/// <summary> /// Sends a success message. /// </summary> /// <param name="sender">The sender.</param> /// <param name="message">The message.</param> public static void SendSuccessMessage(this PlayerCommandSender sender, string message) => sender.SendMessage(message, new Color3(0, 255, 0));
/// <summary> /// Sends an error message. /// </summary> /// <param name="sender">The sender.</param> /// <param name="message">The message.</param> public static void SendErrorMessage(this PlayerCommandSender sender, string message) => sender.SendMessage(message, new Color3(255, 0, 0));