private PlayerInfo getPlayerInfo(PlayerControls playerControl, Dictionary <String, String> containerMap) { PlayerInfo playerInfo = new PlayerInfo(); playerInfo.name = playerControl.name; playerInfo.p = new PlayerInfo.Position(); Vector3 playerPos = getPlayerPosition(playerControl); playerInfo.p.x = Math.Round(playerPos.x, 2); playerInfo.p.y = Math.Round(playerPos.y, 2); playerInfo.p.z = Math.Round(playerPos.z, 2); playerInfo.p.a = Math.Round(getPlayerAngle(playerControl), 2); playerInfo.isCarry = PlayerUtil.IsCarrying(playerControl); if (playerInfo.isCarry == false) { playerInfo.carry = "None"; } else { String result = ""; GameObject playerCarry = PlayerUtil.GetCarrying(playerControl); //Logger.Log($"player holding: {playerCarry.name}, {playerCarry.GetInstanceID().ToString()}"); bool flag = false; foreach (var dic in containerMap) { if (dic.Key.Equals(playerCarry.GetInstanceID().ToString())) { flag = true; if (dic.Value == "") { result = playerCarry.name + "+" + "None"; } else { result = playerCarry.name + "+" + dic.Value; } break; } } if (flag == false) { result = playerCarry.name; } playerInfo.carry = result; } return(playerInfo); }
private double getPlayerAngle(PlayerControls player) { return(Convert.ToDouble(PlayerUtil.GetChefAngles(player))); }
private Vector3 getPlayerPosition(PlayerControls player) { Vector3 playerPos = PlayerUtil.GetChefPosition(player); return(playerPos); }