static bool ValidateSaveScenario() { return(DataUtil.DataSyncAvailable());// && Application.isPlaying; }
public override bool ReadScenario(string url) { return(DataUtil.ReadFromXml(ref scenarioData, url)); }
static bool ValidateLoadScenario() { // The AssetBundleManager cannot work in editor mode return(DataUtil.DataSyncAvailable() && Application.isPlaying); }