示例#1
0
 public WornBlock(Material primary)
 {
     _primary = primary;
     exceptions = new Material[Sizes.VoxelsPerEdge, Sizes.VoxelsPerEdge, Sizes.VoxelsPerEdge];
     opaqUpdated = false;
 }
示例#2
0
        //Indexing starts at 0 in the north, west, bottom corner.
        //X is north-south, Y up-down, Z east-west.

        public SolidBlock(Material _material)
        {
            material = _material;
        }