Size (for cooldown/mana)").SetValue(new Slider(50, 0, 150))); newMethod.AddItem(new MenuItem("spellpanel.NewMethod.ExtraX", "Extra position X").SetValue(new Slider(0, -150, 150))); newMethod.AddItem(new MenuItem("spellpanel.NewMethod.ExtraY", "Extra position Y").SetValue(new Slider(0, -150, 150))); //=========================== ultimate.AddItem(new MenuItem("ultimate.Enable", "Enable").SetValue(true)); ultimate.AddItem(new MenuItem("ultimate.Icon.Enable", "Draw Icon").SetValue(true)); ultimate.AddItem( new MenuItem("ultimate.Icon.Extra.Enable", "Draw Mana req with cd").SetValue(true) .SetTooltip("render lack of mana when spell on cooldown")); ultimate.AddItem( new MenuItem("ultimate.Type", "Type of drawing").SetValue( new StringList(new[] { "Draw Icon", "Draw Line" }))).ValueChanged += (sender, args) => { var newArg = args.GetNewValue <StringList>().SelectedIndex; var newColor = newArg == 1 ? Color.DarkSlateGray : new Color(195, 186, 173, 255); var newColor2 = newArg == 0 ? Color.DarkSlateGray : new Color(195, 186, 173, 255); Members.Menu.Item("ultimate.Info").SetFontColor(newColor); Members.Menu.Item("ultimate.InfoAlways").SetFontColor(newColor); Members.Menu.Item("ultimate.Line.Size").SetFontColor(newColor2); }; ultimate.AddItem( new MenuItem("ultimate.Info", "Show details").SetValue(true) .SetTooltip("show Ultimate's CD if u put ur mouse on icon")); ultimate.AddItem( new MenuItem("ultimate.InfoAlways", "Show details all time").SetValue(true) .SetTooltip("Show Details should be enabled")); ultimate.AddItem( new MenuItem("ultimate.Line.Size", "Line Size").SetValue(new Slider(15, 7, 30))); //=========================== health.AddItem(new MenuItem("toppanel.Health.Enable", "Enable").SetValue(true)); //=========================== mana.AddItem(new MenuItem("toppanel.Mana.Enable", "Enable").SetValue(true)); //=========================== status.AddItem(new MenuItem("toppanel.Status.Enable", "Enable").SetValue(true)); status.AddItem(new MenuItem("toppanel.AllyVision.Enable", "Vision on Ally Heroes").SetValue(true)); status.AddItem(new MenuItem("toppanel.EnemiesStatus.Enable", "Enemies status").SetValue(true)); //=========================== extraPos.AddItem( new MenuItem("extraPos.X", "Extra Position for top panel: X").SetValue(new Slider(0, -25, 25))); extraPos.AddItem( new MenuItem("extraPos.Y", "Extra Position for top panel: Y").SetValue(new Slider(0, -25, 25))); //=========================== roshanTimer.AddItem(new MenuItem("roshanTimer.Enable", "Enable").SetValue(true)); //=========================== showMeMore.AddItem(new MenuItem("showmemore.Enable", "Enable").SetValue(true)); var charge = new Menu("", "charge", false, "spirit_breaker_charge_of_darkness", true); charge.AddItem(new MenuItem("tooltip", "When Charge on your Main Hero").SetFontColor(Color.Red)); charge.AddItem(new MenuItem("charge.Enable", "Enable").SetValue(true)); charge.AddItem(new MenuItem("charge.Red", "Red").SetValue(new Slider(255, 0, 255)).SetFontColor(Color.Red)); charge.AddItem(new MenuItem("charge.Green", "Green").SetValue(new Slider(0, 0, 255)).SetFontColor(Color.Green)); charge.AddItem(new MenuItem("charge.Blue", "Blue").SetValue(new Slider(0, 0, 255)).SetFontColor(Color.Blue)); charge.AddItem(new MenuItem("charge.Alpha", "Alpha").SetValue(new Slider(4, 0, 255)).SetFontColor(Color.WhiteSmoke)); //=========================== var blur = new Menu("", "blur", false, "phantom_assassin_blur", true); blur.AddItem(new MenuItem("blur.Enable", "Show PA on minimap").SetValue(true)); //=========================== var wr = new Menu("", "wr", false, "windrunner_powershot", true); wr.AddItem(new MenuItem("wr.Enable", "Enable").SetValue(true)); wr.AddItem(new MenuItem("wr.Red", "Red").SetValue(new Slider(255, 0, 255)).SetFontColor(Color.Red)); wr.AddItem(new MenuItem("wr.Green", "Green").SetValue(new Slider(255, 0, 255)).SetFontColor(Color.Green)); wr.AddItem(new MenuItem("wr.Blue", "Blue").SetValue(new Slider(255, 0, 255)).SetFontColor(Color.Blue)); //=========================== var mirana = new Menu("", "mirana", false, "mirana_arrow", true); mirana.AddItem(new MenuItem("mirana.Enable", "Enable").SetValue(true)); mirana.AddItem(new MenuItem("mirana.Red", "Red").SetValue(new Slider(255, 0, 255)).SetFontColor(Color.Red)); mirana.AddItem(new MenuItem("mirana.Green", "Green").SetValue(new Slider(255, 0, 255)).SetFontColor(Color.Green)); mirana.AddItem(new MenuItem("mirana.Blue", "Blue").SetValue(new Slider(255, 0, 255)).SetFontColor(Color.Blue)); var apparition = new Menu("", "apparition", false, "ancient_apparition_ice_blast", true); apparition.AddItem(new MenuItem("apparition.Enable", "Enable").SetValue(true)); var lina = new Menu("", "lina", false, "lina_light_strike_array", true); lina.AddItem(new MenuItem("lina.Enable", "Enable").SetValue(true)); var invoker = new Menu("", "invoker", false, "invoker_sun_strike", true); invoker.AddItem(new MenuItem("invoker.Enable", "Enable").SetValue(true)); invoker.AddItem(new MenuItem("invoker.Red", "Red").SetValue(new Slider(255, 0, 255)).SetFontColor(Color.Red)); invoker.AddItem(new MenuItem("invoker.Green", "Green").SetValue(new Slider(255, 0, 255)).SetFontColor(Color.Green)); invoker.AddItem(new MenuItem("invoker.Blue", "Blue").SetValue(new Slider(255, 0, 255)).SetFontColor(Color.Blue)); var lesh = new Menu("", "lesh", false, "leshrac_split_earth", true); lesh.AddItem(new MenuItem("lesh.Enable", "Enable").SetValue(true)); var kunkka = new Menu("", "kunkka", false, "kunkka_torrent", true); kunkka.AddItem(new MenuItem("kunkka.Enable", "Enable").SetValue(true)); kunkka.AddItem(new MenuItem("kunkka.Red", "Red").SetValue(new Slider(255, 0, 255)).SetFontColor(Color.Red)); kunkka.AddItem(new MenuItem("kunkka.Green", "Green").SetValue(new Slider(255, 0, 255)).SetFontColor(Color.Green)); kunkka.AddItem(new MenuItem("kunkka.Blue", "Blue").SetValue(new Slider(255, 0, 255)).SetFontColor(Color.Blue)); var tech = new Menu("", "tech", false, "npc_dota_hero_techies", true); tech.AddItem(new MenuItem("tech.Enable", "Enable").SetValue(true)); var tinker = new Menu("", "tinker", false, "npc_dota_hero_tinker", true); tinker.AddItem(new MenuItem("tinker.Enable", "Enable").SetValue(true)); var lifestealer = new Menu("", "life stealer", false, "life_stealer_infest", true); lifestealer.AddItem(new MenuItem("lifestealer.Enable", "Enable").SetValue(true)); lifestealer.AddItem(new MenuItem("lifestealer.creeps.Enable", "Enable for creeps").SetValue(true)); var arc = new Menu("", "arc", textureName: "arc_warden_spark_wraith", showTextWithTexture: true); arc.AddItem(new MenuItem("arc.Enable", "Enable").SetValue(true)); var scan = new Menu("Enemy Scanning Ability", "Scan"); scan.AddItem(new MenuItem("scan.Enable", "Enable").SetValue(true)); //var cour = new Menu("Courier", "Courier"); //cour.AddItem(new MenuItem("Courier.Enable", "Enable").SetValue(true)).SetTooltip("draw courier position on minimap"); //=========================== showIllusion.AddItem(new MenuItem("showillusion.Enable", "Enable").SetValue(true)); //=========================== runevision.AddItem(new MenuItem("runevision.Enable", "Enable").SetValue(true)); runevision.AddItem(new MenuItem("runevision.PrintText.Enable", "Print text on rune-spawning").SetValue(true)); runevision.AddItem(new MenuItem("runevision.DrawOnMinimap.Enable", "Draw rune on minimap").SetValue(true)); //=========================== var itemOverlay = new Menu("Item overlay", "itemOverlay"); itemOverlay.AddItem(new MenuItem("itemOverlay.Enable", "Enable").SetValue(false)).SetTooltip("will show all items on heroes"); itemOverlay.AddItem(new MenuItem("itemOverlay.DrawCharges", "Draw Charges").SetValue(true)); itemOverlay.AddItem(new MenuItem("itemOverlay.Size", "Size").SetValue(new Slider(100, 1, 200))); itemOverlay.AddItem(new MenuItem("itemOverlay.Extra", "Extra").SetValue(new Slider(26, 1, 100))); itemOverlay.AddItem(new MenuItem("itemOverlay.Ally", "Enable for ally").SetValue(true)); itemOverlay.AddItem(new MenuItem("itemOverlay.Enemy", "Enable for enemy").SetValue(true)); var manaBars = new Menu("Manabars", "manaBars"); manaBars.AddItem(new MenuItem("manaBars.Enable", "Enable").SetValue(true)); manaBars.AddItem(new MenuItem("manaBars.Size", "Size").SetValue(new Slider(75, 1, 150))); manaBars.AddItem(new MenuItem("manaBars.Red", "Red").SetValue(new Slider(65, 0, 255)).SetFontColor(Color.Red)); manaBars.AddItem(new MenuItem("manaBars.Green", "Green").SetValue(new Slider(105, 0, 255)).SetFontColor(Color.Green)); manaBars.AddItem(new MenuItem("manaBars.Blue", "Blue").SetValue(new Slider(255, 0, 255)).SetFontColor(Color.Blue)); //var dangItem = new Menu("Dangerous items", "dangitems"); itemOverlay.AddItem(new MenuItem("itemOverlay.DangItems", "Draw only dangerous items").SetValue(false)).SetTooltip("show if enemy has Dangerous items. Working only for enemy heroes"); itemOverlay.AddItem(new MenuItem("itemOverlay.OldMethod", "Use old method for drawing dangItems").SetValue(false)); var dict = new Dictionary <string, bool> { { "item_gem", true }, { "item_dust", true }, { "item_sphere", true }, { "item_blink", true }, { "item_ward_observer", true }, { "item_ward_sentry", true }, { "item_black_king_bar", true }, { "item_invis_sword", true }, { "item_silver_edge", true }, { "item_ward_dispenser", true } }; itemOverlay.AddItem(new MenuItem("itemOverlay.List", "Items: ").SetValue(new AbilityToggler(dict))); //=========================== autoItems.AddItem(new MenuItem("autoitems.Enable", "Enable").SetValue(true)); var autoitemlist = new Dictionary <string, bool> { { "item_phase_boots", true }, { "item_hand_of_midas", true } }; autoItems.AddItem(new MenuItem("autoitems.List", "Items:").SetValue(new AbilityToggler(autoitemlist))); //=========================== var lastPosition = new Menu("Last position", "lastPosition"); lastPosition.AddItem(new MenuItem("lastPosition.Enable", "Enable").SetValue(true)).SetTooltip("show last positions of enemies"); lastPosition.AddItem(new MenuItem("lastPosition.Enable.Prediction", "Enable Prediction").SetValue(true)); lastPosition.AddItem(new MenuItem("lastPosition.Enable.Map", "on Map").SetValue(false)); lastPosition.AddItem(new MenuItem("lastPosition.Map.X", "icon size").SetValue(new Slider(50, 10, 150))); lastPosition.AddItem(new MenuItem("lastPosition.Enable.Minimap", "on Minimap").SetValue(true)); lastPosition.AddItem(new MenuItem("lastPosition.Minimap.X", "icon size").SetValue(new Slider(20, 10, 150))); //=========================== var netWorth = new Menu("NetWorth Graph", "netWorth"); netWorth.AddItem(new MenuItem("netWorth.Enable", "Enable").SetValue(true)).SetTooltip("draw networth graph based on item cost"); netWorth.AddItem(new MenuItem("netWorth.Order", "Sort Players").SetValue(true)); netWorth.AddItem( new MenuItem("netWorth.X", "Position: X").SetValue(new Slider(0, 0, 2000))); netWorth.AddItem( new MenuItem("netWorth.Y", "Position: Y").SetValue(new Slider(0, 0, 2000))); netWorth.AddItem(new MenuItem("netWorth.SizeX", "SizeX").SetValue(new Slider(255, 1, 255))); netWorth.AddItem(new MenuItem("netWorth.SizeY", "SizeY").SetValue(new Slider(174, 1, 255))); netWorth.AddItem(new MenuItem("netWorth.Red", "Red").SetValue(new Slider(141, 0, 255)).SetFontColor(Color.Red)); netWorth.AddItem(new MenuItem("netWorth.Green", "Green").SetValue(new Slider(182, 0, 255)).SetFontColor(Color.Green)); netWorth.AddItem(new MenuItem("netWorth.Blue", "Blue").SetValue(new Slider(98, 0, 255)).SetFontColor(Color.Blue)); //=========================== var dmgCalc = new Menu("Damage Calculation", "dmgCalc"); dmgCalc.AddItem(new MenuItem("dmgCalc.Enable", "Enable").SetValue(true)).SetTooltip("showing dmg from ur abilities"); dmgCalc.AddItem(new MenuItem("dmgCalc.Red", "Red").SetValue(new Slider(255, 0, 255)).SetFontColor(Color.Red)); dmgCalc.AddItem(new MenuItem("dmgCalc.Green", "Green").SetValue(new Slider(255, 0, 255)).SetFontColor(Color.Green)); dmgCalc.AddItem(new MenuItem("dmgCalc.Blue", "Blue").SetValue(new Slider(255, 0, 255)).SetFontColor(Color.Blue)); //=========================== var devolper = new Menu("Developer", "Developer"); devolper.AddItem(new MenuItem("Dev.Hax.enable", "Hax in lobby").SetValue(false)); devolper.AddItem(new MenuItem("Dev.Text.enable", "Debug messages").SetValue(false)); //=========================== spellPanel.AddSubMenu(oldMethod); spellPanel.AddSubMenu(newMethod); topPanel.AddSubMenu(ultimate); topPanel.AddSubMenu(health); topPanel.AddSubMenu(mana); topPanel.AddSubMenu(status); topPanel.AddSubMenu(extraPos); settings.AddSubMenu(topPanel); settings.AddSubMenu(spellPanel); settings.AddSubMenu(roshanTimer); settings.AddSubMenu(showMeMore); showMeMore.AddSubMenu(charge); showMeMore.AddSubMenu(blur); showMeMore.AddSubMenu(wr); showMeMore.AddSubMenu(mirana); showMeMore.AddSubMenu(apparition); showMeMore.AddSubMenu(lina); showMeMore.AddSubMenu(invoker); showMeMore.AddSubMenu(kunkka); showMeMore.AddSubMenu(lesh); showMeMore.AddSubMenu(lifestealer); showMeMore.AddSubMenu(tech); showMeMore.AddSubMenu(tinker); showMeMore.AddSubMenu(arc); showMeMore.AddSubMenu(scan); settings.AddSubMenu(showIllusion); settings.AddSubMenu(runevision); //settings.AddSubMenu(dangItem); settings.AddSubMenu(itemPanel); settings.AddSubMenu(itemOverlay); settings.AddSubMenu(manaBars); settings.AddSubMenu(autoItems); settings.AddSubMenu(lastPosition); settings.AddSubMenu(netWorth); settings.AddSubMenu(dmgCalc); Members.Menu.AddSubMenu(settings); Members.Menu.AddSubMenu(devolper); Members.HeroesList = new HeroesList(); Members.Manabars = new Manabars(); Members.ItemOverlay = new ItemOverlay(); Members.DamageCalculation = new DamageCalculation(); Members.AbilityOverlay = new AbilityOverlay(); if (Drawing.Direct3DDevice9 != null) { Members.RoshanFont = new Font( Drawing.Direct3DDevice9, new FontDescription { FaceName = "Tahoma", Height = 15, OutputPrecision = FontPrecision.Default, Quality = FontQuality.Default }); } Events.OnLoad += (sender, args) => { Members.MyHero = ObjectManager.LocalHero; Members.MyPlayer = ObjectManager.LocalPlayer; Members.AbilityDictionary = new Dictionary <string, List <Ability> >(); Members.ItemDictionary = new Dictionary <string, List <Item> >(); Members.StashItemDictionary = new Dictionary <string, List <Item> >(); Members.NetWorthDictionary = new Dictionary <string, long>(); Members.Heroes = new List <Hero>(); Members.AllyHeroes = new List <Hero>(); Members.EnemyHeroes = new List <Hero>(); Members.Players = new List <Player>(); Members.AllyPlayers = new List <Player>(); Members.EnemyPlayers = new List <Player>(); Members.BaseList = new List <Unit>(); Members.PAisHere = null; Members.BaraIsHere = false; Members.Apparition = false; Members.Mirana = null; Members.Windrunner = null; Updater.HeroList.Flush(); Updater.BaseList.Flush(); Updater.PlayerList.Flush(); Game.OnUpdate += Updater.HeroList.Update; //Game.OnUpdate += Updater.PlayerList.Update; Game.OnUpdate += Updater.BaseList.Update; Game.OnUpdate += Devolp.ConsoleCommands; RoshanAction.Flush(); AutoItems.Flush(); Game.OnUpdate += RoshanAction.Roshan; Game.OnUpdate += Game_OnUpdate; Drawing.OnDraw += DrawHelper.Overlay; Drawing.OnDraw += ItemPanel.Draw; ShowMeMore.Flush(); Drawing.OnDraw += ShowMeMore.Draw; Runes.Flush(); Drawing.OnDraw += Runes.Draw; Drawing.OnPreReset += DrawHelper.Render.Drawing_OnPreReset; Drawing.OnPostReset += DrawHelper.Render.Drawing_OnPostReset; Drawing.OnEndScene += DrawHelper.Render.Drawing_OnEndScene; Game.OnWndProc += Game_OnWndProc; AppDomain.CurrentDomain.DomainUnload += DrawHelper.Render.CurrentDomainDomainUnload; Game.OnFireEvent += FireEvent.Game_OnGameEvent; Game.PrintMessage( "<font face='Comic Sans MS, cursive'><font color='#00aaff'>" + Members.Menu.DisplayName + " By Jumpering" + " loaded!</font> <font color='#aa0000'>v" + Assembly.GetExecutingAssembly().GetName().Version, MessageType.LogMessage); Printer.PrintSuccess("> " + Members.Menu.DisplayName + " loaded v" + Assembly.GetExecutingAssembly().GetName().Version); try { Members.Menu.AddToMainMenu(); } catch (Exception) { Printer.Print("Members.Menu.AddToMainMenu();"); } }; Events.OnClose += (sender, args) => { Game.OnUpdate -= Updater.HeroList.Update; //Game.OnUpdate += Updater.PlayerList.Update; Game.OnUpdate -= Updater.BaseList.Update; Game.OnUpdate -= Devolp.ConsoleCommands; Game.OnUpdate -= RoshanAction.Roshan; Game.OnUpdate -= Game_OnUpdate; Drawing.OnDraw -= DrawHelper.Overlay; Drawing.OnDraw -= ItemPanel.Draw; Drawing.OnDraw -= ShowMeMore.Draw; Drawing.OnDraw -= Runes.Draw; Drawing.OnPreReset -= DrawHelper.Render.Drawing_OnPreReset; Drawing.OnPostReset -= DrawHelper.Render.Drawing_OnPostReset; Drawing.OnEndScene -= DrawHelper.Render.Drawing_OnEndScene; Game.OnWndProc -= Game_OnWndProc; AppDomain.CurrentDomain.DomainUnload -= DrawHelper.Render.CurrentDomainDomainUnload; Game.OnFireEvent -= FireEvent.Game_OnGameEvent; Members.TopPanelPostiion.Clear(); Members.Heroes.Clear(); Members.EnemyHeroes.Clear(); Members.AllyHeroes.Clear(); Printer.PrintInfo("> " + Members.Menu.DisplayName + " unloaded"); try { Members.Menu.RemoveFromMainMenu(); } catch (Exception) { Printer.PrintError("Members.Menu.RemoveFromMainMenu();"); } }; }
private static void Main() { //TestShit(); Events.OnLoad += (sender, args) => { MenuManager.Init(); DelayAction.Add(500, () => { Members.MyHero = ObjectManager.LocalHero; Members.MyClass = Members.MyHero.ClassId; Members.MyPlayer = ObjectManager.LocalPlayer; _openDota = new OpenDota(); ShrineHelper.Init(); Members.AbilityDictionary = new Dictionary <uint, List <Ability> >(); Members.ItemDictionary = new Dictionary <uint, List <Item> >(); Members.StashItemDictionary = new Dictionary <uint, List <Item> >(); Members.NetWorthDictionary = new Dictionary <string, long>(); Members.Heroes = new List <Hero>(); Members.AllyHeroes = new List <Hero>(); Members.EnemyHeroes = new List <Hero>(); Members.Players = new List <Player>(); Members.AllyPlayers = new List <Player>(); Members.EnemyPlayers = new List <Player>(); Members.BaseList = new List <Unit>(); Members.PAisHere = null; Members.BaraIsHere = false; Members.Apparition = false; Members.Mirana = null; Members.Windrunner = null; Updater.HeroList.Flush(); Updater.BaseList.Flush(); Updater.PlayerList.Flush(); Game.OnUpdate += Updater.HeroList.Update; Game.OnUpdate += Updater.PlayerList.Update; Game.OnUpdate += Updater.BaseList.Update; Game.OnUpdate += Devolp.ConsoleCommands; RoshanAction.Flush(); AutoItems.Flush(); Game.OnUpdate += RoshanAction.Roshan; Game.OnUpdate += Game_OnUpdate; DelayAction.Add(500, () => { Drawing.OnDraw += DrawHelper.Overlay; Drawing.OnDraw += ItemPanel.Draw; Drawing.OnDraw += NewItemPanel.OnDraw; ShowMeMore.Flush(); Drawing.OnDraw += ShowMeMore.Draw; }); Entity.OnParticleEffectAdded += ShowMeMore.Entity_OnParticleEffectAdded; Unit.OnModifierAdded += ShowMeMore.OnModifierAdded; Unit.OnModifierRemoved += ShowMeMore.OnModifierRemoved; Runes.Flush(); Drawing.OnDraw += Runes.Draw; Drawing.OnPreReset += DrawHelper.Render.Drawing_OnPreReset; Drawing.OnPostReset += DrawHelper.Render.Drawing_OnPostReset; Drawing.OnEndScene += DrawHelper.Render.Drawing_OnEndScene; Game.OnWndProc += Game_OnWndProc; AppDomain.CurrentDomain.DomainUnload += DrawHelper.Render.CurrentDomainDomainUnload; Game.OnFireEvent += RoshanAction.Game_OnGameEvent; Entity.OnInt32PropertyChange += VisionHelper.OnChange; Game.PrintMessage( "<font face='Comic Sans MS, cursive'><font color='#00aaff'>" + Members.Menu.DisplayName + " By Jumpering" + " loaded!</font> <font color='#aa0000'>v" + Assembly.GetExecutingAssembly().GetName().Version); Printer.PrintSuccess("> " + Members.Menu.DisplayName + " loaded v" + Assembly.GetExecutingAssembly().GetName().Version); /*Entity.OnParticleEffectAdded += Entity_OnParticleEffectAdded; * Drawing.OnDraw += Drawing_OnDraw;*/ DelayAction.Add(100, () => { try { if (Members.Menu.Item("Dev.CreepsDisabler.enable").GetValue <bool>()) { Game.ExecuteCommand("dota_creeps_no_spawning_enable"); } } catch (Exception) { Printer.Print("Members.Menu.AddToMainMenu();"); } }); }); }; Events.OnClose += (sender, args) => { Game.OnUpdate -= Updater.HeroList.Update; //Game.OnUpdate += Updater.PlayerList.Update; Game.OnUpdate -= Updater.BaseList.Update; Game.OnUpdate -= Devolp.ConsoleCommands; Game.OnUpdate -= RoshanAction.Roshan; Game.OnUpdate -= Game_OnUpdate; Entity.OnInt32PropertyChange -= VisionHelper.OnChange; Drawing.OnDraw -= DrawHelper.Overlay; Drawing.OnDraw -= ItemPanel.Draw; Drawing.OnDraw -= ShowMeMore.Draw; Entity.OnParticleEffectAdded -= ShowMeMore.Entity_OnParticleEffectAdded; Unit.OnModifierAdded -= ShowMeMore.OnModifierAdded; Unit.OnModifierRemoved -= ShowMeMore.OnModifierRemoved; Drawing.OnDraw -= Runes.Draw; Drawing.OnPreReset -= DrawHelper.Render.Drawing_OnPreReset; Drawing.OnPostReset -= DrawHelper.Render.Drawing_OnPostReset; Drawing.OnEndScene -= DrawHelper.Render.Drawing_OnEndScene; Game.OnWndProc -= Game_OnWndProc; AppDomain.CurrentDomain.DomainUnload -= DrawHelper.Render.CurrentDomainDomainUnload; Game.OnFireEvent -= RoshanAction.Game_OnGameEvent; Members.TopPanelPostiion.Clear(); Members.Heroes.Clear(); Members.EnemyHeroes.Clear(); Members.AllyHeroes.Clear(); Printer.PrintInfo("> " + Members.Menu.DisplayName + " unloaded"); VisionHelper.Flush(); }; }