public static void Run() { int turnIndicator = 0; int consecutiveNumberOfTurnsWithoutValidMoves = 0; int player1NumberOfDiscs = 0; int player2NumberOfDiscs = 0; bool anotherGame = true; UI.Console.PrintIntro(); UI.Console.ClearScreen(); Game_Data.Player[] players = new Game_Data.Player[2]; int boardSize = UI.Console.RecieveInputFromUser(players); UI.Console.ClearScreen(); while (anotherGame == true) { Board board = new Board(boardSize); consecutiveNumberOfTurnsWithoutValidMoves = 0; UI.Console.PrintInputPointFormat(board); UI.Console.PrintBoard(board); while (consecutiveNumberOfTurnsWithoutValidMoves != 2) { TurnManager.OthelloTurnManager(board, players[turnIndicator % 2], ref consecutiveNumberOfTurnsWithoutValidMoves); turnIndicator += 1; } board.CountNumberOfDiscsForBothPlayers(ref player1NumberOfDiscs, ref player2NumberOfDiscs); System.Threading.Thread.Sleep(1500); UI.Console.PrintFinalScore(players[0], players[1], player1NumberOfDiscs, player2NumberOfDiscs); anotherGame = UI.Console.AskIfPlayAgain(); System.Threading.Thread.Sleep(2000); UI.Console.ClearScreen(); } UI.Console.ExitSequence(); }