示例#1
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 public CompatibilityLayer(SocketController controller, SecurityOptions options)
 {
     m_Buffer     = new byte[0];
     m_MinVersion = GetMinProtocol(options.Protocol);
     m_MaxVersion = GetMaxProtocol(options.Protocol);
     if (m_MinVersion.GetVersionInt() == 30)               // SSL 3.0
     {
         if (options.Entity == ConnectionEnd.Client)
         {
             m_MinLayer = new RecordLayer(controller, new Ssl3ClientHandshakeLayer(null, options));
         }
         else
         {
             m_MinLayer = new RecordLayer(controller, new Ssl3ServerHandshakeLayer(null, options));
         }
     }
     else                 // TLS 1.0
     {
         if (options.Entity == ConnectionEnd.Client)
         {
             m_MinLayer = new RecordLayer(controller, new Tls1ClientHandshakeLayer(null, options));
         }
         else
         {
             m_MinLayer = new RecordLayer(controller, new Tls1ServerHandshakeLayer(null, options));
         }
     }
     m_MinLayer.HandshakeLayer.RecordLayer = m_MinLayer;
     m_Options = options;
 }
示例#2
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 public HandshakeLayer(RecordLayer recordLayer, SecurityOptions options)
 {
     connectionEnd           = options.Entity;
     m_Disposed              = false;
     m_Options               = options;
     m_IsNegotiating         = true;
     m_RNG                   = new RNGCryptoServiceProvider();
     m_RecordLayer           = recordLayer;
     m_State                 = HandshakeType.Nothing;
     m_IncompleteMessage     = new byte[0];
     m_LocalMD5Hash          = new MD5CryptoServiceProvider();
     m_LocalSHA1Hash         = new SHA1CryptoServiceProvider();
     m_RemoteMD5Hash         = new MD5CryptoServiceProvider();
     m_RemoteSHA1Hash        = new SHA1CryptoServiceProvider();
     m_CertSignHash          = new MD5SHA1CryptoServiceProvider();
     m_CertSignHash.Protocol = this.GetProtocol();
     if (options.Entity == ConnectionEnd.Server && ((int)options.Flags & (int)SecurityFlags.MutualAuthentication) != 0)
     {
         m_MutualAuthentication = true;
     }
     else
     {
         m_MutualAuthentication = false;
     }
 }
示例#3
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        public CompatibilityLayer(SocketController controller, SecurityOptions options)
        {
            m_Buffer     = new byte[0];
            m_MinVersion = GetMinProtocol(options.Protocol);
            m_MaxVersion = GetMaxProtocol(options.Protocol);

            this.handshakeMonitor = new SslTlsHandshakeMonitor();

            HandshakeLayer layer = null;

            if (m_MinVersion.GetVersionInt() == 30)
            { // SSL 3.0
                if (options.Entity == ConnectionEnd.Client)
                {
                    layer      = new Ssl3ClientHandshakeLayer(null, options);
                    m_MinLayer = new RecordLayer(controller, layer as ClientHandshakeLayer);

                    this.handshakeMonitor.Attach(controller.Parent, layer as ClientHandshakeLayer);
                }
                else
                {
                    layer      = new Ssl3ServerHandshakeLayer(null, options);
                    m_MinLayer = new RecordLayer(controller, layer as ServerHandshakeLayer);

                    this.handshakeMonitor.Attach(controller.Parent, layer as ServerHandshakeLayer);
                }
            }
            else
            { // TLS 1.0
                if (options.Entity == ConnectionEnd.Client)
                {
                    layer      = new Tls1ClientHandshakeLayer(null, options);
                    m_MinLayer = new RecordLayer(controller, layer as ClientHandshakeLayer);

                    this.handshakeMonitor.Attach(controller.Parent, layer as ClientHandshakeLayer);
                }
                else
                {
                    layer      = new Tls1ServerHandshakeLayer(null, options);
                    m_MinLayer = new RecordLayer(controller, layer as ServerHandshakeLayer);

                    this.handshakeMonitor.Attach(controller.Parent, layer as ServerHandshakeLayer);
                }
            }

            m_MinLayer.HandshakeLayer.RecordLayer = m_MinLayer;
            m_Options = options;
        }
示例#4
0
		public CompatibilityLayer(SocketController controller, SecurityOptions options) {
			m_Buffer = new byte[0];
			m_MinVersion = GetMinProtocol(options.Protocol);
			m_MaxVersion = GetMaxProtocol(options.Protocol);
			if (m_MinVersion.GetVersionInt() == 30) { // SSL 3.0
				if (options.Entity == ConnectionEnd.Client)
					m_MinLayer = new RecordLayer(controller, new Ssl3ClientHandshakeLayer(null, options));
				else
					m_MinLayer = new RecordLayer(controller, new Ssl3ServerHandshakeLayer(null, options));
			} else { // TLS 1.0
				if (options.Entity == ConnectionEnd.Client)
					m_MinLayer = new RecordLayer(controller, new Tls1ClientHandshakeLayer(null, options));
				else
					m_MinLayer = new RecordLayer(controller, new Tls1ServerHandshakeLayer(null, options));
			}
			m_MinLayer.HandshakeLayer.RecordLayer = m_MinLayer;
			m_Options = options;
		}
		public HandshakeLayer(RecordLayer recordLayer, SecurityOptions options) {
			m_Disposed = false;
			m_Options = options;
			m_IsNegotiating = true;
			m_RNG = new RNGCryptoServiceProvider();
			m_RecordLayer = recordLayer;
			m_State = HandshakeType.Nothing;
			m_IncompleteMessage = new byte[0];
			m_LocalMD5Hash = new MD5CryptoServiceProvider();
			m_LocalSHA1Hash = new SHA1CryptoServiceProvider();
			m_RemoteMD5Hash = new MD5CryptoServiceProvider();
			m_RemoteSHA1Hash = new SHA1CryptoServiceProvider();
			m_CertSignHash = new MD5SHA1CryptoServiceProvider();
			m_CertSignHash.Protocol = this.GetProtocol();
			if (options.Entity == ConnectionEnd.Server && ((int)options.Flags & (int)SecurityFlags.MutualAuthentication) != 0)
				m_MutualAuthentication = true;
			else
				m_MutualAuthentication = false;
		}
示例#6
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        public CompatibilityLayer(SocketController controller, SecurityOptions options)
        {
            m_Buffer = new byte[0];
            m_MinVersion = GetMinProtocol(options.Protocol);
            m_MaxVersion = GetMaxProtocol(options.Protocol);

            this.handshakeMonitor = new SslTlsHandshakeMonitor();

            HandshakeLayer layer = null;
            if (m_MinVersion.GetVersionInt() == 30)
            { // SSL 3.0
                if (options.Entity == ConnectionEnd.Client)
                {
                    layer = new Ssl3ClientHandshakeLayer(null, options);
                    m_MinLayer = new RecordLayer(controller, layer as ClientHandshakeLayer);

                    this.handshakeMonitor.Attach(controller.Parent, layer as ClientHandshakeLayer);
                }
                else
                {
                    layer = new Ssl3ServerHandshakeLayer(null, options);
                    m_MinLayer = new RecordLayer(controller, layer as ServerHandshakeLayer);

                    this.handshakeMonitor.Attach(controller.Parent, layer as ServerHandshakeLayer);
                }
            }
            else
            { // TLS 1.0
                if (options.Entity == ConnectionEnd.Client)
                {
                    layer = new Tls1ClientHandshakeLayer(null, options);
                    m_MinLayer = new RecordLayer(controller, layer as ClientHandshakeLayer);

                    this.handshakeMonitor.Attach(controller.Parent, layer as ClientHandshakeLayer);
                }
                else
                {
                    layer = new Tls1ServerHandshakeLayer(null, options);
                    m_MinLayer = new RecordLayer(controller, layer as ServerHandshakeLayer);

                    this.handshakeMonitor.Attach(controller.Parent, layer as ServerHandshakeLayer);
                }
               }

            m_MinLayer.HandshakeLayer.RecordLayer = m_MinLayer;
            m_Options = options;
        }
 public Ssl3ServerHandshakeLayer(RecordLayer recordLayer, SecurityOptions options)
     : base(recordLayer, options)
 {
 }
 public ClientHandshakeLayer(RecordLayer recordLayer, SecurityOptions options)
     : base(recordLayer, options)
 {
     this.clientHelloExts = options.ExtensionList;
 }
 public Tls1ClientHandshakeLayer(RecordLayer recordLayer, SecurityOptions options)
     : base(recordLayer, options)
 {
 }
 public HandshakeLayer(HandshakeLayer handshakeLayer)
 {
     m_Disposed = false;
     m_RecordLayer = handshakeLayer.m_RecordLayer;
     m_Options = handshakeLayer.m_Options;
     m_IsNegotiating = handshakeLayer.m_IsNegotiating;
     m_RNG = handshakeLayer.m_RNG;
     m_State = handshakeLayer.m_State;
     m_IncompleteMessage = handshakeLayer.m_IncompleteMessage;
     m_LocalMD5Hash = handshakeLayer.m_LocalMD5Hash;
     m_LocalSHA1Hash = handshakeLayer.m_LocalSHA1Hash;
     m_RemoteMD5Hash = handshakeLayer.m_RemoteMD5Hash;
     m_RemoteSHA1Hash = handshakeLayer.m_RemoteSHA1Hash;
     m_CertSignHash = handshakeLayer.m_CertSignHash;
     m_CertSignHash.Protocol = this.GetProtocol();
     m_MutualAuthentication = handshakeLayer.m_MutualAuthentication;
     m_ClientTime = handshakeLayer.m_ClientTime;
     m_ClientRandom = handshakeLayer.m_ClientRandom;
     handshakeLayer.Dispose(false);
 }
示例#11
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 public CompatibilityResult(RecordLayer rl, SslRecordStatus status)
 {
     this.RecordLayer = rl;
     this.Status      = status;
 }
示例#12
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 public ClientHandshakeLayer(RecordLayer recordLayer, SecurityOptions options)
     : base(recordLayer, options)
 {
     this.clientHelloExts = options.ExtensionList;
 }
示例#13
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 public ServerHandshakeLayer(RecordLayer recordLayer, SecurityOptions options)
     : base(recordLayer, options)
 {
     this.serverHelloExts = options.ExtensionList;
 }
示例#14
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 protected void OnReceive(IAsyncResult ar)
 {
     lock (this) {	// synchronize
         try {
             int size = m_Socket.EndReceive(ar);
             if (size == 0) {
                 CloseConnection(null); // connection has been shut down
             } else {
                 SslRecordStatus status;
                 if (m_RecordLayer == null) {
                     CompatibilityResult ret = m_Compatibility.ProcessHello(m_ReceiveBuffer, 0, size);
                     m_RecordLayer = ret.RecordLayer;
                     status = ret.Status;
                     if (m_RecordLayer != null)
                         m_Compatibility = null;
                 } else {
                     status = m_RecordLayer.ProcessBytes(m_ReceiveBuffer, 0, size);
                 }
                 if (status.Buffer != null) {
                     if (status.Status == SslStatus.Close) { // shut down the connection after the send
                         m_IsShuttingDown = true;
                     }
                     BeginSend(status.Buffer, 0, status.Buffer.Length, null, DataType.ProtocolData);
                 } else if (status.Status == SslStatus.Close) { // Record Layer instructs us to shut down
                     m_Socket.Shutdown(SocketShutdown.Both);
                     CloseConnection(null);
                 } else if (status.Status == SslStatus.OK) {
                     ResumeSending();
                 }
                 if (status.Decrypted != null)
                     ProcessDecryptedBytes(status.Decrypted);
                 if (!m_IsDisposed && !m_IsShuttingDown)
                     m_Socket.BeginReceive(m_ReceiveBuffer, 0, m_ReceiveBufferLength, SocketFlags.None, new AsyncCallback(this.OnReceive), null);
             }
         } catch (Exception e) {
             CloseConnection(e);
         }
     }
 }
 public ServerHandshakeLayer(RecordLayer recordLayer, SecurityOptions options) : base(recordLayer, options)
 {
 }
 public ClientHandshakeLayer(RecordLayer recordLayer, SecurityOptions options) : base(recordLayer, options)
 {
 }
示例#17
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 public CompatibilityResult(RecordLayer rl, SslRecordStatus status)
 {
     this.RecordLayer = rl;
     this.Status = status;
 }
示例#18
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 public ServerHandshakeLayer(RecordLayer recordLayer, SecurityOptions options)
     : base(recordLayer, options)
 {
     this.serverHelloExts = options.ExtensionList;
 }