public SocketController(SecureSocket parent, Socket socket, SecurityOptions options) { m_Parent = parent; m_Socket = socket; m_IsDisposed = false; m_ActiveSend = null; m_ActiveReceive = null; m_DecryptedBuffer = new XBuffer(); m_ToSendList = new ArrayList(2); m_SentList = new ArrayList(2); m_ReceiveBuffer = new byte[m_ReceiveBufferLength]; m_Compatibility = new CompatibilityLayer(this, options); // m_RecordLayer = new RecordLayer(this, options); try { m_Socket.BeginReceive(m_ReceiveBuffer, 0, m_ReceiveBufferLength, SocketFlags.None, new AsyncCallback(this.OnReceive), null); } catch (Exception e) { CloseConnection(e); } if (options.Entity == ConnectionEnd.Client) { // byte[] hello = m_RecordLayer.GetControlBytes(ControlType.ClientHello); byte[] hello = m_Compatibility.GetClientHello(); BeginSend(hello, 0, hello.Length, null, DataType.ProtocolData); } }
public SocketController(SecureSocket parent, Socket socket, SecurityOptions options) { m_Parent = parent; m_Socket = socket; m_IsDisposed = false; m_ActiveSend = null; m_ActiveReceive = null; m_DecryptedBuffer = new XBuffer(); m_ToSendList = new ArrayList(2); m_SentList = new ArrayList(2); m_ReceiveBuffer = new byte[m_ReceiveBufferLength]; m_Compatibility = new CompatibilityLayer(this, options); // m_RecordLayer = new RecordLayer(this, options); try { m_Socket.BeginReceive(m_ReceiveBuffer, 0, m_ReceiveBufferLength, SocketFlags.None, new AsyncCallback(this.OnReceive), null); } catch (Exception e) { CloseConnection(e); } if (options.Entity == ConnectionEnd.Client) { // byte[] hello = m_RecordLayer.GetControlBytes(ControlType.ClientHello); byte[] hello = m_Compatibility.GetClientHello(); BeginSend(hello, 0, hello.Length, null, DataType.ProtocolData); } }
public SocketController(SecureSocket parent, Socket socket, SecurityOptions options) { this.m_Parent = parent; this.m_Socket = socket; this.m_IsDisposed = false; this.m_ActiveSend = null; this.m_ActiveReceive = null; this.m_DecryptedBuffer = new XBuffer(); this.m_ToSendList = new ArrayList(2); this.m_SentList = new ArrayList(2); this.m_ReceiveBuffer = new byte[m_ReceiveBufferLength]; this.m_End = options.Entity; this.OnConnectionClose += parent.ConnectionCloseHandler; this.m_Compatibility = new CompatibilityLayer(this, options); }