public bool UseItem(RandomGenerator random, Character src, List <Character> targets) { if (targets.Count == 1) { return(UseItem(random, src, targets.First())); } if (action == null) { return(false); } if (targetType != TargetType.All) { return(false); } if (src.items.Contains(this.code) && src.ReduceForAction(0, 0, spNeed) && src.ReduceItem(this.code)) { foreach (Character target in targets) { action(random, src, target); } return(true); } return(false); }
public bool UseItem(RandomGenerator random, Character src) { if (action == null) { return(false); } if (targetType != TargetType.None) { return(false); } if (src.items.Contains(this.code) && src.ReduceForAction(0, 0, spNeed) && src.ReduceItem(this.code)) { return(action(random, src, null)); } return(false); }