internal int proc(ZStream z, int r) { int t; // temporary storage int b; // bit buffer int k; // bits in bit buffer int p; // input data pointer int n; // bytes available there int q; // output window write pointer int m; { // bytes to end of window or read pointer // copy input/output information to locals (UPDATE macro restores) p = z.next_in_index; n = z.avail_in; b = bitb; k = bitk; } { q = write; m = (int)(q < read?read - q - 1:end - q); } // process input based on current state while (true) { switch (mode) { case TYPE: while (k < (3)) { if (n != 0) { r = Z_OK; } else { bitb = b; bitk = k; z.avail_in = n; z.total_in += p - z.next_in_index; z.next_in_index = p; write = q; return(inflate_flush(z, r)); }; n--; b |= (z.next_in[p++] & 0xff) << k; k += 8; } t = (int)(b & 7); last = t & 1; switch (t >> 1) { case 0: { // stored b >>= (3); k -= (3); } t = k & 7; { // go to byte boundary b >>= (t); k -= (t); } mode = LENS; // get length of stored block break; case 1: { // fixed int[] bl = new int[1]; int[] bd = new int[1]; int[][] tl = new int[1][]; int[][] td = new int[1][]; InfTree.inflate_trees_fixed(bl, bd, tl, td, z); codes.init(bl[0], bd[0], tl[0], 0, td[0], 0, z); } { b >>= (3); k -= (3); } mode = CODES; break; case 2: { // dynamic b >>= (3); k -= (3); } mode = TABLE; break; case 3: { // illegal b >>= (3); k -= (3); } mode = BAD; z.msg = "invalid block type"; r = Z_DATA_ERROR; bitb = b; bitk = k; z.avail_in = n; z.total_in += p - z.next_in_index; z.next_in_index = p; write = q; return(inflate_flush(z, r)); } break; case LENS: while (k < (32)) { if (n != 0) { r = Z_OK; } else { bitb = b; bitk = k; z.avail_in = n; z.total_in += p - z.next_in_index; z.next_in_index = p; write = q; return(inflate_flush(z, r)); }; n--; b |= (z.next_in[p++] & 0xff) << k; k += 8; } if ((((~b) >> 16) & 0xffff) != (b & 0xffff)) { mode = BAD; z.msg = "invalid stored block lengths"; r = Z_DATA_ERROR; bitb = b; bitk = k; z.avail_in = n; z.total_in += p - z.next_in_index; z.next_in_index = p; write = q; return(inflate_flush(z, r)); } left = (b & 0xffff); b = k = 0; // dump bits mode = left != 0 ? STORED : (last != 0 ? DRY : TYPE); break; case STORED: if (n == 0) { bitb = b; bitk = k; z.avail_in = n; z.total_in += p - z.next_in_index; z.next_in_index = p; write = q; return(inflate_flush(z, r)); } if (m == 0) { if (q == end && read != 0) { q = 0; m = (int)(q < read?read - q - 1:end - q); } if (m == 0) { write = q; r = inflate_flush(z, r); q = write; m = (int)(q < read?read - q - 1:end - q); if (q == end && read != 0) { q = 0; m = (int)(q < read?read - q - 1:end - q); } if (m == 0) { bitb = b; bitk = k; z.avail_in = n; z.total_in += p - z.next_in_index; z.next_in_index = p; write = q; return(inflate_flush(z, r)); } } } r = Z_OK; t = left; if (t > n) { t = n; } if (t > m) { t = m; } System.Array.Copy(z.next_in, p, window, q, t); p += t; n -= t; q += t; m -= t; if ((left -= t) != 0) { break; } mode = last != 0 ? DRY : TYPE; break; case TABLE: while (k < (14)) { if (n != 0) { r = Z_OK; } else { bitb = b; bitk = k; z.avail_in = n; z.total_in += p - z.next_in_index; z.next_in_index = p; write = q; return(inflate_flush(z, r)); }; n--; b |= (z.next_in[p++] & 0xff) << k; k += 8; } table = t = (b & 0x3fff); if ((t & 0x1f) > 29 || ((t >> 5) & 0x1f) > 29) { mode = BAD; z.msg = "too many length or distance symbols"; r = Z_DATA_ERROR; bitb = b; bitk = k; z.avail_in = n; z.total_in += p - z.next_in_index; z.next_in_index = p; write = q; return(inflate_flush(z, r)); } t = 258 + (t & 0x1f) + ((t >> 5) & 0x1f); if (blens == null || blens.Length < t) { blens = new int[t]; } else { for (int i = 0; i < t; i++) { blens[i] = 0; } } { b >>= (14); k -= (14); } index = 0; mode = BTREE; goto case BTREE; case BTREE: while (index < 4 + (table >> 10)) { while (k < (3)) { if (n != 0) { r = Z_OK; } else { bitb = b; bitk = k; z.avail_in = n; z.total_in += p - z.next_in_index; z.next_in_index = p; write = q; return(inflate_flush(z, r)); }; n--; b |= (z.next_in[p++] & 0xff) << k; k += 8; } blens[border[index++]] = b & 7; { b >>= (3); k -= (3); } } while (index < 19) { blens[border[index++]] = 0; } bb[0] = 7; t = inftree.inflate_trees_bits(blens, bb, tb, hufts, z); if (t != Z_OK) { r = t; if (r == Z_DATA_ERROR) { blens = null; mode = BAD; } bitb = b; bitk = k; z.avail_in = n; z.total_in += p - z.next_in_index; z.next_in_index = p; write = q; return(inflate_flush(z, r)); } index = 0; mode = DTREE; goto case DTREE; case DTREE: while (true) { t = table; if (!(index < 258 + (t & 0x1f) + ((t >> 5) & 0x1f))) { break; } int i, j, c; t = bb[0]; while (k < (t)) { if (n != 0) { r = Z_OK; } else { bitb = b; bitk = k; z.avail_in = n; z.total_in += p - z.next_in_index; z.next_in_index = p; write = q; return(inflate_flush(z, r)); }; n--; b |= (z.next_in[p++] & 0xff) << k; k += 8; } if (tb[0] == -1) { //System.err.println("null..."); } t = hufts[(tb[0] + (b & inflate_mask[t])) * 3 + 1]; c = hufts[(tb[0] + (b & inflate_mask[t])) * 3 + 2]; if (c < 16) { b >>= (t); k -= (t); blens[index++] = c; } else // c == 16..18 { i = c == 18 ? 7 : c - 14; j = c == 18 ? 11 : 3; while (k < (t + i)) { if (n != 0) { r = Z_OK; } else { bitb = b; bitk = k; z.avail_in = n; z.total_in += p - z.next_in_index; z.next_in_index = p; write = q; return(inflate_flush(z, r)); }; n--; b |= (z.next_in[p++] & 0xff) << k; k += 8; } b >>= (t); k -= (t); j += (b & inflate_mask[i]); b >>= (i); k -= (i); i = index; t = table; if (i + j > 258 + (t & 0x1f) + ((t >> 5) & 0x1f) || (c == 16 && i < 1)) { blens = null; mode = BAD; z.msg = "invalid bit length repeat"; r = Z_DATA_ERROR; bitb = b; bitk = k; z.avail_in = n; z.total_in += p - z.next_in_index; z.next_in_index = p; write = q; return(inflate_flush(z, r)); } c = c == 16 ? blens[i - 1] : 0; do { blens[i++] = c; }while (--j != 0); index = i; } } tb[0] = -1; { int[] bl = new int[1]; int[] bd = new int[1]; int[] tl = new int[1]; int[] td = new int[1]; bl[0] = 9; // must be <= 9 for lookahead assumptions bd[0] = 6; // must be <= 9 for lookahead assumptions t = table; t = inftree.inflate_trees_dynamic(257 + (t & 0x1f), 1 + ((t >> 5) & 0x1f), blens, bl, bd, tl, td, hufts, z); if (t != Z_OK) { if (t == Z_DATA_ERROR) { blens = null; mode = BAD; } r = t; bitb = b; bitk = k; z.avail_in = n; z.total_in += p - z.next_in_index; z.next_in_index = p; write = q; return(inflate_flush(z, r)); } codes.init(bl[0], bd[0], hufts, tl[0], hufts, td[0], z); } mode = CODES; goto case CODES; case CODES: bitb = b; bitk = k; z.avail_in = n; z.total_in += p - z.next_in_index; z.next_in_index = p; write = q; if ((r = codes.proc(this, z, r)) != Z_STREAM_END) { return(inflate_flush(z, r)); } r = Z_OK; codes.free(z); p = z.next_in_index; n = z.avail_in; b = bitb; k = bitk; q = write; m = (int)(q < read?read - q - 1:end - q); if (last == 0) { mode = TYPE; break; } mode = DRY; goto case DRY; case DRY: write = q; r = inflate_flush(z, r); q = write; m = (int)(q < read?read - q - 1:end - q); if (read != write) { bitb = b; bitk = k; z.avail_in = n; z.total_in += p - z.next_in_index; z.next_in_index = p; write = q; return(inflate_flush(z, r)); } mode = DONE; goto case DONE; case DONE: r = Z_STREAM_END; bitb = b; bitk = k; z.avail_in = n; z.total_in += p - z.next_in_index; z.next_in_index = p; write = q; return(inflate_flush(z, r)); case BAD: r = Z_DATA_ERROR; bitb = b; bitk = k; z.avail_in = n; z.total_in += p - z.next_in_index; z.next_in_index = p; write = q; return(inflate_flush(z, r)); default: r = Z_STREAM_ERROR; bitb = b; bitk = k; z.avail_in = n; z.total_in += p - z.next_in_index; z.next_in_index = p; write = q; return(inflate_flush(z, r)); } } }
internal int proc(ZStream z, int r) { int num = z.next_in_index; int num2 = z.avail_in; int num3 = this.bitb; int i = this.bitk; int num4 = this.write; int num5 = (num4 < this.read) ? (this.read - num4 - 1) : (this.end - num4); int num6; while (true) { switch (this.mode) { case 0: while (i < 3) { if (num2 == 0) { goto IL_8C; } r = 0; num2--; num3 |= (int)(z.next_in[num++] & 255) << i; i += 8; } num6 = (num3 & 7); this.last = (num6 & 1); switch (num6 >> 1) { case 0: num3 >>= 3; i -= 3; num6 = (i & 7); num3 >>= num6; i -= num6; this.mode = 1; continue; case 1: { int[] array = new int[1]; int[] array2 = new int[1]; int[][] array3 = new int[1][]; int[][] array4 = new int[1][]; InfTree.inflate_trees_fixed(array, array2, array3, array4, z); this.codes.init(array[0], array2[0], array3[0], 0, array4[0], 0, z); num3 >>= 3; i -= 3; this.mode = 6; continue; } case 2: num3 >>= 3; i -= 3; this.mode = 3; continue; case 3: goto IL_1BE; default: continue; } break; case 1: while (i < 32) { if (num2 == 0) { goto IL_22A; } r = 0; num2--; num3 |= (int)(z.next_in[num++] & 255) << i; i += 8; } if ((~num3 >> 16 & 65535) != (num3 & 65535)) { goto Block_8; } this.left = (num3 & 65535); i = (num3 = 0); this.mode = ((this.left != 0) ? 2 : ((this.last != 0) ? 7 : 0)); continue; case 2: if (num2 == 0) { goto Block_11; } if (num5 == 0) { if (num4 == this.end && this.read != 0) { num4 = 0; num5 = ((num4 < this.read) ? (this.read - num4 - 1) : (this.end - num4)); } if (num5 == 0) { this.write = num4; r = this.inflate_flush(z, r); num4 = this.write; num5 = ((num4 < this.read) ? (this.read - num4 - 1) : (this.end - num4)); if (num4 == this.end && this.read != 0) { num4 = 0; num5 = ((num4 < this.read) ? (this.read - num4 - 1) : (this.end - num4)); } if (num5 == 0) { goto Block_21; } } } r = 0; num6 = this.left; if (num6 > num2) { num6 = num2; } if (num6 > num5) { num6 = num5; } Array.Copy(z.next_in, num, this.window, num4, num6); num += num6; num2 -= num6; num4 += num6; num5 -= num6; if ((this.left -= num6) == 0) { this.mode = ((this.last != 0) ? 7 : 0); continue; } continue; case 3: while (i < 14) { if (num2 == 0) { goto IL_4FE; } r = 0; num2--; num3 |= (int)(z.next_in[num++] & 255) << i; i += 8; } num6 = (this.table = (num3 & 16383)); if ((num6 & 31) > 29 || (num6 >> 5 & 31) > 29) { goto IL_58C; } num6 = 258 + (num6 & 31) + (num6 >> 5 & 31); if (this.blens == null || this.blens.Length < num6) { this.blens = new int[num6]; } else { for (int j = 0; j < num6; j++) { this.blens[j] = 0; } } num3 >>= 14; i -= 14; this.index = 0; this.mode = 4; goto IL_6F1; case 4: goto IL_6F1; case 5: goto IL_7CB; case 6: goto IL_B71; case 7: goto IL_C3A; case 8: goto IL_CCF; case 9: goto IL_D16; } break; IL_6F1: while (this.index < 4 + (this.table >> 10)) { while (i < 3) { if (num2 == 0) { goto IL_65A; } r = 0; num2--; num3 |= (int)(z.next_in[num++] & 255) << i; i += 8; } this.blens[InfBlocks.border[this.index++]] = (num3 & 7); num3 >>= 3; i -= 3; } while (this.index < 19) { this.blens[InfBlocks.border[this.index++]] = 0; } this.bb[0] = 7; num6 = this.inftree.inflate_trees_bits(this.blens, this.bb, this.tb, this.hufts, z); if (num6 != 0) { goto Block_34; } this.index = 0; this.mode = 5; while (true) { IL_7CB: num6 = this.table; if (this.index >= 258 + (num6 & 31) + (num6 >> 5 & 31)) { break; } num6 = this.bb[0]; while (i < num6) { if (num2 == 0) { goto IL_802; } r = 0; num2--; num3 |= (int)(z.next_in[num++] & 255) << i; i += 8; } int arg_878_0 = this.tb[0]; num6 = this.hufts[(this.tb[0] + (num3 & InfBlocks.inflate_mask[num6])) * 3 + 1]; int num7 = this.hufts[(this.tb[0] + (num3 & InfBlocks.inflate_mask[num6])) * 3 + 2]; if (num7 < 16) { num3 >>= num6; i -= num6; this.blens[this.index++] = num7; } else { int num8 = (num7 == 18) ? 7 : (num7 - 14); int num9 = (num7 == 18) ? 11 : 3; while (i < num6 + num8) { if (num2 == 0) { goto IL_910; } r = 0; num2--; num3 |= (int)(z.next_in[num++] & 255) << i; i += 8; } num3 >>= num6; i -= num6; num9 += (num3 & InfBlocks.inflate_mask[num8]); num3 >>= num8; i -= num8; num8 = this.index; num6 = this.table; if (num8 + num9 > 258 + (num6 & 31) + (num6 >> 5 & 31) || (num7 == 16 && num8 < 1)) { goto IL_9D8; } num7 = ((num7 == 16) ? this.blens[num8 - 1] : 0); do { this.blens[num8++] = num7; }while (--num9 != 0); this.index = num8; } } this.tb[0] = -1; int[] array5 = new int[1]; int[] array6 = new int[1]; int[] array7 = new int[1]; int[] array8 = new int[1]; array5[0] = 9; array6[0] = 6; num6 = this.table; num6 = this.inftree.inflate_trees_dynamic(257 + (num6 & 31), 1 + (num6 >> 5 & 31), this.blens, array5, array6, array7, array8, this.hufts, z); if (num6 != 0) { goto Block_48; } this.codes.init(array5[0], array6[0], this.hufts, array7[0], this.hufts, array8[0], z); this.mode = 6; IL_B71: this.bitb = num3; this.bitk = i; z.avail_in = num2; z.total_in += (long)(num - z.next_in_index); z.next_in_index = num; this.write = num4; if ((r = this.codes.proc(this, z, r)) != 1) { goto Block_50; } r = 0; this.codes.free(z); num = z.next_in_index; num2 = z.avail_in; num3 = this.bitb; i = this.bitk; num4 = this.write; num5 = ((num4 < this.read) ? (this.read - num4 - 1) : (this.end - num4)); if (this.last != 0) { goto IL_C33; } this.mode = 0; } r = -2; this.bitb = num3; this.bitk = i; z.avail_in = num2; z.total_in += (long)(num - z.next_in_index); z.next_in_index = num; this.write = num4; return(this.inflate_flush(z, r)); IL_8C: this.bitb = num3; this.bitk = i; z.avail_in = num2; z.total_in += (long)(num - z.next_in_index); z.next_in_index = num; this.write = num4; return(this.inflate_flush(z, r)); IL_1BE: num3 >>= 3; i -= 3; this.mode = 9; z.msg = "invalid block type"; r = -3; this.bitb = num3; this.bitk = i; z.avail_in = num2; z.total_in += (long)(num - z.next_in_index); z.next_in_index = num; this.write = num4; return(this.inflate_flush(z, r)); IL_22A: this.bitb = num3; this.bitk = i; z.avail_in = num2; z.total_in += (long)(num - z.next_in_index); z.next_in_index = num; this.write = num4; return(this.inflate_flush(z, r)); Block_8: this.mode = 9; z.msg = "invalid stored block lengths"; r = -3; this.bitb = num3; this.bitk = i; z.avail_in = num2; z.total_in += (long)(num - z.next_in_index); z.next_in_index = num; this.write = num4; return(this.inflate_flush(z, r)); Block_11: this.bitb = num3; this.bitk = i; z.avail_in = num2; z.total_in += (long)(num - z.next_in_index); z.next_in_index = num; this.write = num4; return(this.inflate_flush(z, r)); Block_21: this.bitb = num3; this.bitk = i; z.avail_in = num2; z.total_in += (long)(num - z.next_in_index); z.next_in_index = num; this.write = num4; return(this.inflate_flush(z, r)); IL_4FE: this.bitb = num3; this.bitk = i; z.avail_in = num2; z.total_in += (long)(num - z.next_in_index); z.next_in_index = num; this.write = num4; return(this.inflate_flush(z, r)); IL_58C: this.mode = 9; z.msg = "too many length or distance symbols"; r = -3; this.bitb = num3; this.bitk = i; z.avail_in = num2; z.total_in += (long)(num - z.next_in_index); z.next_in_index = num; this.write = num4; return(this.inflate_flush(z, r)); IL_65A: this.bitb = num3; this.bitk = i; z.avail_in = num2; z.total_in += (long)(num - z.next_in_index); z.next_in_index = num; this.write = num4; return(this.inflate_flush(z, r)); Block_34: r = num6; if (r == -3) { this.blens = null; this.mode = 9; } this.bitb = num3; this.bitk = i; z.avail_in = num2; z.total_in += (long)(num - z.next_in_index); z.next_in_index = num; this.write = num4; return(this.inflate_flush(z, r)); IL_802: this.bitb = num3; this.bitk = i; z.avail_in = num2; z.total_in += (long)(num - z.next_in_index); z.next_in_index = num; this.write = num4; return(this.inflate_flush(z, r)); IL_910: this.bitb = num3; this.bitk = i; z.avail_in = num2; z.total_in += (long)(num - z.next_in_index); z.next_in_index = num; this.write = num4; return(this.inflate_flush(z, r)); IL_9D8: this.blens = null; this.mode = 9; z.msg = "invalid bit length repeat"; r = -3; this.bitb = num3; this.bitk = i; z.avail_in = num2; z.total_in += (long)(num - z.next_in_index); z.next_in_index = num; this.write = num4; return(this.inflate_flush(z, r)); Block_48: if (num6 == -3) { this.blens = null; this.mode = 9; } r = num6; this.bitb = num3; this.bitk = i; z.avail_in = num2; z.total_in += (long)(num - z.next_in_index); z.next_in_index = num; this.write = num4; return(this.inflate_flush(z, r)); Block_50: return(this.inflate_flush(z, r)); IL_C33: this.mode = 7; IL_C3A: this.write = num4; r = this.inflate_flush(z, r); num4 = this.write; int arg_C74_0 = (num4 < this.read) ? (this.read - num4 - 1) : (this.end - num4); if (this.read != this.write) { this.bitb = num3; this.bitk = i; z.avail_in = num2; z.total_in += (long)(num - z.next_in_index); z.next_in_index = num; this.write = num4; return(this.inflate_flush(z, r)); } this.mode = 8; IL_CCF: r = 1; this.bitb = num3; this.bitk = i; z.avail_in = num2; z.total_in += (long)(num - z.next_in_index); z.next_in_index = num; this.write = num4; return(this.inflate_flush(z, r)); IL_D16: r = -3; this.bitb = num3; this.bitk = i; z.avail_in = num2; z.total_in += (long)(num - z.next_in_index); z.next_in_index = num; this.write = num4; return(this.inflate_flush(z, r)); }
internal int proc(ZStream z, int r) { int num = z.next_in_index; int num2 = z.avail_in; int num3 = bitb; int i = bitk; int num4 = write; int num5 = (num4 >= read) ? (end - num4) : (read - num4 - 1); while (true) { switch (mode) { case 0: { for (; i < 3; i += 8) { if (num2 == 0) { bitb = num3; bitk = i; z.avail_in = num2; z.total_in += num - z.next_in_index; z.next_in_index = num; write = num4; return(inflate_flush(z, r)); } r = 0; num2--; num3 |= (z.next_in[num++] & 0xFF) << i; } int num7 = num3 & 7; last = (num7 & 1); switch (num7 >> 1) { case 0: num3 >>= 3; i -= 3; num7 = (i & 7); num3 >>= num7; i -= num7; mode = 1; break; case 1: { int[] array5 = new int[1]; int[] array6 = new int[1]; int[][] array7 = new int[1][]; int[][] array8 = new int[1][]; InfTree.inflate_trees_fixed(array5, array6, array7, array8, z); codes.init(array5[0], array6[0], array7[0], 0, array8[0], 0, z); num3 >>= 3; i -= 3; mode = 6; break; } case 2: num3 >>= 3; i -= 3; mode = 3; break; case 3: num3 >>= 3; i -= 3; mode = 9; z.msg = "invalid block type"; r = -3; bitb = num3; bitk = i; z.avail_in = num2; z.total_in += num - z.next_in_index; z.next_in_index = num; write = num4; return(inflate_flush(z, r)); } break; } case 1: for (; i < 32; i += 8) { if (num2 == 0) { bitb = num3; bitk = i; z.avail_in = num2; z.total_in += num - z.next_in_index; z.next_in_index = num; write = num4; return(inflate_flush(z, r)); } r = 0; num2--; num3 |= (z.next_in[num++] & 0xFF) << i; } if (((~num3 >> 16) & 0xFFFF) != (num3 & 0xFFFF)) { mode = 9; z.msg = "invalid stored block lengths"; r = -3; bitb = num3; bitk = i; z.avail_in = num2; z.total_in += num - z.next_in_index; z.next_in_index = num; write = num4; return(inflate_flush(z, r)); } left = (num3 & 0xFFFF); num3 = (i = 0); mode = ((left != 0) ? 2 : ((last != 0) ? 7 : 0)); break; case 2: { if (num2 == 0) { bitb = num3; bitk = i; z.avail_in = num2; z.total_in += num - z.next_in_index; z.next_in_index = num; write = num4; return(inflate_flush(z, r)); } if (num5 == 0) { if (num4 == end && read != 0) { num4 = 0; num5 = ((num4 >= read) ? (end - num4) : (read - num4 - 1)); } if (num5 == 0) { write = num4; r = inflate_flush(z, r); num4 = write; num5 = ((num4 >= read) ? (end - num4) : (read - num4 - 1)); if (num4 == end && read != 0) { num4 = 0; num5 = ((num4 >= read) ? (end - num4) : (read - num4 - 1)); } if (num5 == 0) { bitb = num3; bitk = i; z.avail_in = num2; z.total_in += num - z.next_in_index; z.next_in_index = num; write = num4; return(inflate_flush(z, r)); } } } r = 0; int num7 = left; if (num7 > num2) { num7 = num2; } if (num7 > num5) { num7 = num5; } Array.Copy(z.next_in, num, window, num4, num7); num += num7; num2 -= num7; num4 += num7; num5 -= num7; if ((left -= num7) == 0) { mode = ((last != 0) ? 7 : 0); } break; } case 3: { for (; i < 14; i += 8) { if (num2 == 0) { bitb = num3; bitk = i; z.avail_in = num2; z.total_in += num - z.next_in_index; z.next_in_index = num; write = num4; return(inflate_flush(z, r)); } r = 0; num2--; num3 |= (z.next_in[num++] & 0xFF) << i; } int num7 = table = (num3 & 0x3FFF); if ((num7 & 0x1F) > 29 || ((num7 >> 5) & 0x1F) > 29) { mode = 9; z.msg = "too many length or distance symbols"; r = -3; bitb = num3; bitk = i; z.avail_in = num2; z.total_in += num - z.next_in_index; z.next_in_index = num; write = num4; return(inflate_flush(z, r)); } num7 = 258 + (num7 & 0x1F) + ((num7 >> 5) & 0x1F); if (blens == null || blens.Length < num7) { blens = new int[num7]; } else { for (int j = 0; j < num7; j++) { blens[j] = 0; } } num3 >>= 14; i -= 14; index = 0; mode = 4; goto case 4; } case 4: { while (index < 4 + (table >> 10)) { for (; i < 3; i += 8) { if (num2 == 0) { bitb = num3; bitk = i; z.avail_in = num2; z.total_in += num - z.next_in_index; z.next_in_index = num; write = num4; return(inflate_flush(z, r)); } r = 0; num2--; num3 |= (z.next_in[num++] & 0xFF) << i; } blens[border[index++]] = (num3 & 7); num3 >>= 3; i -= 3; } while (index < 19) { blens[border[index++]] = 0; } bb[0] = 7; int num7 = inftree.inflate_trees_bits(blens, bb, tb, hufts, z); if (num7 != 0) { r = num7; if (r == -3) { blens = null; mode = 9; } bitb = num3; bitk = i; z.avail_in = num2; z.total_in += num - z.next_in_index; z.next_in_index = num; write = num4; return(inflate_flush(z, r)); } index = 0; mode = 5; goto case 5; } case 5: { int num7; while (true) { num7 = table; if (index >= 258 + (num7 & 0x1F) + ((num7 >> 5) & 0x1F)) { break; } for (num7 = bb[0]; i < num7; i += 8) { if (num2 == 0) { bitb = num3; bitk = i; z.avail_in = num2; z.total_in += num - z.next_in_index; z.next_in_index = num; write = num4; return(inflate_flush(z, r)); } r = 0; num2--; num3 |= (z.next_in[num++] & 0xFF) << i; } if (tb[0] == -1) { } num7 = hufts[(tb[0] + (num3 & inflate_mask[num7])) * 3 + 1]; int num11 = hufts[(tb[0] + (num3 & inflate_mask[num7])) * 3 + 2]; if (num11 < 16) { num3 >>= num7; i -= num7; blens[index++] = num11; } else { int num12 = (num11 != 18) ? (num11 - 14) : 7; int num13 = (num11 != 18) ? 3 : 11; for (; i < num7 + num12; i += 8) { if (num2 == 0) { bitb = num3; bitk = i; z.avail_in = num2; z.total_in += num - z.next_in_index; z.next_in_index = num; write = num4; return(inflate_flush(z, r)); } r = 0; num2--; num3 |= (z.next_in[num++] & 0xFF) << i; } num3 >>= num7; i -= num7; num13 += (num3 & inflate_mask[num12]); num3 >>= num12; i -= num12; num12 = index; num7 = table; if (num12 + num13 > 258 + (num7 & 0x1F) + ((num7 >> 5) & 0x1F) || (num11 == 16 && num12 < 1)) { blens = null; mode = 9; z.msg = "invalid bit length repeat"; r = -3; bitb = num3; bitk = i; z.avail_in = num2; z.total_in += num - z.next_in_index; z.next_in_index = num; write = num4; return(inflate_flush(z, r)); } num11 = ((num11 == 16) ? blens[num12 - 1] : 0); do { blens[num12++] = num11; }while (--num13 != 0); index = num12; } } tb[0] = -1; int[] array = new int[1]; int[] array2 = new int[1]; int[] array3 = new int[1]; int[] array4 = new int[1]; array[0] = 9; array2[0] = 6; num7 = table; num7 = inftree.inflate_trees_dynamic(257 + (num7 & 0x1F), 1 + ((num7 >> 5) & 0x1F), blens, array, array2, array3, array4, hufts, z); switch (num7) { case -3: blens = null; mode = 9; goto default; default: r = num7; bitb = num3; bitk = i; z.avail_in = num2; z.total_in += num - z.next_in_index; z.next_in_index = num; write = num4; return(inflate_flush(z, r)); case 0: break; } codes.init(array[0], array2[0], hufts, array3[0], hufts, array4[0], z); mode = 6; goto case 6; } case 6: bitb = num3; bitk = i; z.avail_in = num2; z.total_in += num - z.next_in_index; z.next_in_index = num; write = num4; if ((r = codes.proc(this, z, r)) != 1) { return(inflate_flush(z, r)); } r = 0; codes.free(z); num = z.next_in_index; num2 = z.avail_in; num3 = bitb; i = bitk; num4 = write; num5 = ((num4 >= read) ? (end - num4) : (read - num4 - 1)); if (last == 0) { mode = 0; break; } mode = 7; goto case 7; case 7: write = num4; r = inflate_flush(z, r); num4 = write; num5 = ((num4 >= read) ? (end - num4) : (read - num4 - 1)); if (read != write) { bitb = num3; bitk = i; z.avail_in = num2; z.total_in += num - z.next_in_index; z.next_in_index = num; write = num4; return(inflate_flush(z, r)); } mode = 8; goto case 8; case 8: r = 1; bitb = num3; bitk = i; z.avail_in = num2; z.total_in += num - z.next_in_index; z.next_in_index = num; write = num4; return(inflate_flush(z, r)); case 9: r = -3; bitb = num3; bitk = i; z.avail_in = num2; z.total_in += num - z.next_in_index; z.next_in_index = num; write = num4; return(inflate_flush(z, r)); default: r = -2; bitb = num3; bitk = i; z.avail_in = num2; z.total_in += num - z.next_in_index; z.next_in_index = num; write = num4; return(inflate_flush(z, r)); } } }
internal int proc(ZStream z, int r) { int table; int sourceIndex = z.next_in_index; int num5 = z.avail_in; int bitb = this.bitb; int bitk = this.bitk; int write = this.write; int num7 = (write >= this.read) ? (this.end - write) : ((this.read - write) - 1); Label_004D: switch (this.mode) { case 0: while (bitk < 3) { if (num5 != 0) { r = 0; } else { this.bitb = bitb; this.bitk = bitk; z.avail_in = num5; z.total_in += sourceIndex - z.next_in_index; z.next_in_index = sourceIndex; this.write = write; return(this.inflate_flush(z, r)); } num5--; bitb |= (z.next_in[sourceIndex++] & 0xff) << bitk; bitk += 8; } table = bitb & 7; this.last = table & 1; switch ((table >> 1)) { case 0: bitb = bitb >> 3; bitk -= 3; table = bitk & 7; bitb = bitb >> table; bitk -= table; this.mode = 1; break; case 1: { int[] numArray = new int[1]; int[] numArray2 = new int[1]; int[][] numArray3 = new int[1][]; int[][] numArray4 = new int[1][]; InfTree.inflate_trees_fixed(numArray, numArray2, numArray3, numArray4, z); this.codes.init(numArray[0], numArray2[0], numArray3[0], 0, numArray4[0], 0, z); bitb = bitb >> 3; bitk -= 3; this.mode = 6; break; } case 2: bitb = bitb >> 3; bitk -= 3; this.mode = 3; break; case 3: bitb = bitb >> 3; bitk -= 3; this.mode = 9; z.msg = "invalid block type"; r = -3; this.bitb = bitb; this.bitk = bitk; z.avail_in = num5; z.total_in += sourceIndex - z.next_in_index; z.next_in_index = sourceIndex; this.write = write; return(this.inflate_flush(z, r)); } goto Label_004D; case 1: while (bitk < 0x20) { if (num5 != 0) { r = 0; } else { this.bitb = bitb; this.bitk = bitk; z.avail_in = num5; z.total_in += sourceIndex - z.next_in_index; z.next_in_index = sourceIndex; this.write = write; return(this.inflate_flush(z, r)); } num5--; bitb |= (z.next_in[sourceIndex++] & 0xff) << bitk; bitk += 8; } if (((~bitb >> 0x10) & 0xffff) != (bitb & 0xffff)) { this.mode = 9; z.msg = "invalid stored block lengths"; r = -3; this.bitb = bitb; this.bitk = bitk; z.avail_in = num5; z.total_in += sourceIndex - z.next_in_index; z.next_in_index = sourceIndex; this.write = write; return(this.inflate_flush(z, r)); } this.left = bitb & 0xffff; bitb = bitk = 0; this.mode = (this.left == 0) ? ((this.last == 0) ? 0 : 7) : 2; goto Label_004D; case 2: if (num5 != 0) { if (num7 == 0) { if ((write == this.end) && (this.read != 0)) { write = 0; num7 = (write >= this.read) ? (this.end - write) : ((this.read - write) - 1); } if (num7 == 0) { this.write = write; r = this.inflate_flush(z, r); write = this.write; num7 = (write >= this.read) ? (this.end - write) : ((this.read - write) - 1); if ((write == this.end) && (this.read != 0)) { write = 0; num7 = (write >= this.read) ? (this.end - write) : ((this.read - write) - 1); } if (num7 == 0) { this.bitb = bitb; this.bitk = bitk; z.avail_in = num5; z.total_in += sourceIndex - z.next_in_index; z.next_in_index = sourceIndex; this.write = write; return(this.inflate_flush(z, r)); } } } r = 0; table = this.left; if (table > num5) { table = num5; } if (table > num7) { table = num7; } Array.Copy(z.next_in, sourceIndex, this.window, write, table); sourceIndex += table; num5 -= table; write += table; num7 -= table; this.left -= table; if (this.left == 0) { this.mode = (this.last == 0) ? 0 : 7; } goto Label_004D; } this.bitb = bitb; this.bitk = bitk; z.avail_in = num5; z.total_in += sourceIndex - z.next_in_index; z.next_in_index = sourceIndex; this.write = write; return(this.inflate_flush(z, r)); case 3: while (bitk < 14) { if (num5 != 0) { r = 0; } else { this.bitb = bitb; this.bitk = bitk; z.avail_in = num5; z.total_in += sourceIndex - z.next_in_index; z.next_in_index = sourceIndex; this.write = write; return(this.inflate_flush(z, r)); } num5--; bitb |= (z.next_in[sourceIndex++] & 0xff) << bitk; bitk += 8; } this.table = table = bitb & 0x3fff; if (((table & 0x1f) > 0x1d) || (((table >> 5) & 0x1f) > 0x1d)) { this.mode = 9; z.msg = "too many length or distance symbols"; r = -3; this.bitb = bitb; this.bitk = bitk; z.avail_in = num5; z.total_in += sourceIndex - z.next_in_index; z.next_in_index = sourceIndex; this.write = write; return(this.inflate_flush(z, r)); } table = (0x102 + (table & 0x1f)) + ((table >> 5) & 0x1f); if ((this.blens == null) || (this.blens.Length < table)) { this.blens = new int[table]; } else { for (int i = 0; i < table; i++) { this.blens[i] = 0; } } bitb = bitb >> 14; bitk -= 14; this.index = 0; this.mode = 4; break; case 4: break; case 5: goto Label_0880; case 6: goto Label_0C72; case 7: goto Label_0D4C; case 8: goto Label_0DEF; case 9: r = -3; this.bitb = bitb; this.bitk = bitk; z.avail_in = num5; z.total_in += sourceIndex - z.next_in_index; z.next_in_index = sourceIndex; this.write = write; return(this.inflate_flush(z, r)); default: r = -2; this.bitb = bitb; this.bitk = bitk; z.avail_in = num5; z.total_in += sourceIndex - z.next_in_index; z.next_in_index = sourceIndex; this.write = write; return(this.inflate_flush(z, r)); } while (this.index < (4 + (this.table >> 10))) { while (bitk < 3) { if (num5 != 0) { r = 0; } else { this.bitb = bitb; this.bitk = bitk; z.avail_in = num5; z.total_in += sourceIndex - z.next_in_index; z.next_in_index = sourceIndex; this.write = write; return(this.inflate_flush(z, r)); } num5--; bitb |= (z.next_in[sourceIndex++] & 0xff) << bitk; bitk += 8; } this.blens[border[this.index++]] = bitb & 7; bitb = bitb >> 3; bitk -= 3; } while (this.index < 0x13) { this.blens[border[this.index++]] = 0; } this.bb[0] = 7; table = this.inftree.inflate_trees_bits(this.blens, this.bb, this.tb, this.hufts, z); if (table != 0) { r = table; if (r == -3) { this.blens = null; this.mode = 9; } this.bitb = bitb; this.bitk = bitk; z.avail_in = num5; z.total_in += sourceIndex - z.next_in_index; z.next_in_index = sourceIndex; this.write = write; return(this.inflate_flush(z, r)); } this.index = 0; this.mode = 5; Label_0880: table = this.table; if (this.index < ((0x102 + (table & 0x1f)) + ((table >> 5) & 0x1f))) { table = this.bb[0]; while (bitk < table) { if (num5 != 0) { r = 0; } else { this.bitb = bitb; this.bitk = bitk; z.avail_in = num5; z.total_in += sourceIndex - z.next_in_index; z.next_in_index = sourceIndex; this.write = write; return(this.inflate_flush(z, r)); } num5--; bitb |= (z.next_in[sourceIndex++] & 0xff) << bitk; bitk += 8; } if (this.tb[0] == -1) { } table = this.hufts[((this.tb[0] + (bitb & inflate_mask[table])) * 3) + 1]; int num14 = this.hufts[((this.tb[0] + (bitb & inflate_mask[table])) * 3) + 2]; if (num14 < 0x10) { bitb = bitb >> table; bitk -= table; this.blens[this.index++] = num14; } else { int index = (num14 != 0x12) ? (num14 - 14) : 7; int num13 = (num14 != 0x12) ? 3 : 11; while (bitk < (table + index)) { if (num5 != 0) { r = 0; } else { this.bitb = bitb; this.bitk = bitk; z.avail_in = num5; z.total_in += sourceIndex - z.next_in_index; z.next_in_index = sourceIndex; this.write = write; return(this.inflate_flush(z, r)); } num5--; bitb |= (z.next_in[sourceIndex++] & 0xff) << bitk; bitk += 8; } bitb = bitb >> table; bitk -= table; num13 += bitb & inflate_mask[index]; bitb = bitb >> index; bitk -= index; index = this.index; table = this.table; if (((index + num13) > ((0x102 + (table & 0x1f)) + ((table >> 5) & 0x1f))) || ((num14 == 0x10) && (index < 1))) { this.blens = null; this.mode = 9; z.msg = "invalid bit length repeat"; r = -3; this.bitb = bitb; this.bitk = bitk; z.avail_in = num5; z.total_in += sourceIndex - z.next_in_index; z.next_in_index = sourceIndex; this.write = write; return(this.inflate_flush(z, r)); } num14 = (num14 != 0x10) ? 0 : this.blens[index - 1]; do { this.blens[index++] = num14; }while (--num13 != 0); this.index = index; } goto Label_0880; } this.tb[0] = -1; int[] bl = new int[1]; int[] bd = new int[1]; int[] tl = new int[1]; int[] td = new int[1]; bl[0] = 9; bd[0] = 6; table = this.table; table = this.inftree.inflate_trees_dynamic(0x101 + (table & 0x1f), 1 + ((table >> 5) & 0x1f), this.blens, bl, bd, tl, td, this.hufts, z); switch (table) { case 0: this.codes.init(bl[0], bd[0], this.hufts, tl[0], this.hufts, td[0], z); this.mode = 6; goto Label_0C72; case -3: this.blens = null; this.mode = 9; break; } r = table; this.bitb = bitb; this.bitk = bitk; z.avail_in = num5; z.total_in += sourceIndex - z.next_in_index; z.next_in_index = sourceIndex; this.write = write; return(this.inflate_flush(z, r)); Label_0C72: this.bitb = bitb; this.bitk = bitk; z.avail_in = num5; z.total_in += sourceIndex - z.next_in_index; z.next_in_index = sourceIndex; this.write = write; if ((r = this.codes.proc(this, z, r)) != 1) { return(this.inflate_flush(z, r)); } r = 0; this.codes.free(z); sourceIndex = z.next_in_index; num5 = z.avail_in; bitb = this.bitb; bitk = this.bitk; write = this.write; num7 = (write >= this.read) ? (this.end - write) : ((this.read - write) - 1); if (this.last == 0) { this.mode = 0; goto Label_004D; } this.mode = 7; Label_0D4C: this.write = write; r = this.inflate_flush(z, r); write = this.write; num7 = (write >= this.read) ? (this.end - write) : ((this.read - write) - 1); if (this.read != this.write) { this.bitb = bitb; this.bitk = bitk; z.avail_in = num5; z.total_in += sourceIndex - z.next_in_index; z.next_in_index = sourceIndex; this.write = write; return(this.inflate_flush(z, r)); } this.mode = 8; Label_0DEF: r = 1; this.bitb = bitb; this.bitk = bitk; z.avail_in = num5; z.total_in += sourceIndex - z.next_in_index; z.next_in_index = sourceIndex; this.write = write; return(this.inflate_flush(z, r)); }