/// <summary> /// Returns true if the given vertex has the given neighbour. /// </summary> /// <param name="vertex1"></param> /// <param name="vertex2"></param> /// <param name="shape"></param> /// <returns></returns> public override bool GetEdgeShape(uint vertex1, uint vertex2, out ICoordinateCollection shape) { return(_graph.GetEdgeShape(vertex1, vertex2, out shape)); }