示例#1
0
        private static void Main()
        {
            Members.Menu.AddItem(new MenuItem("Enable", "Enable").SetValue(true));
            var topPanel   = new Menu("Top Panel", "toppanel");
            var spellPanel = new Menu("Spell Panel", "spellPanel");
            var ultimate   = new Menu("Ultimate", "ultimate");
            var health     = new Menu("Health Panel", "health");
            var mana       = new Menu("Mana Panel", "mana");
            var status     = new Menu("Status panel", "status");
            var extraPos   = new Menu("Extra Position", "extraPos");
            var itemPanel  = new Menu("Item panel", "itempanel");

            var roshanTimer  = new Menu("Roshan Timer", "roshanTimer");
            var showMeMore   = new Menu("Show Me More", "showmemore");
            var showIllusion = new Menu("Show Illusion", "showillusion");
            var runevision   = new Menu("Rune Vision", "runevision");

            var autoItems = new Menu("Auto Items", "autoitems");
            var settings  = new Menu("Settings", "Settings");

            //===========================
            itemPanel.AddItem(new MenuItem("itempanel.Enable", "Enable").SetValue(true));
            itemPanel.AddItem(new MenuItem("itempanel.Stash.Enable", "Draw Stash Items").SetValue(true));
            itemPanel.AddItem(new MenuItem("itempanel.Button.Enable", "Draw Button for toggle").SetValue(true));
            itemPanel.AddItem(new MenuItem("itempanel.X", "Panel Position X").SetValue(new Slider(100, 0, 2000)));
            itemPanel.AddItem(new MenuItem("itempanel.Y", "Panel Position Y").SetValue(new Slider(200, 0, 2000)));
            itemPanel.AddItem(new MenuItem("itempanel.SizeX", "SizeX").SetValue(new Slider(255, 1, 255)));
            itemPanel.AddItem(new MenuItem("itempanel.SizeY", "SizeY").SetValue(new Slider(174, 1, 255)));
            itemPanel.AddItem(new MenuItem("itempanel.Red", "Red").SetValue(new Slider(141, 0, 255)).SetFontColor(Color.Red));
            itemPanel.AddItem(new MenuItem("itempanel.Green", "Green").SetValue(new Slider(182, 0, 255)).SetFontColor(Color.Green));
            itemPanel.AddItem(new MenuItem("itempanel.Blue", "Blue").SetValue(new Slider(98, 0, 255)).SetFontColor(Color.Blue));
            //===========================
            topPanel.AddItem(new MenuItem("toppanel.Enable", "Enable").SetValue(true));
            topPanel.AddItem(
                new MenuItem("toppanel.Targets", "Draw For: ").SetValue(
                    new StringList(new[] { "Both", "Ally Team", "Enemy Team" })));
            //===========================
            spellPanel.AddItem(new MenuItem("spellpanel.Enable", "Enable").SetValue(true));
            spellPanel.AddItem(
                new MenuItem("spellpanel.Targets", "Draw For: ").SetValue(
                    new StringList(new[] { "Both", "Ally Team", "Enemy Team" })));
            var oldMethod = new Menu("OldMethod", "Without Textures");

            oldMethod.AddItem(new MenuItem("spellpanel.OldMethod.Enable", "Enable").SetValue(true));
            oldMethod.AddItem(new MenuItem("spellPanel.distBetweenSpells", "Distance spells").SetValue(new Slider(36, 0, 200)));
            oldMethod.AddItem(new MenuItem("spellPanel.DistBwtweenLvls", "Distance lvls").SetValue(new Slider(6, 0, 200)));
            oldMethod.AddItem(new MenuItem("spellPanel.SizeSpell", "Level size").SetValue(new Slider(3, 1, 25)));
            oldMethod.AddItem(new MenuItem("spellPanel.ExtraPosX", "Extra Position X").SetValue(new Slider(25)));
            oldMethod.AddItem(new MenuItem("spellPanel.ExtraPosY", "Extra Position Y").SetValue(new Slider(125, 0, 400)));
            //---0-0-0-0-0-
            var newMethod = new Menu("New Method", "With Textures");

            newMethod.AddItem(new MenuItem("spellpanel.NewMethod.Enable", "Enable").SetValue(false));
            newMethod.AddItem(new MenuItem("spellpanel.NewMethod.IconSize", "Icon Size").SetValue(new Slider(25, 1, 100)));
            newMethod.AddItem(new MenuItem("spellpanel.NewMethod.SizeLevel", "Text Size (for level)").SetValue(new Slider(50, 0, 150)));
            newMethod.AddItem(new MenuItem("spellpanel.NewMethod.Size", "Text Size (for cooldown/mana)").SetValue(new Slider(50, 0, 150)));
            newMethod.AddItem(new MenuItem("spellpanel.NewMethod.ExtraX", "Extra position X").SetValue(new Slider(0, -150, 150)));
            newMethod.AddItem(new MenuItem("spellpanel.NewMethod.ExtraY", "Extra position Y").SetValue(new Slider(0, -150, 150)));
            //===========================
            ultimate.AddItem(new MenuItem("ultimate.Enable", "Enable").SetValue(true));
            ultimate.AddItem(new MenuItem("ultimate.Icon.Enable", "Draw Icon").SetValue(true));
            ultimate.AddItem(
                new MenuItem("ultimate.Icon.Extra.Enable", "Draw Mana req with cd").SetValue(true)
                .SetTooltip("render lack of mana when spell on cooldown"));
            ultimate.AddItem(
                new MenuItem("ultimate.Type", "Type of drawing").SetValue(
                    new StringList(new[] { "Draw Icon", "Draw Line" }))).ValueChanged += (sender, args) =>
            {
                var newArg    = args.GetNewValue <StringList>().SelectedIndex;
                var newColor  = newArg == 1 ? Color.DarkSlateGray : new Color(195, 186, 173, 255);
                var newColor2 = newArg == 0 ? Color.DarkSlateGray : new Color(195, 186, 173, 255);
                Members.Menu.Item("ultimate.Info").SetFontColor(newColor);
                Members.Menu.Item("ultimate.InfoAlways").SetFontColor(newColor);
                Members.Menu.Item("ultimate.Line.Size").SetFontColor(newColor2);
            };
            ultimate.AddItem(
                new MenuItem("ultimate.Info", "Show details").SetValue(true)
                .SetTooltip("show Ultimate's CD if u put ur mouse on icon"));
            ultimate.AddItem(
                new MenuItem("ultimate.InfoAlways", "Show details all time").SetValue(true)
                .SetTooltip("Show Details should be enabled"));
            ultimate.AddItem(
                new MenuItem("ultimate.Line.Size", "Line Size").SetValue(new Slider(15, 7, 30)));

            //===========================
            health.AddItem(new MenuItem("toppanel.Health.Enable", "Enable").SetValue(true));
            //===========================
            mana.AddItem(new MenuItem("toppanel.Mana.Enable", "Enable").SetValue(true));
            //===========================
            status.AddItem(new MenuItem("toppanel.Status.Enable", "Enable").SetValue(true));
            status.AddItem(new MenuItem("toppanel.AllyVision.Enable", "Vision on Ally Heroes").SetValue(true));
            status.AddItem(new MenuItem("toppanel.EnemiesStatus.Enable", "Enemies status").SetValue(true));
            //===========================
            extraPos.AddItem(
                new MenuItem("extraPos.X", "Extra Position for top panel: X").SetValue(new Slider(0, -25, 25)));
            extraPos.AddItem(
                new MenuItem("extraPos.Y", "Extra Position for top panel: Y").SetValue(new Slider(0, -25, 25)));
            //===========================
            roshanTimer.AddItem(new MenuItem("roshanTimer.Enable", "Enable").SetValue(true));
            //===========================
            showMeMore.AddItem(new MenuItem("showmemore.Enable", "Enable").SetValue(true));
            var charge = new Menu("", "charge", false, "spirit_breaker_charge_of_darkness", true);

            charge.AddItem(new MenuItem("tooltip", "When Charge on your Main Hero").SetFontColor(Color.Red));
            charge.AddItem(new MenuItem("charge.Enable", "Enable").SetValue(true));
            charge.AddItem(new MenuItem("charge.Red", "Red").SetValue(new Slider(255, 0, 255)).SetFontColor(Color.Red));
            charge.AddItem(new MenuItem("charge.Green", "Green").SetValue(new Slider(0, 0, 255)).SetFontColor(Color.Green));
            charge.AddItem(new MenuItem("charge.Blue", "Blue").SetValue(new Slider(0, 0, 255)).SetFontColor(Color.Blue));
            charge.AddItem(new MenuItem("charge.Alpha", "Alpha").SetValue(new Slider(4, 0, 255)).SetFontColor(Color.WhiteSmoke));
            //===========================
            var blur = new Menu("", "blur", false, "phantom_assassin_blur", true);

            blur.AddItem(new MenuItem("blur.Enable", "Show PA on minimap").SetValue(true));
            //===========================
            var wr = new Menu("", "wr", false, "windrunner_powershot", true);

            wr.AddItem(new MenuItem("wr.Enable", "Enable").SetValue(true));
            wr.AddItem(new MenuItem("wr.Red", "Red").SetValue(new Slider(255, 0, 255)).SetFontColor(Color.Red));
            wr.AddItem(new MenuItem("wr.Green", "Green").SetValue(new Slider(255, 0, 255)).SetFontColor(Color.Green));
            wr.AddItem(new MenuItem("wr.Blue", "Blue").SetValue(new Slider(255, 0, 255)).SetFontColor(Color.Blue));
            //===========================
            var mirana = new Menu("", "mirana", false, "mirana_arrow", true);

            mirana.AddItem(new MenuItem("mirana.Enable", "Enable").SetValue(true));
            mirana.AddItem(new MenuItem("mirana.Red", "Red").SetValue(new Slider(255, 0, 255)).SetFontColor(Color.Red));
            mirana.AddItem(new MenuItem("mirana.Green", "Green").SetValue(new Slider(255, 0, 255)).SetFontColor(Color.Green));
            mirana.AddItem(new MenuItem("mirana.Blue", "Blue").SetValue(new Slider(255, 0, 255)).SetFontColor(Color.Blue));
            var apparition = new Menu("", "apparition", false, "ancient_apparition_ice_blast", true);

            apparition.AddItem(new MenuItem("apparition.Enable", "Enable").SetValue(true));
            var lina = new Menu("", "lina", false, "lina_light_strike_array", true);

            lina.AddItem(new MenuItem("lina.Enable", "Enable").SetValue(true));
            var invoker = new Menu("", "invoker", false, "invoker_sun_strike", true);

            invoker.AddItem(new MenuItem("invoker.Enable", "Enable").SetValue(true));
            invoker.AddItem(new MenuItem("invoker.Red", "Red").SetValue(new Slider(255, 0, 255)).SetFontColor(Color.Red));
            invoker.AddItem(new MenuItem("invoker.Green", "Green").SetValue(new Slider(255, 0, 255)).SetFontColor(Color.Green));
            invoker.AddItem(new MenuItem("invoker.Blue", "Blue").SetValue(new Slider(255, 0, 255)).SetFontColor(Color.Blue));
            var lesh = new Menu("", "lesh", false, "leshrac_split_earth", true);

            lesh.AddItem(new MenuItem("lesh.Enable", "Enable").SetValue(true));
            var kunkka = new Menu("", "kunkka", false, "kunkka_torrent", true);

            kunkka.AddItem(new MenuItem("kunkka.Enable", "Enable").SetValue(true));
            kunkka.AddItem(new MenuItem("kunkka.Red", "Red").SetValue(new Slider(255, 0, 255)).SetFontColor(Color.Red));
            kunkka.AddItem(new MenuItem("kunkka.Green", "Green").SetValue(new Slider(255, 0, 255)).SetFontColor(Color.Green));
            kunkka.AddItem(new MenuItem("kunkka.Blue", "Blue").SetValue(new Slider(255, 0, 255)).SetFontColor(Color.Blue));
            var tech = new Menu("", "tech", false, "npc_dota_hero_techies", true);

            tech.AddItem(new MenuItem("tech.Enable", "Enable").SetValue(true));
            var tinker = new Menu("", "tinker", false, "npc_dota_hero_tinker", true);

            tinker.AddItem(new MenuItem("tinker.Enable", "Enable").SetValue(true));
            var lifestealer = new Menu("", "life stealer", false, "life_stealer_infest", true);

            lifestealer.AddItem(new MenuItem("lifestealer.Enable", "Enable").SetValue(true));
            lifestealer.AddItem(new MenuItem("lifestealer.creeps.Enable", "Enable for creeps").SetValue(true));
            var arc = new Menu("", "arc", textureName: "arc_warden_spark_wraith", showTextWithTexture: true);

            arc.AddItem(new MenuItem("arc.Enable", "Enable").SetValue(true));
            var scan = new Menu("Enemy Scanning Ability", "Scan");

            scan.AddItem(new MenuItem("scan.Enable", "Enable").SetValue(true));
            //var cour = new Menu("Courier", "Courier");
            //cour.AddItem(new MenuItem("Courier.Enable", "Enable").SetValue(true)).SetTooltip("draw courier position on minimap");
            //===========================
            showIllusion.AddItem(new MenuItem("showillusion.Enable", "Enable").SetValue(true));
            //===========================
            runevision.AddItem(new MenuItem("runevision.Enable", "Enable").SetValue(true));
            runevision.AddItem(new MenuItem("runevision.PrintText.Enable", "Print text on rune-spawning").SetValue(true));
            runevision.AddItem(new MenuItem("runevision.DrawOnMinimap.Enable", "Draw rune on minimap").SetValue(true));
            //===========================
            var itemOverlay = new Menu("Item overlay", "itemOverlay");

            itemOverlay.AddItem(new MenuItem("itemOverlay.Enable", "Enable").SetValue(false)).SetTooltip("will show all items on heroes");
            itemOverlay.AddItem(new MenuItem("itemOverlay.DrawCharges", "Draw Charges").SetValue(true));
            itemOverlay.AddItem(new MenuItem("itemOverlay.Size", "Size").SetValue(new Slider(100, 1, 200)));
            itemOverlay.AddItem(new MenuItem("itemOverlay.Extra", "Extra").SetValue(new Slider(26, 1, 100)));
            itemOverlay.AddItem(new MenuItem("itemOverlay.Ally", "Enable for ally").SetValue(true));
            itemOverlay.AddItem(new MenuItem("itemOverlay.Enemy", "Enable for enemy").SetValue(true));
            var manaBars = new Menu("Manabars", "manaBars");

            manaBars.AddItem(new MenuItem("manaBars.Enable", "Enable").SetValue(true));
            manaBars.AddItem(new MenuItem("manaBars.Size", "Size").SetValue(new Slider(75, 1, 150)));

            manaBars.AddItem(new MenuItem("manaBars.Red", "Red").SetValue(new Slider(65, 0, 255)).SetFontColor(Color.Red));
            manaBars.AddItem(new MenuItem("manaBars.Green", "Green").SetValue(new Slider(105, 0, 255)).SetFontColor(Color.Green));
            manaBars.AddItem(new MenuItem("manaBars.Blue", "Blue").SetValue(new Slider(255, 0, 255)).SetFontColor(Color.Blue));

            //var dangItem = new Menu("Dangerous items", "dangitems");
            itemOverlay.AddItem(new MenuItem("itemOverlay.DangItems", "Draw only dangerous items").SetValue(false)).SetTooltip("show if enemy has Dangerous items. Working only for enemy heroes");
            itemOverlay.AddItem(new MenuItem("itemOverlay.OldMethod", "Use old method for drawing dangItems").SetValue(false));

            var dict = new Dictionary <string, bool>
            {
                { "item_gem", true },
                { "item_dust", true },
                { "item_sphere", true },
                { "item_blink", true },
                { "item_ward_observer", true },
                { "item_ward_sentry", true },
                { "item_black_king_bar", true },
                { "item_invis_sword", true },
                { "item_silver_edge", true },
                { "item_ward_dispenser", true }
            };

            itemOverlay.AddItem(new MenuItem("itemOverlay.List", "Items: ").SetValue(new AbilityToggler(dict)));
            //===========================
            autoItems.AddItem(new MenuItem("autoitems.Enable", "Enable").SetValue(true));
            var autoitemlist = new Dictionary <string, bool>
            {
                { "item_phase_boots", true },
                { "item_hand_of_midas", true }
            };

            autoItems.AddItem(new MenuItem("autoitems.List", "Items:").SetValue(new AbilityToggler(autoitemlist)));
            //===========================
            var lastPosition = new Menu("Last position", "lastPosition");

            lastPosition.AddItem(new MenuItem("lastPosition.Enable", "Enable").SetValue(true)).SetTooltip("show last positions of enemies");
            lastPosition.AddItem(new MenuItem("lastPosition.Enable.Prediction", "Enable Prediction").SetValue(true));
            lastPosition.AddItem(new MenuItem("lastPosition.Enable.Map", "on Map").SetValue(false));
            lastPosition.AddItem(new MenuItem("lastPosition.Map.X", "icon size").SetValue(new Slider(50, 10, 150)));
            lastPosition.AddItem(new MenuItem("lastPosition.Enable.Minimap", "on Minimap").SetValue(true));
            lastPosition.AddItem(new MenuItem("lastPosition.Minimap.X", "icon size").SetValue(new Slider(20, 10, 150)));

            //===========================
            var netWorth = new Menu("NetWorth Graph", "netWorth");

            netWorth.AddItem(new MenuItem("netWorth.Enable", "Enable").SetValue(true)).SetTooltip("draw networth graph based on item cost");
            netWorth.AddItem(new MenuItem("netWorth.Order", "Sort Players").SetValue(true));
            netWorth.AddItem(
                new MenuItem("netWorth.X", "Position: X").SetValue(new Slider(0, 0, 2000)));
            netWorth.AddItem(
                new MenuItem("netWorth.Y", "Position: Y").SetValue(new Slider(0, 0, 2000)));
            netWorth.AddItem(new MenuItem("netWorth.SizeX", "SizeX").SetValue(new Slider(255, 1, 255)));
            netWorth.AddItem(new MenuItem("netWorth.SizeY", "SizeY").SetValue(new Slider(174, 1, 255)));
            netWorth.AddItem(new MenuItem("netWorth.Red", "Red").SetValue(new Slider(141, 0, 255)).SetFontColor(Color.Red));
            netWorth.AddItem(new MenuItem("netWorth.Green", "Green").SetValue(new Slider(182, 0, 255)).SetFontColor(Color.Green));
            netWorth.AddItem(new MenuItem("netWorth.Blue", "Blue").SetValue(new Slider(98, 0, 255)).SetFontColor(Color.Blue));
            //===========================
            var dmgCalc = new Menu("Damage Calculation", "dmgCalc");

            dmgCalc.AddItem(new MenuItem("dmgCalc.Enable", "Enable").SetValue(true)).SetTooltip("showing dmg from ur abilities");
            dmgCalc.AddItem(new MenuItem("dmgCalc.Red", "Red").SetValue(new Slider(255, 0, 255)).SetFontColor(Color.Red));
            dmgCalc.AddItem(new MenuItem("dmgCalc.Green", "Green").SetValue(new Slider(255, 0, 255)).SetFontColor(Color.Green));
            dmgCalc.AddItem(new MenuItem("dmgCalc.Blue", "Blue").SetValue(new Slider(255, 0, 255)).SetFontColor(Color.Blue));
            //===========================
            var devolper = new Menu("Developer", "Developer");

            devolper.AddItem(new MenuItem("Dev.Hax.enable", "Hax in lobby").SetValue(false));
            devolper.AddItem(new MenuItem("Dev.Text.enable", "Debug messages").SetValue(false));
            //===========================
            spellPanel.AddSubMenu(oldMethod);
            spellPanel.AddSubMenu(newMethod);
            topPanel.AddSubMenu(ultimate);
            topPanel.AddSubMenu(health);
            topPanel.AddSubMenu(mana);
            topPanel.AddSubMenu(status);
            topPanel.AddSubMenu(extraPos);
            settings.AddSubMenu(topPanel);
            settings.AddSubMenu(spellPanel);
            settings.AddSubMenu(roshanTimer);
            settings.AddSubMenu(showMeMore);
            showMeMore.AddSubMenu(charge);
            showMeMore.AddSubMenu(blur);
            showMeMore.AddSubMenu(wr);
            showMeMore.AddSubMenu(mirana);
            showMeMore.AddSubMenu(apparition);
            showMeMore.AddSubMenu(lina);
            showMeMore.AddSubMenu(invoker);
            showMeMore.AddSubMenu(kunkka);
            showMeMore.AddSubMenu(lesh);
            showMeMore.AddSubMenu(lifestealer);
            showMeMore.AddSubMenu(tech);
            showMeMore.AddSubMenu(tinker);
            showMeMore.AddSubMenu(arc);
            showMeMore.AddSubMenu(scan);
            settings.AddSubMenu(showIllusion);
            settings.AddSubMenu(runevision);
            //settings.AddSubMenu(dangItem);
            settings.AddSubMenu(itemPanel);
            settings.AddSubMenu(itemOverlay);
            settings.AddSubMenu(manaBars);
            settings.AddSubMenu(autoItems);
            settings.AddSubMenu(lastPosition);
            settings.AddSubMenu(netWorth);
            settings.AddSubMenu(dmgCalc);

            Members.Menu.AddSubMenu(settings);
            Members.Menu.AddSubMenu(devolper);

            Members.HeroesList        = new HeroesList();
            Members.Manabars          = new Manabars();
            Members.ItemOverlay       = new ItemOverlay();
            Members.DamageCalculation = new DamageCalculation();
            Members.AbilityOverlay    = new AbilityOverlay();

            if (Drawing.Direct3DDevice9 != null)
            {
                Members.RoshanFont = new Font(
                    Drawing.Direct3DDevice9,
                    new FontDescription
                {
                    FaceName        = "Tahoma",
                    Height          = 15,
                    OutputPrecision = FontPrecision.Default,
                    Quality         = FontQuality.Default
                });
            }
            Events.OnLoad += (sender, args) =>
            {
                Members.MyHero   = ObjectManager.LocalHero;
                Members.MyPlayer = ObjectManager.LocalPlayer;

                Members.AbilityDictionary   = new Dictionary <string, List <Ability> >();
                Members.ItemDictionary      = new Dictionary <string, List <Item> >();
                Members.StashItemDictionary = new Dictionary <string, List <Item> >();
                Members.NetWorthDictionary  = new Dictionary <string, long>();

                Members.Heroes       = new List <Hero>();
                Members.AllyHeroes   = new List <Hero>();
                Members.EnemyHeroes  = new List <Hero>();
                Members.Players      = new List <Player>();
                Members.AllyPlayers  = new List <Player>();
                Members.EnemyPlayers = new List <Player>();
                Members.BaseList     = new List <Unit>();

                Members.PAisHere   = null;
                Members.BaraIsHere = false;
                Members.Apparition = false;
                Members.Mirana     = null;
                Members.Windrunner = null;
                Updater.HeroList.Flush();
                Updater.BaseList.Flush();
                Updater.PlayerList.Flush();
                Game.OnUpdate += Updater.HeroList.Update;
                //Game.OnUpdate += Updater.PlayerList.Update;
                Game.OnUpdate += Updater.BaseList.Update;
                Game.OnUpdate += Devolp.ConsoleCommands;
                RoshanAction.Flush();
                AutoItems.Flush();
                Game.OnUpdate += RoshanAction.Roshan;
                Game.OnUpdate += Game_OnUpdate;

                Drawing.OnDraw += DrawHelper.Overlay;

                Drawing.OnDraw += ItemPanel.Draw;
                ShowMeMore.Flush();
                Drawing.OnDraw += ShowMeMore.Draw;
                Runes.Flush();
                Drawing.OnDraw += Runes.Draw;


                Drawing.OnPreReset  += DrawHelper.Render.Drawing_OnPreReset;
                Drawing.OnPostReset += DrawHelper.Render.Drawing_OnPostReset;
                Drawing.OnEndScene  += DrawHelper.Render.Drawing_OnEndScene;
                Game.OnWndProc      += Game_OnWndProc;
                AppDomain.CurrentDomain.DomainUnload += DrawHelper.Render.CurrentDomainDomainUnload;
                Game.OnFireEvent += FireEvent.Game_OnGameEvent;

                Game.PrintMessage(
                    "<font face='Comic Sans MS, cursive'><font color='#00aaff'>" + Members.Menu.DisplayName +
                    " By Jumpering" +
                    " loaded!</font> <font color='#aa0000'>v" + Assembly.GetExecutingAssembly().GetName().Version,
                    MessageType.LogMessage);
                Printer.PrintSuccess("> " + Members.Menu.DisplayName + " loaded v" +
                                     Assembly.GetExecutingAssembly().GetName().Version);
                try
                {
                    Members.Menu.AddToMainMenu();
                }
                catch (Exception)
                {
                    Printer.Print("Members.Menu.AddToMainMenu();");
                }
            };
            Events.OnClose += (sender, args) =>
            {
                Game.OnUpdate -= Updater.HeroList.Update;
                //Game.OnUpdate += Updater.PlayerList.Update;
                Game.OnUpdate -= Updater.BaseList.Update;
                Game.OnUpdate -= Devolp.ConsoleCommands;
                Game.OnUpdate -= RoshanAction.Roshan;
                Game.OnUpdate -= Game_OnUpdate;

                Drawing.OnDraw      -= DrawHelper.Overlay;
                Drawing.OnDraw      -= ItemPanel.Draw;
                Drawing.OnDraw      -= ShowMeMore.Draw;
                Drawing.OnDraw      -= Runes.Draw;
                Drawing.OnPreReset  -= DrawHelper.Render.Drawing_OnPreReset;
                Drawing.OnPostReset -= DrawHelper.Render.Drawing_OnPostReset;
                Drawing.OnEndScene  -= DrawHelper.Render.Drawing_OnEndScene;
                Game.OnWndProc      -= Game_OnWndProc;
                AppDomain.CurrentDomain.DomainUnload -= DrawHelper.Render.CurrentDomainDomainUnload;
                Game.OnFireEvent -= FireEvent.Game_OnGameEvent;
                Members.TopPanelPostiion.Clear();
                Members.Heroes.Clear();
                Members.EnemyHeroes.Clear();
                Members.AllyHeroes.Clear();
                Printer.PrintInfo("> " + Members.Menu.DisplayName + " unloaded");
                try
                {
                    Members.Menu.RemoveFromMainMenu();
                }
                catch (Exception)
                {
                    Printer.PrintError("Members.Menu.RemoveFromMainMenu();");
                }
            };
        }
示例#2
0
        private static void Main()
        {
            //TestShit();
            Events.OnLoad += (sender, args) =>
            {
                MenuManager.Init();
                DelayAction.Add(500, () =>
                {
                    Members.MyHero   = ObjectManager.LocalHero;
                    Members.MyClass  = Members.MyHero.ClassId;
                    Members.MyPlayer = ObjectManager.LocalPlayer;
                    _openDota        = new OpenDota();
                    ShrineHelper.Init();
                    Members.AbilityDictionary   = new Dictionary <uint, List <Ability> >();
                    Members.ItemDictionary      = new Dictionary <uint, List <Item> >();
                    Members.StashItemDictionary = new Dictionary <uint, List <Item> >();
                    Members.NetWorthDictionary  = new Dictionary <string, long>();

                    Members.Heroes       = new List <Hero>();
                    Members.AllyHeroes   = new List <Hero>();
                    Members.EnemyHeroes  = new List <Hero>();
                    Members.Players      = new List <Player>();
                    Members.AllyPlayers  = new List <Player>();
                    Members.EnemyPlayers = new List <Player>();
                    Members.BaseList     = new List <Unit>();

                    Members.PAisHere   = null;
                    Members.BaraIsHere = false;
                    Members.Apparition = false;
                    Members.Mirana     = null;
                    Members.Windrunner = null;
                    Updater.HeroList.Flush();
                    Updater.BaseList.Flush();
                    Updater.PlayerList.Flush();
                    Game.OnUpdate += Updater.HeroList.Update;
                    Game.OnUpdate += Updater.PlayerList.Update;
                    Game.OnUpdate += Updater.BaseList.Update;
                    Game.OnUpdate += Devolp.ConsoleCommands;
                    RoshanAction.Flush();
                    AutoItems.Flush();
                    Game.OnUpdate += RoshanAction.Roshan;
                    Game.OnUpdate += Game_OnUpdate;
                    DelayAction.Add(500, () =>
                    {
                        Drawing.OnDraw += DrawHelper.Overlay;
                        Drawing.OnDraw += ItemPanel.Draw;
                        Drawing.OnDraw += NewItemPanel.OnDraw;
                        ShowMeMore.Flush();
                        Drawing.OnDraw += ShowMeMore.Draw;
                    });

                    Entity.OnParticleEffectAdded += ShowMeMore.Entity_OnParticleEffectAdded;


                    Unit.OnModifierAdded   += ShowMeMore.OnModifierAdded;
                    Unit.OnModifierRemoved += ShowMeMore.OnModifierRemoved;
                    Runes.Flush();
                    Drawing.OnDraw += Runes.Draw;


                    Drawing.OnPreReset  += DrawHelper.Render.Drawing_OnPreReset;
                    Drawing.OnPostReset += DrawHelper.Render.Drawing_OnPostReset;
                    Drawing.OnEndScene  += DrawHelper.Render.Drawing_OnEndScene;
                    Game.OnWndProc      += Game_OnWndProc;
                    AppDomain.CurrentDomain.DomainUnload += DrawHelper.Render.CurrentDomainDomainUnload;
                    Game.OnFireEvent             += RoshanAction.Game_OnGameEvent;
                    Entity.OnInt32PropertyChange += VisionHelper.OnChange;
                    Game.PrintMessage(
                        "<font face='Comic Sans MS, cursive'><font color='#00aaff'>" + Members.Menu.DisplayName +
                        " By Jumpering" +
                        " loaded!</font> <font color='#aa0000'>v" + Assembly.GetExecutingAssembly().GetName().Version);
                    Printer.PrintSuccess("> " + Members.Menu.DisplayName + " loaded v" +
                                         Assembly.GetExecutingAssembly().GetName().Version);

                    /*Entity.OnParticleEffectAdded += Entity_OnParticleEffectAdded;
                     * Drawing.OnDraw += Drawing_OnDraw;*/
                    DelayAction.Add(100, () =>
                    {
                        try
                        {
                            if (Members.Menu.Item("Dev.CreepsDisabler.enable").GetValue <bool>())
                            {
                                Game.ExecuteCommand("dota_creeps_no_spawning_enable");
                            }
                        }
                        catch (Exception)
                        {
                            Printer.Print("Members.Menu.AddToMainMenu();");
                        }
                    });
                });
            };
            Events.OnClose += (sender, args) =>
            {
                Game.OnUpdate -= Updater.HeroList.Update;
                //Game.OnUpdate += Updater.PlayerList.Update;
                Game.OnUpdate -= Updater.BaseList.Update;
                Game.OnUpdate -= Devolp.ConsoleCommands;
                Game.OnUpdate -= RoshanAction.Roshan;
                Game.OnUpdate -= Game_OnUpdate;
                Entity.OnInt32PropertyChange -= VisionHelper.OnChange;
                Drawing.OnDraw -= DrawHelper.Overlay;
                Drawing.OnDraw -= ItemPanel.Draw;
                Drawing.OnDraw -= ShowMeMore.Draw;
                Entity.OnParticleEffectAdded -= ShowMeMore.Entity_OnParticleEffectAdded;
                Unit.OnModifierAdded         -= ShowMeMore.OnModifierAdded;
                Unit.OnModifierRemoved       -= ShowMeMore.OnModifierRemoved;
                Drawing.OnDraw      -= Runes.Draw;
                Drawing.OnPreReset  -= DrawHelper.Render.Drawing_OnPreReset;
                Drawing.OnPostReset -= DrawHelper.Render.Drawing_OnPostReset;
                Drawing.OnEndScene  -= DrawHelper.Render.Drawing_OnEndScene;
                Game.OnWndProc      -= Game_OnWndProc;
                AppDomain.CurrentDomain.DomainUnload -= DrawHelper.Render.CurrentDomainDomainUnload;
                Game.OnFireEvent -= RoshanAction.Game_OnGameEvent;
                Members.TopPanelPostiion.Clear();
                Members.Heroes.Clear();
                Members.EnemyHeroes.Clear();
                Members.AllyHeroes.Clear();
                Printer.PrintInfo("> " + Members.Menu.DisplayName + " unloaded");
                VisionHelper.Flush();
            };
        }