示例#1
0
        /// <summary>
        /// Processes the provided assembly.
        /// </summary>
        /// <param name="assembly">The assembly to process.</param>
        private static void ProcessAssembly(Assembly assembly)
        {
            string assemblyName = assembly.GetName().Name;

            if (Logger.IsVerbose3)
            {
                Logger.Verbose3("Processing assembly {0}", assemblyName);
            }
            // If the assembly is loaded for reflection only avoid processing it.
            if (assembly.ReflectionOnly)
            {
                return;
            }

            // Don't bother re-processing an assembly we've already scanned
            lock (ProcessedAssemblies)
            {
                if (!ProcessedAssemblies.Add(assembly))
                {
                    return;
                }
            }

            // If the assembly does not reference Orleans, avoid generating code for it.
            if (TypeUtils.IsOrleansOrReferencesOrleans(assembly))
            {
                // Code generation occurs in a self-contained assembly, so invoke it separately.
                CodeGeneratorManager.GenerateAndCacheCodeForAssembly(assembly);
            }

            // Process each type in the assembly.
            var shouldProcessSerialization = SerializationManager.ShouldFindSerializationInfo(assembly);
            var assemblyTypes = TypeUtils.GetDefinedTypes(assembly, Logger).ToArray();

            // Process each type in the assembly.
            List <Type> typesToFind = new List <Type>(assemblyTypes.Length);

            foreach (TypeInfo typeInfo in assemblyTypes)
            {
                try
                {
                    var    type     = typeInfo.AsType();
                    string typeName = typeInfo.FullName;
                    if (Logger.IsVerbose3)
                    {
                        Logger.Verbose3("Processing type {0}", typeName);
                    }
                    if (shouldProcessSerialization)
                    {
                        typesToFind.Add(type);
                    }

                    GrainFactory.FindSupportClasses(type);
                }
                catch (Exception exception)
                {
                    Logger.Error(ErrorCode.SerMgr_TypeRegistrationFailure, "Failed to load type " + typeInfo.FullName + " in assembly " + assembly.FullName + ".", exception);
                }
            }
            SerializationManager.FindSerializationInfo(typesToFind);
        }
示例#2
0
        private async Task OnRefreshClusterMapTimer(object _)
        {
            // Check if we have to refresh
            if (!hasToRefreshClusterGrainInterfaceMap)
            {
                logger.Verbose3("OnRefreshClusterMapTimer: no refresh required");
                return;
            }
            hasToRefreshClusterGrainInterfaceMap = false;

            logger.Info("OnRefreshClusterMapTimer: refresh start");
            var activeSilos = statusOracle.GetApproximateSiloStatuses(onlyActive: true);
            var knownSilosClusterGrainInterfaceMap = grainTypeManager.GrainInterfaceMapsBySilo;

            // Build the new map. Always start by himself
            var newSilosClusterGrainInterfaceMap = new Dictionary <SiloAddress, GrainInterfaceMap>
            {
                { this.Silo, grainTypeManager.GetTypeCodeMap() }
            };
            var getGrainInterfaceMapTasks = new List <Task <KeyValuePair <SiloAddress, GrainInterfaceMap> > >();


            foreach (var siloAddress in activeSilos.Keys)
            {
                if (siloAddress.Equals(this.Silo))
                {
                    continue;
                }

                GrainInterfaceMap value;
                if (knownSilosClusterGrainInterfaceMap.TryGetValue(siloAddress, out value))
                {
                    logger.Verbose3($"OnRefreshClusterMapTimer: value already found locally for {siloAddress}");
                    newSilosClusterGrainInterfaceMap[siloAddress] = value;
                }
                else
                {
                    // Value not found, let's get it
                    logger.Verbose3($"OnRefreshClusterMapTimer: value not found locally for {siloAddress}");
                    getGrainInterfaceMapTasks.Add(GetTargetSiloGrainInterfaceMap(siloAddress));
                }
            }

            if (getGrainInterfaceMapTasks.Any())
            {
                foreach (var keyValuePair in await Task.WhenAll(getGrainInterfaceMapTasks))
                {
                    if (keyValuePair.Value != null)
                    {
                        newSilosClusterGrainInterfaceMap.Add(keyValuePair.Key, keyValuePair.Value);
                    }
                }
            }

            grainTypeManager.SetInterfaceMapsBySilo(newSilosClusterGrainInterfaceMap);

            if (this.versionStore.IsEnabled)
            {
                await this.GetAndSetDefaultCompatibilityStrategy();

                foreach (var kvp in await GetStoredCompatibilityStrategies())
                {
                    this.versionSelectorManager.CompatibilityDirectorManager.SetStrategy(kvp.Key, kvp.Value);
                }
                await this.GetAndSetDefaultSelectorStrategy();

                foreach (var kvp in await GetSelectorStrategies())
                {
                    this.versionSelectorManager.VersionSelectorManager.SetSelector(kvp.Key, kvp.Value);
                }
            }

            versionSelectorManager.ResetCache();
        }
        public bool TryDecodeMessage(out Message msg)
        {
            msg = null;

            // Is there enough read into the buffer to continue (at least read the lengths?)
            if (receiveOffset - decodeOffset < CalculateKnownMessageSize())
            {
                return(false);
            }

            // parse lengths if needed
            if (headerLength == 0 || bodyLength == 0)
            {
                // get length segments
                List <ArraySegment <byte> > lenghts = ByteArrayBuilder.BuildSegmentListWithLengthLimit(readBuffer, decodeOffset, Message.LENGTH_HEADER_SIZE);

                // copy length segment to buffer
                int lengthBufferoffset = 0;
                foreach (ArraySegment <byte> seg in lenghts)
                {
                    Buffer.BlockCopy(seg.Array, seg.Offset, lengthBuffer, lengthBufferoffset, seg.Count);
                    lengthBufferoffset += seg.Count;
                }

                // read lengths
                headerLength = BitConverter.ToInt32(lengthBuffer, 0);
                bodyLength   = BitConverter.ToInt32(lengthBuffer, 4);
            }

            // If message is too big for current buffer size, grow
            while (decodeOffset + CalculateKnownMessageSize() > currentBufferSize)
            {
                GrowBuffer();
            }

            // Is there enough read into the buffer to read full message
            if (receiveOffset - decodeOffset < CalculateKnownMessageSize())
            {
                return(false);
            }

            // decode header
            int headerOffset = decodeOffset + Message.LENGTH_HEADER_SIZE;
            List <ArraySegment <byte> > header = ByteArrayBuilder.BuildSegmentListWithLengthLimit(readBuffer, headerOffset, headerLength);

            // decode body
            int bodyOffset = headerOffset + headerLength;
            List <ArraySegment <byte> > body = ByteArrayBuilder.BuildSegmentListWithLengthLimit(readBuffer, bodyOffset, bodyLength);

            // need to maintain ownership of buffer, so if we are supporting forwarding we need to duplicate the body buffer.
            if (supportForwarding)
            {
                body = DuplicateBuffer(body);
            }

            // build message
            msg = new Message(header, body, !supportForwarding);
            MessagingStatisticsGroup.OnMessageReceive(msg, headerLength, bodyLength);

            if (headerLength + bodyLength > Message.LargeMessageSizeThreshold)
            {
                Log.Info(ErrorCode.Messaging_LargeMsg_Incoming, "Receiving large message Size={0} HeaderLength={1} BodyLength={2}. Msg={3}",
                         headerLength + bodyLength, headerLength, bodyLength, msg.ToString());
                if (Log.IsVerbose3)
                {
                    Log.Verbose3("Received large message {0}", msg.ToLongString());
                }
            }

            // update parse receiveOffset and clear lengths
            decodeOffset = bodyOffset + bodyLength;
            headerLength = 0;
            bodyLength   = 0;

            AdjustBuffer();

            return(true);
        }
        public bool TryDecodeMessage(out Message msg)
        {
            msg = null;

            // Is there enough read into the buffer to continue (at least read the lengths?)
            if (receiveOffset - decodeOffset < CalculateKnownMessageSize())
            {
                return(false);
            }

            // parse lengths if needed
            if (headerLength == 0 || bodyLength == 0)
            {
                // get length segments
                List <ArraySegment <byte> > lenghts = ByteArrayBuilder.BuildSegmentListWithLengthLimit(readBuffer, decodeOffset, Message.LENGTH_HEADER_SIZE);

                // copy length segment to buffer
                int lengthBufferoffset = 0;
                foreach (ArraySegment <byte> seg in lenghts)
                {
                    Buffer.BlockCopy(seg.Array, seg.Offset, lengthBuffer, lengthBufferoffset, seg.Count);
                    lengthBufferoffset += seg.Count;
                }

                // read lengths
                headerLength = BitConverter.ToInt32(lengthBuffer, 0);
                bodyLength   = BitConverter.ToInt32(lengthBuffer, 4);
            }

            // If message is too big for current buffer size, grow
            while (decodeOffset + CalculateKnownMessageSize() > currentBufferSize)
            {
                GrowBuffer();
            }

            // Is there enough read into the buffer to read full message
            if (receiveOffset - decodeOffset < CalculateKnownMessageSize())
            {
                return(false);
            }

            // decode header
            int headerOffset = decodeOffset + Message.LENGTH_HEADER_SIZE;
            List <ArraySegment <byte> > header = ByteArrayBuilder.BuildSegmentListWithLengthLimit(readBuffer, headerOffset, headerLength);

            // decode body
            int bodyOffset = headerOffset + headerLength;
            List <ArraySegment <byte> > body = ByteArrayBuilder.BuildSegmentListWithLengthLimit(readBuffer, bodyOffset, bodyLength);

            // build message

            this.deserializationContext.Reset();
            this.deserializationContext.StreamReader.Reset(header);

            msg = new Message
            {
                Headers = SerializationManager.DeserializeMessageHeaders(this.deserializationContext)
            };
            try
            {
                if (this.supportForwarding)
                {
                    // If forwarding is supported, then deserialization will be deferred until the body value is needed.
                    // Need to maintain ownership of buffer, so we need to duplicate the body buffer.
                    msg.SetBodyBytes(this.DuplicateBuffer(body));
                }
                else
                {
                    // Attempt to deserialize the body immediately.
                    msg.DeserializeBodyObject(this.serializationManager, body);
                }
            }
            finally
            {
                MessagingStatisticsGroup.OnMessageReceive(msg, headerLength, bodyLength);

                if (headerLength + bodyLength > Message.LargeMessageSizeThreshold)
                {
                    Log.Info(
                        ErrorCode.Messaging_LargeMsg_Incoming,
                        "Receiving large message Size={0} HeaderLength={1} BodyLength={2}. Msg={3}",
                        headerLength + bodyLength,
                        headerLength,
                        bodyLength,
                        msg.ToString());
                    if (Log.IsVerbose3)
                    {
                        Log.Verbose3("Received large message {0}", msg.ToLongString());
                    }
                }

                // update parse receiveOffset and clear lengths
                decodeOffset = bodyOffset + bodyLength;
                headerLength = 0;
                bodyLength   = 0;

                AdjustBuffer();
            }

            return(true);
        }