public void InitializeGroupsPage() { tbcMain.Visible = false; tbcViews = new TabControl(manager); tbcViews.Init(); master.Add(tbcViews); tbcViews.Left = 0; tbcViews.Top = 0; tbcViews.Width = master.Width - 5; tbcViews.Height = master.Height - 60; tbcViews.Anchor = Anchors.All; tbcViews.Color = UserInterface.TomLight; tbcViews.AddPage(); TabPage groupsTab = tbcViews.TabPages[0]; //tbcViews.Color = Color.Transparent; groupsTab.Text = "Groups"; tbcViews.SelectedIndex = 0; activeTabControl = tbcViews; TitlePanel titlePanelGroups = new TitlePanel(this, groupsTab, "Groups", false); tbcGroups = new TabControl(manager); tbcGroups.Init(); tbcGroups.Parent = groupsTab; tbcGroups.Top = titlePanelGroups.Height * 2; tbcGroups.Height = 460; tbcGroups.Width = groupsTab.Width; tbcGroups.AddPage("Custom"); TabPage customPage = tbcGroups.TabPages[0]; groupsView = new GroupsView(this, customPage, 0, -20, room.groups.general); groupsView.btnCreateGroup.Text = " Create \nCustom Group"; groupsView.lblGroupLabel.Text = "Custom Groups"; groupsView.UpdateGroups(); tbcGroups.AddPage("Presets"); tbcGroups.SelectedIndex = 1; TabPage presetsPage = tbcGroups.TabPages[1]; presetsView = new GroupsView(this, presetsPage, 0, -20, room.groups.preset); presetsView.btnCreateGroup.Text = " Create \nPreset Group"; presetsView.lblGroupLabel.Text = "Preset Groups"; presetsView.UpdateGroups(); tbcGroups.SelectedIndex = 0; tbcViews.SelectedIndex = 0; toolWindow = new ToolWindow(this); gamemodeWindow = new GamemodeWindow(this); gamemodeWindow.window.Visible = false; Button btnGameMode = new Button(manager); btnGameMode.Init(); btnGameMode.Top = tbcViews.Top + tbcViews.Height; btnGameMode.Left = 15; btnGameMode.Text = "Mode"; btnGameMode.Width = (int)manager.Skin.Fonts[0].Resource.MeasureString(btnGameMode.Text).X+10; btnGameMode.ClientMargins = new Margins(0, btnGameMode.ClientMargins.Top, 0, btnGameMode.ClientMargins.Bottom); btnGameMode.Anchor = Anchors.Bottom; master.Add(btnGameMode); btnGameMode.Click += (s, e) => { gamemodeWindow.window.Visible = !gamemodeWindow.window.Visible; }; btnOptions = new Button(manager); btnOptions.Init(); master.Add(btnOptions); btnOptions.Left = btnGameMode.Left+btnGameMode.Width; btnOptions.Top = tbcViews.Top + tbcViews.Height; btnOptions.Text = "Options"; btnOptions.Width = (int)manager.Skin.Fonts[0].Resource.MeasureString(btnOptions.Text).X + 10; btnOptions.ClientMargins = new Margins(0, btnOptions.ClientMargins.Top, 0, btnOptions.ClientMargins.Bottom); btnOptions.Anchor = Anchors.Bottom; btnOptions.Click += (s, e) => { new OptionsWindow(this); }; btnFullScreen = new Button(manager); btnFullScreen.Init(); master.Add(btnFullScreen); btnFullScreen.Left = btnOptions.Left + btnOptions.Width; btnFullScreen.Top = tbcViews.Top + tbcViews.Height; btnFullScreen.Text = "FullScreen"; btnFullScreen.Width = (int)manager.Skin.Fonts[0].Resource.MeasureString(btnFullScreen.Text).X + 10; btnFullScreen.ClientMargins = new Margins(0, btnFullScreen.ClientMargins.Top, 0, btnFullScreen.ClientMargins.Bottom); btnFullScreen.Anchor = Anchors.Bottom; btnFullScreen.Click += (s, e) => { if (btnFullScreen.Text == "FullScreen") { btnFullScreen.Text = "Windowed"; game.setResolution(game.prefFullScreenResolution ?? resolutions.AutoFullScreen, true); } else { game.setResolution(game.prefFullScreenResolution ?? resolutions.WSXGA_1680x1050, false); btnFullScreen.Text = "FullScreen"; } }; btnPause = new Button(manager); btnPause.Init(); master.Add(btnPause); btnPause.Left = btnFullScreen.Left + btnFullScreen.Width; btnPause.Top = tbcViews.Top + tbcViews.Height; btnPause.Text = "Pause"; btnPause.Width = (int)manager.Skin.Fonts[0].Resource.MeasureString("Resume").X + 10; btnPause.ClientMargins = new Margins(0, btnPause.ClientMargins.Top, 0, btnPause.ClientMargins.Bottom); btnPause.Anchor = Anchors.Bottom; btnPause.Click += (s, e) => { ui.IsPaused = !ui.IsPaused; btnPause.Text = ui.IsPaused ? "Resume" : "Pause"; }; btnLoadLevel = new Button(manager); btnLoadLevel.Init(); master.Add(btnLoadLevel); btnLoadLevel.Left = btnGameMode.Left; btnLoadLevel.Top = btnGameMode.Top + btnGameMode.Height; btnLoadLevel.Text = "Load Level"; btnLoadLevel.Width = (int)manager.Skin.Fonts[0].Resource.MeasureString(btnLoadLevel.Text).X + 10; btnLoadLevel.ClientMargins = new Margins(0, btnLoadLevel.ClientMargins.Top, 0, btnLoadLevel.ClientMargins.Bottom); btnLoadLevel.Anchor = Anchors.Bottom; btnLoadLevel.Click += btnLoadLevel_Click; btnSaveLevel = new Button(manager); btnSaveLevel.Init(); master.Add(btnSaveLevel); btnSaveLevel.Left = btnLoadLevel.Left + btnLoadLevel.Width; btnSaveLevel.Top = btnGameMode.Top + btnGameMode.Height; btnSaveLevel.Text = "Save Level"; btnSaveLevel.Width = (int)manager.Skin.Fonts[0].Resource.MeasureString(btnSaveLevel.Text).X + 10; btnSaveLevel.ClientMargins = new Margins(0, btnSaveLevel.ClientMargins.Top, 0, btnSaveLevel.ClientMargins.Bottom); btnSaveLevel.Anchor = Anchors.Bottom; btnSaveLevel.Click += btnSaveLevel_Click; }
public void InitializeItemsPage() { tbcViews.AddPage(); TabPage itemsTab = tbcViews.TabPages[2]; itemsTab.Text = "Items"; tbcViews.SelectedIndex = 2; activeTabControl = tbcViews; TitlePanel titlePanelItems = new TitlePanel(this, itemsTab, "Items", false); itemsView = new GroupsView(this, itemsTab, 0, titlePanelItems.Height, room.groups.items); itemsView.UpdateGroups(); tbcViews.SelectedIndex = 0; }