/// <summary>
 /// Writes the given object instance to a binary file.
 /// <para>Object type (and all child types) must be decorated with the [Serializable] attribute.</para>
 /// <para>To prevent a variable from being serialized, decorate it with the [NonSerialized] attribute; cannot be applied to properties.</para>
 /// </summary>
 /// <typeparam name="T">The type of object being written to the binary file.</typeparam>
 /// <param name="filePath">The file path to write the object instance to.</param>
 /// <param name="objectToWrite">The object instance to write to the binary file.</param>
 /// <param name="append">If false the file will be overwritten if it already exists. If true the contents will be appended to the file.</param>
 public static void WriteToBinaryFile(string filePath, BulkFile bulkFile, bool append = false)
 {
     using (Stream stream = File.Open(filePath, append ? FileMode.Append : FileMode.Create))
     {
         var binaryFormatter = new BinaryFormatter();
         binaryFormatter.Serialize(stream, bulkFile);
     }
 }
示例#2
0
        public NewRecordSimulation(BulkFile bulkFile, Person newPerson)
        {
            BulkFile  = bulkFile;
            NewPerson = newPerson;

            KeyTransformation = -1;
            OverrunZone       = false;
            Column            = -1;
        }
        public DeleteRecordSimulation(BulkFile bulkFile, int id, bool logical)
        {
            BulkFile          = bulkFile;
            Id                = id;
            Logical           = logical;
            KeyTransformation = -1;

            OverrunZone       = false;
            KeyTransformation = -1;
            Column            = -1;
        }
        public EditRecordSimulation(BulkFile bulkFile, int id, string newFullName, string newAddress, int?newAge)
        {
            BulkFile = bulkFile;

            Id          = id;
            NewFullName = newFullName;
            NewAddress  = newAddress;
            NewAge      = newAge;

            OverrunZone = false;
            Row         = -1;
            Column      = -1;
        }