private void ReverseMovementByX() { MovementVector = new Point2D(-MovementVector.X, MovementVector.Y); }
public static Cell Create(Point2D position, float mass, Point2D movementVector) { return(new NeutralCell(position, mass, movementVector)); }
private void ReverseMovementByY() { MovementVector = new Point2D(MovementVector.X, -MovementVector.Y); }