public MissWindow(MissWindowController controller) { Text = "Miss Analyzer"; Size = new Size(size, size + SystemInformation.CaptionHeight); Area = base.ClientRectangle; gOut = Graphics.FromHwnd(Handle); FormBorderStyle = FormBorderStyle.FixedSingle; Controller = controller; Controller.View = this; Controller.UpdateView(); }
public static void Main(string[] args) { MissAnalyzer missAnalyzer; MissWindowController controller; MissWindow window; Debug.Print("Starting MissAnalyser... "); Directory.SetCurrentDirectory(AppDomain.CurrentDomain.BaseDirectory); string replay = null, beatmap = null; List <string> extras; Dictionary <string, string> optList = new Dictionary <string, string>(); bool help = false; int getMiss = -1; string optionsFile = "options.cfg"; var opts = new OptionSet() { { "o|osudir=", "Set osu! directory", o => optList["osudir"] = o }, { "c|config=", "Set options.cfg", f => optionsFile = f }, { "s|songsdir=", "Set songs directory", s => optList["songsdir"] = s }, { "d|daemon", "Run without dialogs", d => headless = d != null }, { "h|help", "Displays help", h => help = h != null }, { "m|miss=", "Export miss #", (int m) => getMiss = m } }; extras = opts.Parse(args); foreach (var arg in extras) { if (arg.EndsWith(".osu") && File.Exists(arg)) { beatmap = arg; } if (arg.EndsWith(".osr") && File.Exists(arg)) { replay = arg; } } if (!File.Exists(optionsFile)) { File.Create(optionsFile).Close(); Debug.Print("\nCreating options.cfg... "); Debug.Print("- In options.cfg, you can define various settings that impact the program. "); Debug.Print("- To add these to options.cfg, add a new line formatted <Setting Name>=<Value> "); Debug.Print("- Available settings : SongsDir | Value = Specify osu!'s songs dir."); Debug.Print("- APIKey | Value = Your osu! API key (https://osu.ppy.sh/api/"); Debug.Print("- OsuDir | Value = Your osu! directory"); } if (help) { Console.WriteLine("osu! Miss Analyzer"); opts.WriteOptionDescriptions(Console.Out); return; } try { Options options = new Options("options.cfg", optList); UIReplayLoader replayLoader = new UIReplayLoader(options); if (!replayLoader.Load(replay, beatmap)) { return; } if (replayLoader.Replay == null || replayLoader.Beatmap == null) { ShowErrorDialog("Couldn't find " + (replayLoader.Replay == null ? "replay" : "beatmap")); return; } missAnalyzer = new MissAnalyzer(replayLoader); controller = new MissWindowController(missAnalyzer, replayLoader); window = new MissWindow(controller); Application.Run(window); } catch (Exception e) { ShowErrorDialog(e.Message); File.WriteAllText("exception.log", e.ToString()); } }