public static void Reset() { ResetThis(); ActorInterface.Reset(); ActorPrototype.Reset(); ActorEndpointFactory.Reset(); StreamProvider.Reset(); Ref.Reset(); }
static void Register(Type actor) { var type = RegisterThis(actor); ActorInterface.Register(type); ActorPrototype.Register(type); ActorEndpointFactory.Register(type); StreamProvider.Register(type); Ref.Register(type); }
public static void Reset() { ResetThis(); ActorInterface.Reset(); ActorPrototype.Reset(); ActorEndpointFactory.Reset(); Ref.Reset(); StreamSubscriptionMatcher.Reset(); }
static void Register(Type actor) { var type = RegisterThis(actor); ActorInterface.Register(type); ActorPrototype.Register(type); ActorEndpointFactory.Register(type); Ref.Register(type); StreamSubscriptionMatcher.Register(type); }
internal static IActorEndpoint Proxy(ActorPath path) { return(ActorEndpointFactory.Proxy(path)); }
internal static ActorEndpointInvoker Invoker(ActorPath path) { return(ActorEndpointFactory.Invoker(path.RuntimeType())); }