public void TestSimpleWebMercatorZoomLevel()
        {
            var mercator = new WebMercator();

            for (int orignalLevel = 0; orignalLevel < 20; orignalLevel++)
            {
                double zoomFactor = mercator.ToZoomFactor(orignalLevel);
                double zoomLevel = mercator.ToZoomLevel(zoomFactor);

                Assert.AreEqual(orignalLevel, zoomLevel, 0.001);
            }
        }
示例#2
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        /// <summary>
        /// Creates the stream processor associated with this command.
        /// </summary>
        /// <returns></returns>
        public override ProcessorBase CreateProcessor()
        {
            // mapCSS stream.
            Stream mapCSSStream = (new FileInfo(this.MapCSS)).OpenRead();
            MapCSSFile mapCSSFile = MapCSSFile.FromStream(mapCSSStream);

            // scene stream.
            Stream sceneStream = (new FileInfo(this.SceneFile)).Open(FileMode.OpenOrCreate);

            // create web mercator.
            IProjection projection = new WebMercator();

            // create scene.
            Scene2D scene = new Scene2D(projection, this.ZoomLevelCutoffs.ToList());

            return new ProcessorCompleteTarget(new StyleOsmStreamSceneStreamTarget(
                new MapCSSInterpreter(mapCSSFile, new MapCSSDictionaryImageSource()),
                scene,
                projection,
                sceneStream));
        }
示例#3
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        public void TestEmptyCSS()
        {
            // create 'test' objects.
            Node node1 = new Node();
            node1.Id = 1;
            node1.Latitude = 1;
            node1.Longitude = 1;

            Node node2 = new Node();
            node2.Id = 2;
            node2.Latitude = 2;
            node2.Longitude = 2;

            Way way = new Way();
            way.Id = 1;
            way.Nodes = new List<long>();
            way.Nodes.Add(1);
            way.Nodes.Add(2);

            // create the datasource.
            MemoryDataSource dataSource = new MemoryDataSource();
            dataSource.AddNode(node1);
            dataSource.AddNode(node2);
            dataSource.AddWay(way);

            // create the projection and scene objects.
            var mercator = new WebMercator();
            Scene2D scene = new Scene2D(new OsmSharp.Math.Geo.Projections.WebMercator(), 16);

            // create the interpreter.
            MapCSSInterpreter interpreter = new MapCSSInterpreter(string.Empty,
                new MapCSSDictionaryImageSource());
            interpreter.Translate(scene, mercator, dataSource, node1);
            interpreter.Translate(scene, mercator, dataSource, node2);
            interpreter.Translate(scene, mercator, dataSource, way);

            // test the scene contents.
            Assert.AreEqual(0, scene.Count);
            Assert.AreEqual(SimpleColor.FromKnownColor(KnownColor.Black).Value, scene.BackColor);
        }
        public void TestSimpleWebMercator()
        {
            // TODO: stabalize the webmercator projection numerically for lower zoom levels (0-9).
            var mercator = new WebMercator();
            for (int zoomLevel = 10; zoomLevel <= 25; zoomLevel++)
            {
                var tile = Tile.CreateAroundLocation(new GeoCoordinate(0, 0), zoomLevel);

                var topleft = mercator.ToPixel(tile.Box.TopLeft);
                var bottomright = mercator.ToPixel(tile.Box.BottomRight);

                var scaleFactor = mercator.ToZoomFactor(zoomLevel);

                Assert.AreEqual(-256, (topleft[0] - bottomright[0]) * scaleFactor, 0.01);
                Assert.AreEqual(-256, (topleft[1] - bottomright[1]) * scaleFactor, 0.01);
            }

            var coordinate = new GeoCoordinate(51.26337, 4.78739);
            var projected = mercator.ToPixel(coordinate);
            var reProjected = mercator.ToGeoCoordinates(projected[0], projected[1]);

            Assert.AreEqual(coordinate.Longitude, reProjected.Longitude, 0.0001);
            Assert.AreEqual(coordinate.Latitude, reProjected.Latitude, 0.0001);
        }
示例#5
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        public void TestMapCSSSimpleEval()
        {
            MemoryDataSource source = new MemoryDataSource(
                Node.Create(1, 0, 0),
                Node.Create(2, 1, 0),
                Node.Create(3, 0, 1),
                Way.Create(1, new TagsCollection(
                Tag.Create("width", "10")), 1, 2, 3, 1));

            // test closed way.
            string css = "way { " +
                "   width:  eval(\"tag('width')\"); " +
                "   color: green; " +
                "} ";

            // create the projection and scene objects.
            var mercator = new WebMercator();
            Scene2D scene = new Scene2D(new OsmSharp.Math.Geo.Projections.WebMercator(), 16);

            // create the projection and scene objects.
            scene = new Scene2D(new OsmSharp.Math.Geo.Projections.WebMercator(), 16);

            // create the interpreter.
            MapCSSInterpreter interpreter = new MapCSSInterpreter(css,
                                                                  new MapCSSDictionaryImageSource());
            interpreter.Translate(scene, mercator, source, source.GetWay(1));

            // test the scene contents.
            Assert.AreEqual(1, scene.Count);
            Primitive2D primitive = scene.Get(0);
            Assert.IsInstanceOf<Line2D>(primitive);
            Line2D line = (primitive as Line2D);
            Assert.AreEqual(10, line.Width);
        }
示例#6
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        public void TestMapCSSArea()
        {
            MemoryDataSource source = new MemoryDataSource(
                Node.Create(1, 0, 0),
                Node.Create(2, 1, 0),
                Node.Create(3, 0, 1),
                Way.Create(1, new TagsCollection(
                        Tag.Create("area", "yes")), 1, 2, 3, 1));

            // test closed way.
            string css = "area { " +
                    "   fill-color: black; " +
                    "} ";

            // create the projection and scene objects.
            var mercator = new WebMercator();
            Scene2D scene = new Scene2D(new OsmSharp.Math.Geo.Projections.WebMercator(), 16);

            // create the projection and scene objects.
            scene = new Scene2D(new OsmSharp.Math.Geo.Projections.WebMercator(), 16);

            // create the interpreter.
            MapCSSInterpreter interpreter = new MapCSSInterpreter(css,
                new MapCSSDictionaryImageSource());
            interpreter.Translate(scene, mercator, source, source.GetWay(1));

            // test the scene contents.
            Assert.AreEqual(1, scene.Count);
            Primitive2D primitive = scene.Get(0);
            Assert.IsInstanceOf<Polygon2D>(primitive);
        }
示例#7
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        public void TestCanvasJOSMSettingsCSS()
        {
            // create CSS.
            string css = "canvas { " +
                "background-color: white; " +
                "default-points: true; " + // adds default points for every node (color: black, size: 2).
                "default-lines: true; " + // adds default lines for every way (color: red, width: 1).
                "} ";

            // create 'test' objects.
            Node node1 = new Node();
            node1.Id = 1;
            node1.Latitude = 1;
            node1.Longitude = 1;

            Node node2 = new Node();
            node2.Id = 2;
            node2.Latitude = 2;
            node2.Longitude = 2;

            Way way = new Way();
            way.Id = 1;
            way.Nodes = new List<long>();
            way.Nodes.Add(1);
            way.Nodes.Add(2);

            // create the datasource.
            MemoryDataSource dataSource = new MemoryDataSource();
            dataSource.AddNode(node1);
            dataSource.AddNode(node2);
            dataSource.AddWay(way);

            // create the projection and scene objects.
            var mercator = new WebMercator();
            Scene2D scene = new Scene2D(new OsmSharp.Math.Geo.Projections.WebMercator(), 16);

            // create the interpreter.
            MapCSSInterpreter interpreter = new MapCSSInterpreter(css,
                new MapCSSDictionaryImageSource());
            interpreter.Translate(scene, mercator, dataSource, node1);
            interpreter.Translate(scene, mercator, dataSource, node2);
            interpreter.Translate(scene, mercator, dataSource, way);

            // test the scene contents.
            Assert.AreEqual(3, scene.Count);
            Assert.AreEqual(SimpleColor.FromKnownColor(KnownColor.White).Value, scene.BackColor);

            // test the scene point 1.
            Primitive2D primitive = scene.Get(0);
            Assert.IsNotNull(primitive);
            Assert.IsInstanceOf<Primitive2D>(primitive);
            Point2D pointObject = primitive as Point2D;
            Assert.AreEqual(2, pointObject.Size);
            Assert.AreEqual(SimpleColor.FromKnownColor(KnownColor.Black).Value, pointObject.Color);
            Assert.AreEqual(mercator.LongitudeToX(1), pointObject.X);
            Assert.AreEqual(mercator.LatitudeToY(1), pointObject.Y);

            // test the scene point 2.
            primitive = scene.Get(1);
            Assert.IsNotNull(primitive);
            Assert.IsInstanceOf<Point2D>(primitive);
            pointObject = primitive as Point2D;
            Assert.AreEqual(2, pointObject.Size);
            Assert.AreEqual(SimpleColor.FromKnownColor(KnownColor.Black).Value, pointObject.Color);
            Assert.AreEqual(mercator.LongitudeToX(2), pointObject.X);
            Assert.AreEqual(mercator.LatitudeToY(2), pointObject.Y);

            // test the scene line 2.
            primitive = scene.Get(2);
            Assert.IsNotNull(primitive);
            Assert.IsInstanceOf<Line2D>(primitive);
            Line2D line = primitive as Line2D;
            Assert.AreEqual(1, line.Width);
            Assert.AreEqual(SimpleColor.FromKnownColor(KnownColor.Red).Value, line.Color);
            Assert.IsNotNull(line.X);
            Assert.IsNotNull(line.Y);
            Assert.AreEqual(2, line.X.Length);
            Assert.AreEqual(2, line.Y.Length);
            Assert.AreEqual(mercator.LongitudeToX(1), line.X[0]);
            Assert.AreEqual(mercator.LatitudeToY(1), line.Y[0]);
            Assert.AreEqual(mercator.LongitudeToX(2), line.X[1]);
            Assert.AreEqual(mercator.LatitudeToY(2), line.Y[1]);
        }
        protected override void OnLoad(EventArgs e)
        {
            base.OnLoad(e);

            this.sampleControl1.Center = new double[] { 534463.21f, 6633094.69f };
            //this.sampleControl1.Center = new float[] { 0f, 0f };
            this.sampleControl1.ZoomFactor = 1;

            // initialize a test-scene.
            var scene2D = new Scene2DSimple();
            scene2D.BackColor = Color.White.ToArgb();
            scene2D.AddPoint(float.MinValue, float.MaxValue, 0, 0, Color.Blue.ToArgb(), 1);

            bool fill = false;
            int color = Color.White.ToArgb();
            int width = 1;

            scene2D.AddPolygon(float.MinValue, float.MaxValue,
                new double[] { 50, -80, 70 }, new double[] { 20, -10, -70 }, color, width, fill);

            // load test osm file.
            Stream stream = Assembly.GetExecutingAssembly().GetManifestResourceStream(
                "OsmSharp.WinForms.UI.Sample.test.osm");
            var xmlDataProcessorSource = new XmlOsmStreamSource(stream);
            ICollection<OsmGeo> osmList = new List<OsmGeo>(xmlDataProcessorSource);

            // build a scene using spherical mercator.
            IProjection sphericalMercator = new WebMercator();
            var nodes = new Dictionary<long, GeoCoordinate>();
            foreach (OsmGeo simpleOsmGeo in osmList)
            {
                if (simpleOsmGeo is Node)
                {
                    var simplenode = (simpleOsmGeo as Node);
                    double[] point = sphericalMercator.ToPixel(
                        simplenode.Latitude.Value, simplenode.Longitude.Value);
                    nodes.Add(simplenode.Id.Value,
                        new GeoCoordinate(simplenode.Latitude.Value, simplenode.Longitude.Value));
                    scene2D.AddPoint(float.MinValue, float.MaxValue, (float)point[0], (float)point[1],
                                     Color.Yellow.ToArgb(),
                                     2);
                }
                else if (simpleOsmGeo is Way)
                {
                    var way = (simpleOsmGeo as Way);
                    var x = new List<double>();
                    var y = new List<double>();
                    if (way.Nodes != null)
                    {
                        for (int idx = 0; idx < way.Nodes.Count; idx++)
                        {
                            GeoCoordinate nodeCoords;
                            if (nodes.TryGetValue(way.Nodes[idx], out nodeCoords))
                            {
                                x.Add((float) sphericalMercator.LongitudeToX(nodeCoords.Longitude));
                                y.Add((float) sphericalMercator.LatitudeToY(nodeCoords.Latitude));
                            }
                        }
                    }

                    if (x.Count > 0)
                    {
                        scene2D.AddLine(float.MinValue, float.MaxValue, x.ToArray(), y.ToArray(),
                            Color.Blue.ToArgb(), 2);
                    }
                }
            }

            this.sampleControl1.Scene = scene2D;

            this.sampleControl1.Invalidate();
        }
        /// <summary>
        /// Tests rendering the given serialized scene.
        /// </summary>
        /// <param name="stream"></param>
        /// <param name="box"></param>
        /// <param name="testCount"></param>
        public static void TestRenderScene(Stream stream, GeoCoordinateBox box, int testCount)
        {
            WebMercator projection = new WebMercator();

            // build a map.
            Map map = new Map();
            IScene2DPrimitivesSource sceneSource = Scene2DLayered.Deserialize(stream, true);
            LayerScene layerScene = map.AddLayerScene(sceneSource);

            // build the target to render to.
            Bitmap imageTarget = new Bitmap(TargetWidth, TargetHeight);
            Graphics target = Graphics.FromImage(imageTarget);
            target.SmoothingMode = SmoothingMode.HighQuality;
            target.PixelOffsetMode = PixelOffsetMode.HighQuality;
            target.CompositingQuality = CompositingQuality.HighQuality;
            target.InterpolationMode = InterpolationMode.HighQualityBicubic;
            MapRenderer<Graphics> mapRenderer = new MapRenderer<Graphics>(
                new GraphicsRenderer2D());

            // render the map.
            PerformanceInfoConsumer performanceInfo = new PerformanceInfoConsumer("Scene2DLayeredRendering");
            performanceInfo.Start();
            performanceInfo.Report("Rendering {0} random images...", testCount);

            while (testCount > 0)
            {
                // randomize view.
                int zoom = OsmSharp.Math.Random.StaticRandomGenerator.Get().Generate(10) + 10;
                GeoCoordinate center = box.GenerateRandomIn();
                View2D view = mapRenderer.Create(TargetWidth, TargetHeight, map,
                    (float)projection.ToZoomFactor(zoom), center, false, true);

                layerScene.ViewChanged(map, (float)projection.ToZoomFactor(zoom), center, view);

                mapRenderer.Render(target, map, view);

                if (WriteResults)
                {
                    imageTarget.Save(Guid.NewGuid().ToString() + ".png", ImageFormat.Png);
                }

                testCount--;
            }

            performanceInfo.Stop();
        }
        /// <summary>
        /// Renders the given data onto a 100x100 image using bounds around null-island (1,1,-1,-1) and the MapCSS definition.
        /// </summary>
        /// <param name="dataSource"></param>
        /// <param name="mapCSS"></param>
        /// <returns></returns>
        private Bitmap Render(IDataSourceReadOnly dataSource, string mapCSS)
        {
            // create projection.
            WebMercator projection = new WebMercator();
            double[] topLeft = projection.ToPixel(new Math.Geo.GeoCoordinate(1, 1));
            double[] bottomRight = projection.ToPixel(new Math.Geo.GeoCoordinate(-1, -1));

            // create view (this comes down to (1,1,-1,-1) for a size of 100x100).
            View2D view = View2D.CreateFromBounds(bottomRight[1], topLeft[0], topLeft[1], bottomRight[0]);
            //View2D view = View2D.CreateFrom(0, 0, 100, 100, 1.0 / 200.0, false, true);

            // create graphics
            Bitmap rendering = new Bitmap(100, 100);
            Graphics renderingGraphics = Graphics.FromImage(rendering);
            renderingGraphics.CompositingQuality = System.Drawing.Drawing2D.CompositingQuality.HighQuality;
            renderingGraphics.InterpolationMode = System.Drawing.Drawing2D.InterpolationMode.HighQualityBicubic;
            renderingGraphics.PixelOffsetMode = System.Drawing.Drawing2D.PixelOffsetMode.HighQuality;
            renderingGraphics.SmoothingMode = System.Drawing.Drawing2D.SmoothingMode.HighQuality;

            // create renderer.
            GraphicsRenderer2D graphicsRenderer = new GraphicsRenderer2D();
            MapRenderer<Graphics> renderer = new MapRenderer<Graphics>(graphicsRenderer);

            // create map.
            OsmSharp.UI.Map.Map map = new OsmSharp.UI.Map.Map();
            map.AddLayer(new LayerOsm(dataSource, new MapCSSInterpreter(mapCSS), projection));

            // notify the map that there was a view change!
            map.ViewChanged((float)view.CalculateZoom(100, 100), new Math.Geo.GeoCoordinate(0, 0), view);

            // ... and finally do the actual rendering.
            renderer.Render(Graphics.FromImage(rendering), map, view);

            //rendering.Save(@"c:\temp\rendering.bmp");

            return rendering;
        }
        public void Scene2DSimpleSerializeDeserializeTest()
        {
            // create the MapCSS image source.
            var imageSource = new MapCSSDictionaryImageSource();

            // load mapcss style interpreter.
            var mapCSSInterpreter = new MapCSSInterpreter(
                Assembly.GetExecutingAssembly().GetManifestResourceStream(
                    "OsmSharp.UI.Test.Unittests.Data.MapCSS.test.mapcss"),
                imageSource);

            // initialize the data source.
            var xmlSource = new XmlOsmStreamSource(
                Assembly.GetExecutingAssembly().GetManifestResourceStream(
                    "OsmSharp.UI.Test.Unittests.Data.test.osm"));
            IEnumerable<OsmGeo> dataSource = xmlSource;
            MemoryDataSource source = MemoryDataSource.CreateFrom(xmlSource);

            // get data.
            var scene = new Scene2D(new OsmSharp.Math.Geo.Projections.WebMercator(), 16);
            var projection = new WebMercator();
            GeoCoordinateBox box = null;
            foreach (var osmGeo in dataSource)
            {
                ICompleteOsmGeo completeOsmGeo = null;
                switch (osmGeo.Type)
                {
                    case OsmGeoType.Node:
                        completeOsmGeo = osmGeo as Node;
                        if(completeOsmGeo.Tags == null)
                        { // make sure every node has a tags collection.
                            completeOsmGeo.Tags = new TagsCollection();
                        }
                        break;
                    case OsmGeoType.Way:
                        completeOsmGeo = CompleteWay.CreateFrom(osmGeo as Way,
                            source);
                        break;
                    case OsmGeoType.Relation:
                        completeOsmGeo = CompleteRelation.CreateFrom(osmGeo as Relation,
                            source);
                        break;
                }

                // update box.
                if (completeOsmGeo != null)
                {
                    if (box == null) { box = completeOsmGeo.BoundingBox; }
                    else if (completeOsmGeo.BoundingBox != null) { box = box + completeOsmGeo.BoundingBox; }
                }

                // translate each object into scene object.
                mapCSSInterpreter.Translate(scene, projection, source, osmGeo as OsmGeo);
            }

            // create the stream.
            TagsCollectionBase metaTags = new TagsCollection();
            metaTags.Add("SomeTestKey", "SomeTestValue");
            var stream = new MemoryStream();
            scene.Serialize(stream, true, metaTags);

            // deserialize the stream.
            metaTags = null;
            stream.Seek(0, SeekOrigin.Begin);
            IPrimitives2DSource sceneSource = Scene2D.Deserialize(stream, true, out metaTags);

            // test meta tags.
            Assert.IsTrue(metaTags.ContainsKeyValue("SomeTestKey", "SomeTestValue"));

            if (box != null)
            {
                // query both and get the same results.
                int counter = 100;
                var rand = new Random();
                while (counter > 0)
                {
                    var queryBox = new GeoCoordinateBox(
                        box.GenerateRandomIn(rand),
                        box.GenerateRandomIn(rand));
                    var zoomFactor = (float)projection.ToZoomFactor(15);
                    View2D testView = View2D.CreateFromBounds(
                        projection.LatitudeToY(queryBox.MaxLat),
                        projection.LongitudeToX(queryBox.MinLon),
                        projection.LatitudeToY(queryBox.MinLat),
                        projection.LongitudeToX(queryBox.MaxLon));
                    var testScene = new Scene2D(new OsmSharp.Math.Geo.Projections.WebMercator(), 16);
                    IEnumerable<Primitive2D> primitives = sceneSource.Get(testView, zoomFactor);

                    //                    var resultIndex = new HashSet<Scene2DPrimitive>(testScene.Get(testView, zoomFactor));
                    //                    var resultReference = new HashSet<Scene2DPrimitive>(scene.Get(testView, zoomFactor));

                    //Assert.AreEqual(resultReference.Count, resultIndex.Count);
                    //foreach (var data in resultIndex)
                    //{
                    //    Assert.IsTrue(resultReference.Contains(data));
                    //}
                    //foreach (var data in resultReference)
                    //{
                    //    Assert.IsTrue(resultIndex.Contains(data));
                    //}
                    counter--;
                }
            }
        }
        public void TestMapCSSClosedWay()
        {
            // tests map css interpretation of a closed way marked as an area.
            MemoryDataSource source = new MemoryDataSource(
                Node.Create(1, 0, 0),
                Node.Create(2, 1, 0),
                Node.Create(3, 0, 1),
                Way.Create(1, new SimpleTagsCollection(
                        Tag.Create("area", "yes")), 1, 2, 3, 1));

            // test closed way.
            string css = "way[area] { " +
                         "   fill-color: black; " +
                         "} ";

            // create the projection and scene objects.
            var mercator = new WebMercator();
            Scene2D scene = new Scene2DSimple();

            // create the interpreter.
            MapCSSInterpreter interpreter = new MapCSSInterpreter(css,
                new MapCSSDictionaryImageSource());
            interpreter.Translate(scene, mercator, source, source.GetWay(1));

            // test the scene contents.
            Assert.AreEqual(1, scene.Count);
            List<IScene2DPrimitive> primitives = scene.Get(0);
            Assert.IsNotNull(primitives);
            Assert.AreEqual(1, primitives.Count);
            IScene2DPrimitive primitive = primitives[0];
            Assert.IsInstanceOf<Polygon2D>(primitive);
        }
        public void TestCanvasSettingsCSS()
        {
            // create CSS.
            string css = "canvas { " +
                "fill-color: green; " +
                "} ";

            // create 'test' objects.
            Node node1 = new Node();
            node1.Id = 1;
            node1.Latitude = 1;
            node1.Longitude = 1;

            Node node2 = new Node();
            node2.Id = 2;
            node2.Latitude = 2;
            node2.Longitude = 2;

            Way way = new Way();
            way.Id = 1;
            way.Nodes = new List<long>();
            way.Nodes.Add(1);
            way.Nodes.Add(2);

            // create the datasource.
            MemoryDataSource dataSource = new MemoryDataSource();
            dataSource.AddNode(node1);
            dataSource.AddNode(node2);
            dataSource.AddWay(way);

            // create the projection and scene objects.
            var mercator = new WebMercator();
            Scene2D scene = new Scene2DSimple();

            // create the interpreter.
            MapCSSInterpreter interpreter = new MapCSSInterpreter(css,
                new MapCSSDictionaryImageSource());
            interpreter.Translate(scene, mercator, dataSource, node1);
            interpreter.Translate(scene, mercator, dataSource, node2);
            interpreter.Translate(scene, mercator, dataSource, way);

            // test the scene contents.
            Assert.AreEqual(0, scene.Count);
            Assert.AreEqual(SimpleColor.FromKnownColor(KnownColor.Green).Value, scene.BackColor);
        }