示例#1
0
 public InputManager(Game1 game, Player player, Level level, Target target, PlayerManager playerManager, Screen[] screens, MindRead mindRead)
 {
     this.game             = game;
     this.player           = player;
     this.level            = level;
     this.target           = target;
     this.playerManager    = playerManager;
     this.mindRead         = mindRead;
     this.collisionManager = new CollisionManager(player, level);
     this.velocity         = player.getVelocity();
     this.width            = game.getWidth();
     this.height           = game.getHeight() - 40;
     this.font             = game.getDropFont();
     this.gameState        = GameState.Normal;
     this.prevLevel        = level;
 }
示例#2
0
 public InputManager(Game1 game, Player player, Level level, Target target, PlayerManager playerManager, Screen[] screens, MindRead mindRead)
 {
     this.game = game;
     this.player = player;
     this.level = level;
     this.target = target;
     this.playerManager = playerManager;
     this.mindRead = mindRead;
     this.collisionManager = new CollisionManager(player, level);
     this.velocity = player.getVelocity();
     this.width = game.getWidth();
     this.height = game.getHeight() - 40;
     this.font = game.getDropFont();
     this.gameState = GameState.Normal;
     this.prevLevel = level;
 }