示例#1
0
 public override void OnInspectorGUI()
 {
     DrawDefaultInspector();
     if (GUILayout.Button("Select Image"))
     {
         SpritePackSpriteSelector.Show(_image.SpritePack, OnSelectSprite, true, _image.SpriteName);
     }
 }
示例#2
0
        public override void OnInspectorGUI()
        {
            DrawDefaultInspector();

            if (!_sprAtlasPack.IsResourcesEqual(_sourceDest))
            {
                UpdateSprites();
            }

            if (GUILayout.Button("View Images"))
            {
                SpritePackSpriteSelector.Show(_sprAtlasPack, OnSelectSprite, false, string.Empty);
            }

            if (GUILayout.Button("Force Update Images"))
            {
                UpdateSprites();
            }
        }