public void Status_Set_Get()
        {
            var packet = new PlayerStealth();

            packet.Status = 1.0f;

            Assert.Equal(1.0f, packet.Status);
        }
        public void PlayerIndex_Set_Get()
        {
            var packet = new PlayerStealth();

            packet.PlayerIndex = 5;

            Assert.Equal(5, packet.PlayerIndex);
        }