public override void HoldItem(Player player) { OrchidModPlayer modPlayer = player.GetModPlayer <OrchidModPlayer>(); modPlayer.GamblerDeckInHand = true; if (Main.mouseLeft) { OrchidModGamblerHelper.ShootBonusProjectiles(player, player.Center, true); } }
public override void HoldItem(Player player) { OrchidModPlayer modPlayer = player.GetModPlayer <OrchidModPlayer>(); modPlayer.GamblerDeckInHand = true; modPlayer.gamblerUIFightDisplay = true; if (Main.mouseLeft) { this.checkStats(modPlayer.gamblerCardCurrent, player, modPlayer); OrchidModGamblerHelper.ShootBonusProjectiles(player, player.Center, false); } }